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Hell's Island
by
Ethan Farrell
Played 2,221 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Hell`s Island" by Ethan Farrell Include Exit Lister by Eric Eve. The carrying capacity of the player is 5. The maximum score is 10 Bedroom is a room. "The Bedroom is black, if you jump in the hole you will die. the bed has been stolen. The Artillery is to the east of here but it looks like you need a key to get in." Instead of jumping in the Bedroom: say "You have jumped into the hole and fallen to your death... Restart."; end the story. There is a knife in the Bedroom. The knife is edible. The description of the knife is "You can use the knife to kill stuff. But be careful not to cut yourself!" A giant hole is scenery in the Bedroom. The description of the giant hole is "It is big!" Instead of entering the giant hole: say "I did tell you not to do that!"; end the story. The Main Room is west of the Bedroom. The description of the Mainroom is "There is lots of stuff eveywhere." There is a rusty key in the Main Room. After taking the rusty key, increase the score by 2.The key is edible. The description of the rusty key is "It opens the Artillery". The Secure Door is a locked door. The Secure Door is east of the Bedroom and west of the Artillery. The rusty key unlocks the Secure Door. The description of the Artillery is "It is a room for weapons. Cool!" After opening the Secure Door, increase the score by 2. There is a glowing silver sword in the Artillery. The glowing silver sword is edible. The description of the glowing silver sword is "you will need it on your adventure... don't eat it whatever you do!" After taking the glowing silver sword, increase the score by 2. There is a glowstick in the Main Room. The glowstick is lit. The glowstick is edible. The description of the glowstick is "There is a sudden flash of light in the Storage Room." The Storage Room is south from the Main Room. The description is "There is nothing exceptional about this room apart from the glowing green and purple portal which shimmers invitingly in the corner." A Portal is an enterable container. It is in the Storageroom. After entering the Portal: move the player to Hell Island's Entrance; say "You are enveloped in the swirls of teleportation and arrive groggy headed in... [line break]"; try looking. Hell Island's Entrance is south from the Storage Room. The description of Hell Island's Entrance is "You have landed on a mysterious island. " The Death Mountain start is west from Hell Island's Entrance. "This is where the quest really gets underway. Navigate the maze to continue this section. There are quite a lot of boulders around here - as you would expect on a mountain!" Some boulders are scenery in the Death Mountain start. "They're made of stone and large." Trapped pit is west of Death Mountain start. The description of Trapped pit is "You are trapped, go back the way you came." Death Mountain Mid is south from Death Mountain start. Trapped pit3 is east from Death Mountain mid. The description of Trapped pit3 is "You are trapped, go back the way you came" Death Mountain End is west from Death Mountain mid. Trapped pit6 is south from Death Mountain end. The description of Trapped pit6 is "You are trapped, go back the way you came." Volcano Path is north from Death Mountain end. Dead end is east from Volcano Path. The description of Dead end is "[if the glowing rock is not pushed]It looks as if there is no way to go unless you can move the large glowing rock in front of you out of the way. Perhaps you could try PUSHING it...[otherwise] The small opening here revealed by pushing the glowing rock beckons you downwards deeper in your adventure..." The glowing rock is scenery in Dead end. The glowing rock can be pushed or not pushed. The glowing rock is not pushed. Instead of going down when the glowing rock is not pushed: say "The glowing rock pulsates as you attempt to squeeze past it - there's just not enough room - you can definitely see the edge of a hole though." Instead of pushing the glowing rock: say "You grunt and groan with the strain but finally manage to shift the rock to reveal a small opening descending downwards. The glowing rock ceases to emit its glow and crumbles to pieces."; now the glowing rock is pushed; now the glowing rock is off-stage. The Secret passage is down from Dead end. "Wow, you never thought that you would get here!" There is a cake in the Secret passage . The cake is edible. The description of the cake is "It looks suspicious..." Instead of eating the cake: say "Your vision starts to blur. The cake must have been poisoned. Suddenly your body stops and you fall to the floor and wake up in the Volcano path"; now the cake is off-stage; move the player to Volcano path. After eating the cake, decrease the score by 1. The Dread room is north from the Secret passage. The description of Dread room is "Your stomach starts to rumble, you need to eat something FAST! " The The Core is west from Dread room.The description of the The Core is "This is as far as you can go. There is an inscription on the wall, it says:Now you have completed the game, place your sword down. If you want to go to the place of you desire than eat the orb..." After dropping the glowing silver sword, increase the score by 2. There is an orb in the The Core. The orb is edible. Instead of eating the orb: say "the world starts to spin around you. You wake up in your bed, the whole thing was a dream... well done for completing my game! This is the end... or is it?"; increase the score by 2; now the orb is off-stage; move the player to Bedroom; end the story.