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Apples, Two Apples
by
Ryan Veeder
Played 2,951 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Apples, Two Apples" by Ryan and Liz and Sean and Emily The Appalachians is a room. "Welcome to the Appalachians. They are mountains." A billy goat is here. The initial appearance of the billy goat is "Here you see a billy goat." The description of the billy goat is "It could also be an Appalachian goat. It's a special goat: It can stand on two legs and throw apples at you." The billy goat carries an apple. The description of the apple is "It's purple." Instead of taking the billy goat: say "The goat attacks you, and throws apples at you."; now the apple is in the location. Instead of attacking the billy goat: say "The goat bleats at you. Then he attacks you." Instead of asking the goat about "apples": say "He says, 'I will kill you if you touch my apples.'" Instead of taking the apple: say "The goat rams you off the cliff."; now the player is in the Cavern. Instead of touching the apple: say "The goat bites your finger off. He teaches you a lesson." Instead of touching the apple the tenth time: say "The goat bites off your last finger. You bleed to death."; end the game saying "You went into a coma." Instead of asking the billy goat about "the weather": say "The billy goat tells you how the weather's been. He tells you what he thinks about the weather." The cavern is a room. "It's dark. There's lava. And there's water. Lots of water." The lava is scenery in the cavern. "The lava is purple, blue, yellow, and green." The water is scenery in the cavern. "The water is green and turquoise." The Labyrinth is a room. "Hedges." The labyrinth is west of Appalachians. A griffon is here. The initial appearance of the griffon is "There's a griffon here." The description of the griffon is "It's part lion, part eagle." Every turn when in Labyrinth: If the griffon is in the location: say "The griffon asks you a riddle. 'What is the summation of a question, an exclamation, and a Creeper's attack?'"; if the player consents: say "The griffon says 'Very good,' and opens the door to the north. Then the griffon flies south."; now the griffon is in Ship; now the Palace Chambers is mapped north of the Labyrinth; now the Labyrinth is mapped south of Palace Chambers; otherwise: say "That was the wrong answer. The griffon opens a trap door, and you go to the dungeon."; now the player is in the Dungeon. Ship is a room. "You are in a ship. The ship is purple." Ship is south of Labyrinth. The Palace Chambers is a room. "The Palace Chambers is adorned with beautiful pearls." The Dungeon is a room. "There are blue torches. There are iron bars." The skeleton is in Dungeon. The initial appearance of the skeleton is "There's a skeleton here." The description of the skeleton is "The ribcage is broken open. Like something broke out, or broke in." Groo is a number that varies. Groo is 0. Every turn: if the location is Dungeon: If Groo is less than 2: increase Groo by 1; otherwise if Groo is 2: say "Some rocks shift in the west and open a passage."; now Tunnel is mapped west of Dungeon; now Dungeon is mapped east of Tunnel. Tunnel is a room. "There are inscriptions on the sides of the tunnels. It goes very deep into the cave. It goes deeper and deeper." The inscriptions are scenery in the tunnel. The description of the inscriptions is "They look like Mayan inscriptions. It looks like instructions." The iron bars are scenery in Dungeon. The description of the iron bars is "The iron bars glow green." The blue torches are scenery in Dungeon. The description of the torches is "The torches emit water from it." The Sacred Chamber is west of Tunnel. The description of the Sacred Chamber is "The chamber is circular. Lava is flowing from gargoyles on the wall." Some statues are here. The flowing lava is scenery in Sacred Chamber. The description of the flowing lava is "Guess what color." The gargoyles are scenery in Sacred Chamber. The description of the gargoyles is "They're made out of gold."