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Avery's Missing Train
by
Michael Zhao
Played 1,358 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Avery's Missing Train" by Michael Zhao use no scoring. The carrying capacity of the player is 2. [House] House is a room. "You find yourself inside a house and realized that you have lost your toy train. You really liked that train and you want to find it. You can see a passage to the west and east." The box is a container."You see a closed box next to you." The box is inside the house. The box is fixed in place. The box is lockable. The box is closed. The box can be opened. wooden key is an object. wooden key is inedible. wooden key is inside the box. fork is an object. fork is inedible. fork is inside the box. plate is an object. plate is inedible. plate is inside the box. candy cane is edible. candy cane is an object. candy cane is inside the box. [Hallway] The hallway is west from house."You are in a hallway. As you walk down the hallway you see a locked steel door to the east and a locked wooden door to the west. You can also see a blackboard on the wall." a blackboard is here."There is a blackboard hung on the wall with some writing in it."The description of the blackboard is "The keys aren't what they seem to be."The blackboard is fixed in place. Wooden door is a door. Wooden door is west of hallway. Wooden door is lockable. Wooden door is locked. the fork unlocks the wooden door. Steel door is a door. Steel door is east of hallway. Steel door is lockable. Steel door is locked. the plate unlocks the steel door. [Music Room] The music room is west from wooden door. "You entered the room. You see a small looking boy named Quinten. He asks you to start the radio and listen to Dubstep by pulling the level in his room. you see a radio and the lever to the west. but if you refuse to turn on the radio, you can go east." [elevator] elevator is east of music room."You head east and find yourself in front of a elevator. The elevator goes up into the second floor." [control room] control room is above the elevator."You entered the elevator which took you to the second floor. When you step out of the elevator, you see a room to the west that has many monitors. Maybe you can turn on the monitors." [Camera room] Camera room is west of control room."You enter a room with many monitors that were turned off. You find the on button for the monitors revealing live security camera footage. Maybe if you examine it, you can find your train." instead of examining: say "As you look around for your train on the monitors, you see the camera footage to the elevator. You see Quinten in the elevator heading up to the second floor. The elevator opens and Quinten runs at you and murders you while playing dubstep in the background. Maybe you should have turned on the radio."; end the game in death. [Quinten's room] Quinten's room is west of Music Room. a lever is in Quinten's room. lever is fixed in place. instead of pulling the lever: say "You have successfully turned on the radio, you and Quinten dance to dubstep and you forget about your train. D:"; end the story. [Direction room] The direction room is east of steel door."You enter a strange room with many arrows pointing to the east but not to the west." [option room] option room is east of direction room."You follow the arrows which lead you to a room with three doors. The three doors have text on the doors. The door to the east says free train. The door to the north says candy room and the room to the west says the long way." [free train] Free train room is east of option room."You walk into a empty room with with a toy train that looks similar to yours to the north of you." instead of going north: say "You quickly run towards the train but something seems off. You take the train and start walking out of the room, but suddenly the walls start closing in and you try to run out but the walls crush you. Looks like someone need to start exercising more."; end the game in death [candy room] candy room is north of option room."You enter a room with candy everywhere. But there was one piece of giant chocolate that caught your eye. Go west to eat it " chocolate is an object. chocolate is inside the candy room. chocolate is edible. instead of eating the chocolate: say "You start eating the gigantic chocolate candy bar, for some reason you can't stop eating it. But the Chocolate bar seems to keep growing back. You eating until eventually eat so much you can't breath.At least it was a sweet death.C:"; end the game in death. [Forbidden room] The forbidden room is west of direction room."You enter and see a locked chest in the middle of the room." chest is a container. chest is in the forbidden room. chest is inedible. chest is fixed in place. chest is lockable. chest is closed. note is an object. note is inside the chest. the description of the note is "You didn't listen when it said not to go west? Don't get off track next time." [Stair Case] The Stairs is east of house."You see a stairs that lead down to the basement." [Dark Basement] Dark Basement is down from the stairs."You walk down the stairs and enter a dark basement. It's dark in here but you can see dim light from the east." [underground passage] underground passage is east of dark basement."You fin your self in a underground passage with a normal door to the east and a locked candy cane door to the west." candy cane door is a door. candy cane door is west of underground passage. candy cane unlocks candy cane door. candy cane door is locked and lockable. normal door is a door. normal door is closed. normal door is east of underground passage. [brick wall] brick wall is east of normal door."You see a brick wall....nothing else." [train room] Station is west of candy cane door."You enter a room with a big train in the middle. Go south to enter it." instead of going south: say "You enter the train and sat down. Suddenly the train starts moving threw a tunnel. When you got threw the tunnel you see many many toy trains, IT'S BASICALLY TRAINWONDERLAND."; end the game in victory.