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The TEST
by
alberto
Played 1,788 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"The TEST" by Alberto Quezada mysterious place is a room. "You wake up in the floor, barefooted and see nothing but a metal door on your east and hallway to the west and a door covered with blood in the south." The gold door is a closed, locked door. gold key unlocks gold door. gold door is east of mysterious place. the hallway entrance is a room. It is west of the mysterious place."[if the hallway entrance is unvisited] The hall is long and dark. There is another door to your west but you are curious on moving north.[end if][ if the hallway entrance is visited] The hall is still long and dark. There is the door to your west but you are still very curious on moving north.[end if]" the hall is a room. it is north of the hallway entrance."[if hall is unvisited] After taking a few steps, you see something shining a yellowish color almost gold like. Out of curiosity you're walking closer but then your feet suddenly hurt and after looking closer you realize that you walked on broken glass. You are now thinking on weather to go back south to the hallway entrance or continue going north and walk on the glass.[end if][if the hall is visited]You still see something shining a yellowish color almost gold like.You see it looks like it has the shape of a key but you remember about the glass on floor. You are asking yourself if you should take the risk or not. [end if]" the hallway entrance is a room. It is south of the hall. instead of going north in the hall: say "You deiced to be brave and take the risk of walking on the glass. After several steps of stepping on the glass you took a slip on a glass piece and fell on the ground face first. The last thing you saw was just a gold wrapper shaped like a key and you slowly bled to death with the shards impaling your body."; end the game in death. The Suspicious Room is a room. It is west of the hallway entrance." You have entered the door and see the room has three doors. A green door in north of you, a red door in your east and a silver door in your west. In the center of the room you see a tape recorder and a red key. Sadly the second you stepped into this room the door behind you locked itself. " a tape recorder is in the The Suspicious Room. a red key is in the The Suspicious Room. instead of taking tape recorder: say "You grabbed the tape recorder and press play . 'Welcome to your test. In this test you'll learn what the values of life are. You learn in this test that life has many different choices. Some are good and some are bad. The key represents you and the doors represent your path. Remember that all of life's options are convincing and not all of them will lead you to a happy ending. One last thing, this entire place is slowly releasing a deadly toxin that is slowly killing you even as we speak. I have left an antidote for you can cure yourself, but if can finish fast enough the poison will not affect you. I wish you good luck. ' " red door is a closed locked door. red key unlocks red door. green door is a closed locked door. red key unlocks green door. silver door is a closed locked door. red key unlocks silver door. red door is east of The Suspicious Room. after opening red door: say " you open the red door and on the first step there was a trip wire which activated a shotgun pointed at the side of your face. Half your face was blown a way and you were able to live long enough to feel the pain of the missing half, but not for long."; end the game in death. silver door is west of The Suspicious Room. green door is north of The Suspicious Room. after opening green door: say " you open the green door and the second you entered the room, the door closed and locked behind you. While in the room all you heard was a ticking noise that was going and couldn't see a thing. A light suddenly appeared flashing to a switch next to you. With no hesitation you turn the switch on and showed the room filled with explosives all ticking at the same time............*boom*."; end the game in death. Trust Me is a room. it is west of the silver door. " You've entered the silver door and find yourself with two new doors. All of theses doors are colored and have a phrase on them. the blue door on the south says 'open me', the yellow door is on the east and say ' don't open him'." blue door is a door. yellow door is a door. blue door is south of Trust Me. after opening blue door: say " You've trusted the blue door and opened it. Upon going through the door you see a big open field and you feel the fresh air going through your nose. Gracefully you took a step on the grass and was starting to leave, but you should have been more careful. The door you have chosen led you into a mine field."; end the game in death. yellow door is east of Trust Me and west of Press Your Luck. Press Your Luck is a room. it is west of Trust Me. " In this room you see three buttons connected to a wall, a red one, a blue one, and a yellow one, and a brown door to the east." brown door is a closed, locked door. The brown door is east of Press Your Luck and west of One Step Closer. the blue button is a device in Press Your Luck. the red button is a device in Press Your Luck. the yellow button is a device in Press Your Luck. instead of pushing the blue button: now the brown door is open; say "you hear a click sound coming from your east". instead of pushing the red button: say " ' you have chosen poorly.' You look up and see a giant knife coming down at a rapid speed. You couldn't move because you didn't have time. The knife came down at a very fast rate that you could't feel a thing. You think to yourself that you're very lucky to missed that but the second the knife started to move up, your body split into two."; end the game in death. instead of pushing the yellow button: say " 'Better luck next life.' The floor below you opened a trap door and you fell down. Once in the room, you started to hear a rumbling sound. You saw that the walls are moving closer together. You run close to one to slow it down but it is no use. The walls are covered with acid that is burning your skin the second you touch it. You feel your body burning as it touches the acid. It is getting hard to breath. The walls are now closer and you can't move. *crunch*"; end the game in death. One Step Closer is a room. It is east of brown door. " You enter the door and see a gold key and the antidote that you were promised and a bloody door north of the room." bloody door is door. it is north of One Step closer and south of mysterious place. bloody door is a closed, locked door. gold key unlocks bloody door. an antidote is in One Step Closer. gold key is in One Step Closer. instead of taking antidote: say " The second you picked up the antidote, the door closed itself shut. Then from a speaker you heard a voice. ' Congratulations. You were able to survive and pick the right path through my little maze. As promised in your hand is the antidote but I have never promised your freedom. Game Over.'"; end the game in death. after opening gold door: say " You have done it. You made it out alive. You see a great big field with fresh air. Taking the first step you noticed something. It was an antidote that you were promised."; end the game in victory. the time of day is 1:00 PM. at 1:03 PM: say "you start to feel a bit dizzy". at 1: 07 PM: say " you are starting having trouble walking". at 1: 10 PM: say " rooms are spinning but still be able to walk a bit". at 1:20 PM: say " you have tried your'e best to stay alive but you couldn't."; end the game in death.