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Conscious
by
Conscious
Played 29 times
View game source
(spoilers!)
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.z8 file
Source Code
"Conscious” by Isabel, Amy, Vanessa [RULES] Maximum score is 27. When play begins: now the score is 0; say "Welcome to the game. Your final objective is to get back into your house before night time. Remember to examine every object before doing anything with it. Otherwise, the game may end in a bad result. Good luck to you." Every turn: if the score is 27: say ”Congratulations on making it back home before dark.”; end the game in victory. The previous room is a room that varies. Before going to anywhere: now the previous room is the location of the player. Talking to is an action applying to one visible thing. Understand "talk to [someone]" or "converse with [someone]" as talking to. A pack is a kind of container. A pack is always openable. A food is a kind of thing. A food is always edible. A chest is a kind of container. A chest is always closed locked openable. [FOREST] The Forest is a room. The Forest is north from the River. The Forest is south from the Street. “[if the Forest is unvisited]As your eyes slowly open, your head hurts and you are feeling lost. You look around to find yourself alone in a forest. You try to remember how you got there, but your head starts to pound. Your brain feels fuzzy as you try to remember certain parts of your life. There is wind blowing and the sun is slowly setting. Deciding you can piece your story together later, you’re determined to first get back home. Slowly, as your vision starts to clear, you see that there is an overflowing, dirty Backpack beside you. Nearby, there is a moldy Tree Stump that seems to have some words carved on it. Your mind slowly starts working as you take in your surroundings. To your south, there is a clear, glistening River. To your north, there is a Street. [end if][if the Forest is visited]You are in the Forest. Surrounded by tall trees that loom over you. You hear birds chirping and leaves rustling as the wind howls. It’s quite cold out here. In the distance you see the sun slowly setting as night falls over the area. A backwards rainbow fills the sky. The River is to the south. There is the Street is to the north. Beside you there is a dirty backpack. There is a tree stump with words carved on it nearby.[end if]" The Backpack is a pack. The Backpack is fixed in place in the Forest. The Backpack is closed. The description of the Backpack is ”The backpack is a dark brown color. On the back, there is a nametag with the name ‘Sage’ on it. In the biggest pocket there is an apple, a sandwich, and a weird looking cookie. In the smaller pocket, there is a watch." Instead of taking the Backpack, say "Unfortunately, the backpack seems to be stuck on the ground." The Apple is a food. The Apple is in the Backpack. The description of the Apple is "The apple is very shiny and has a bright red color. It looks yummy." After eating the apple: increase the score by 1; say “What a crunchy, juicy apple.” The Sandwich is a food. The Sandwich is in the Backpack. The description of the Sandwich is "The sandwich is made of two slices of thin white bread with some bacon, egg, tomato, and lettuce in between. It looks very appetizing." After eating the Sandwich: increase the score by 1; say “What a delicious sandwich.” The Cookie is a food. The Cookie is in the Backpack. The description of the Cookie is "The cookie has chocolate chips in it, but it's coloring seems slightly off. It's a little bit green..." After eating the Cookie: say "Unfortunately, the cookie was poisoned and you die."; end the story. The Watch is a thing. The Watch is in the Backpack. The description of the Watch is "Oh, look, you've found the time. It is currently 5:04 PM." The Tree Stump is fixed in place in the Forest. The description of the Tree Stump is "On the tree stump the words 'Sage X Camille ' are carved." Instead of taking the Tree Stump, say "What are you trying to do? The tree stump is impossible to carry." [RIVER] The River is a room. The River is south from the Forest. "Looking down the river, you cannot see the end. It seems to go on forever. As you stand by the river, you see fish flying in the rushing, glistening water. You wonder how the fish swim so gracefully, as though they were dancing. Then, you notice a purple chest sitting on the bank. There is also a single mushroom growing nearby." The Purple Chest is a chest. The Purple Chest is fixed in place in the River. The Purple Chest can be scored or unscored. The Purple Chest is unscored. The description of the Purple Chest is "The purple chest looks very old. It has already started to rust. However, its old quality gives it an even more mysterious and interesting feel. You really want to know what is in it. In the center, you see a small keyhole." After opening the Purple Chest: if the Purple Chest is unscored: increase the score by 3; now the Purple Chest is scored; continue the action. The Piece of Paper is a thing. The Piece of Paper is in the Purple Chest. The description of the Piece of Paper is "Remember to check out the bookshelf in the neighbour's basement. Last time you were there for a movie, you remember thinking it was quite suspicious. Didn't look like a normal bookshelf." The Piece of Paper can be scored or unscored. The Piece of Paper is unscored. After examining the Piece of Paper: if the Piece of Paper is unscored: increase the score by 1; now the Piece of Paper is scored; continue the action. The Mushroom is a food. The Mushroom is in the River. The description of the Mushroom is "Look at those wild mushrooms! You are pretty sure you have seen them in the grocery store before. They look very appetizing. However, it seems pretty suspicious that there is only one." After eating the Mushroom: if the score is 2 begin; say "Uh oh, the apple and sandwich you ate earlier was already enough. The mushroom causes you to vomit and faint."; end the story; else; increase the score by 1; say "What a delicious mushroom. You seem to remember loving them."; end if [STREET] The Street is a room. The Street is north from the Forest. The Street is southwest from the Front Yard. The Street is southeast from the Neighbour’s Front Yard. Every turn when in the Street: if the previous room is the Forest: say "You are standing on a sidewalk facing a street. Right now, there are no cars passing by which is strange because you've always remembered your hometown being a busy place. You can hear the distant sound of a dog barking from across the street. To your northeast is your Front Yard. To your northwest is your Neighbour's Front Yard."; else: say "You are standing on a sidewalk facing the street with the house behind you. It seems unusually quiet given that it is rush hour. There are no cars so it is safe to cross. You enter the Street. To your south is the Forest."; [FRONT YARD] The Front Yard is a room. The Front Yard is northeast of the Street. The Front Yard is south of the Porch. The Front Yard is southeast from the Wooden Door. The Front Yard is east from the Neighbour’s Front Yard. "You are standing in the front yard of your house. The yard is overgrown with weeds and flowers. As you look up at the house you lived in for your whole life, you realize it feels empty. The key to your front door is nowhere to be found. There is a dog in front of your house. Its fur is short, as though having just been groomed. The light brown coat makes the dog look like a melted piece of milk chocolate, resting on your front yard. To your north there is a porch. To your southwest there is a street. To your northwest is your backyard. To your west is your neighbour's front yard." The Dog is a thing. The Dog is on the Dirt Mound. After examining the Dog: say "The dog seems to be sitting on a tussled patch of grass. It barks at you 'Wooooof woof woof woof, woof woof wooooof, woof woof woof, woof woof woof woof.'" The Dirt Mound is a thing in the Front Yard. The Dirt Mound is fixed in place. The Dirt Mound can be dug up or not dug up. The Dirt Mound is not dug up. The description of the Dirt Mound is "A suspicious tussled patch of dirt. It looks like something might be buried under it.” Instead of talking to the Dog: if the noun is the Dog and the Dog is on the Dirt Mound: say "You wave at the dog. It jumps off the tussled patch of grass to reveal a Dirt Mound. Had the dog buried something?"; otherwise: say "The dog is already moved and looks at you expectantly." Digging is an action applying to one thing. Understand "dig [something]" as digging. After digging the Dirt Mound: if the player carries the Shovel begin; now the dirt mound is dug up; say "You thrust the shovel into the tussled patch of grass and what do you know, you find an orange key! The dog must've grabbed and buried it, you think to yourself."; now the Orange Key is in the Front Yard; else; say "You could try, but you really rather keep yourself clean, maybe find a shovel?"; end if The Orange Key is a thing. The Orange Key can be scored or unscored. The Orange Key is unscored. The description of the Orange Key is “It’s awfully rusty at its ends, some dirt from the mound clinging on to its ridges. Turns out the shovel did come in handy!” After taking the Orange Key: if the Orange Key is unscored: increase the score by 1; now the Orange Key is scored; continue the action. The Orange Key unlocks the Wooden Door. The Collar is a closed openable container. The Collar is on the Dog. The description of the Collar is "Your dog's collar is light brown with an purple key and a tag on it. On the tag, you read the words 'Rose. Call 416-756-0284. Open up the collar." Instead of taking the Collar, say "Why would you do that. The collar belongs to the dog, not to you. It has no use with you." The Purple Key unlocks the Purple Chest. The Purple Key is in the Collar. The description of the Purple Key is "The purple key is so bright it seems to be glowing. It probably opens something else that is purple." [PORCH] The Porch is a room. The Porch is north from the Front Yard. The Porch is south from the Front Door. "You peer into your house through the door light. Your house, to the north, looks normal but you can't get in through the front door. To your south is your front yard. By your side there is a red chest with a conveniently empty, small hook above." The Red Chest is a chest. The Red Chest is fixed in place in the Porch. The description of the Red Chest is "This chest is rusted with age, some bits of dirt and grime sticking to its handle. You see a faded label attached to the Red Chest, referring to it as extra storage." After opening the Red Chest: increase the score by 3; say "There is a key in the chest." The House Key can unlock the Front Door. The House Key is in the Red Chest. The House Key is portable. The description of the House Key is “Looks to be a spare key. You wonder if this opens your front door." [SHED] The Shed is a room. The Shed is east from the Shed Door. “You enter the yellow Shed. Numerous shelves lay covered with empty flower pots and various gardening tools. You spot a broken weed wacker and random, nonsensical seed packets. All useless but you also spy a shovel that might come in handy.” The Shed Door is a door. It is west from the Shed and east from the Backyard. The Shed Door is locked. The description of the Shed Door is "The shed door is painted yellow." The Wooden Peg is part of the Shed Door. It is fixed in place. The description of the Wooden Peg is "A thick peg jammed through the door’s hinge, keeping it shut." Instead of opening the Shed Door when the Shed Door is locked: say "You tug on the handle, but the door won’t move. You silly goose, the peg through the hinge holds it fast." Check pulling the Wooden Peg when the Wooden Peg is not fixed in place: say "It’s already loose, you’re holding the peg right now." instead. Instead of pulling the Wooden Peg when the Wooden Peg is fixed in place: say "You wrap your fingers around the peg and yank hard. It scrapes free of the wood with a pop!"; now the Wooden Peg is not fixed in place; now the player carries the Wooden Peg; now the Shed Door is unlocked; say "With the peg removed, the green door swings slightly ajar — it’s unlocked now." After opening the Shed Door: increase the score by 3 The Shovel is in the Shed. The Shovel is a thing. After taking the Shovel: increase the score by 1; now the player carries the Shovel; say “Seems to come in handy when the moment calls for it.” [BACKYARD] The Backyard is a room. The Backyard is west from the Shed Door. The Backyard is northwest from the Wooden Door. “You look around, finding slightly appealing shrubbery, though clearly abandoned, unkept and overgrown. To your side there’s a shed with a yellow door, you can’t tell the Shed’s paint through all the shrubbery.” The Wooden Door is a door. The Wooden Door is northwest of the Front Yard. The Wooden Door is southeast of the Backyard. The Wooden Door is locked. The description of the Wooden Door is “This bright orange door opens to your backyard. The paint is starting to peel. As you consider the bright, unusual color, you wonder who came up with the idea to paint it in the first place. You remember holding a young boy in your arms as you walked in the paint aisle of a hardware store. The young boy immediately fell in love with the orange color when he saw it. Maybe it was your son? You really want to get into your backyard; however, you can’t seem to find how to open it. The lock on this side of the door seems to be broken. Maybe you should open it from the other side. Or you could just leave it alone.” After opening the Wooden Door: now the Wooden Door is not openable; say "As it opens all the way against the wall, it is bolted in place and cannot be closed again."; increase the score by 3 [NEIGHBOUR'S FRONT YARD] The Neighbour's Front Yard is a room. The Neighbour’s Front Yard is northwest of the Street. The Neighbour's Front Yard is west from the Front Yard. The Neighbour’s Front Yard is south from the Neighbour’s Door."You are standing in the front yard of your neighbour's house. The house looks quite similar to your house except for the many colorful bushes and the trash can near the front of the lawn. Your neighbour must really love flowers. You see bushes of roses, marigolds, sunflowers, irises, and lavenders. Your friendly neighbour is covered in dirt. She has a shovel in her hand. You see that she is planting flowers and cleaning up her front yard. To your southeast is the street. To your north is your Neighbour’s Door. And to your east is your own front yard." The Neighbour's Door is a door. The Neighbour's Door is north from The Neighbour's Front Yard. The Neighbour's Door is south from the Neighbour's House. The Neighbour's Door is locked. The description of the Neighbour's Door is "Your neighbour's front door is a faded light blue color." After opening the Neighbour's Door: now the Neighbour's Door is not openable; say "With a creak, the door opens. As it swings open, it is bolted in place and is unable to close again. Hurry up and find your way back to your house soon!"; increase the score by 3 The Blue Key unlocks the Neighbour's Door. The Blue Key is in the White Bush. The White Bush is an openable container. The White Bush is fixed in place in the Neighbour's Front Yard. Rule for printing the name of the White Bush: say "[printed name of White Bush]"; omit contents in listing. The description of the White Bush is "What a beautiful bush. Its leaves are beautiful white. As you reach instead, you feel the shape of a key. It seems to be a blue key." The Red Bush is a thing. The Red Bush is fixed in place in the Neighbour's Front Yard. The description of the Red Bush is "What beautiful roses. They smell really good too." The Orange Bush is a thing. The Orange Bush is fixed in place in the Neighbour's Front Yard. The description of the Orange Bush is "Those marigolds are blooming so well." The Yellow Bush is a thing. The Yellow Bush is fixed in place in the Neighbour's Front Yard. The description of the Yellow Bush is "As the sun slowly sets, those sunflowers are slowly drooping." The Blue Bush is a thing. The Blue Bush is fixed in place in the Neighbour's Front Yard. The description of the Blue Bush is "There are so many bees surrounding the irises. Better get away before you get stung by one." The Purple Bush is a thing. The Purple Bush is fixed in place in the Neighbour's Front Yard. The description of the Purple Bush is "Don't try and pick those lavenders. I know that look and smell so good." The Trash Can is a closed openable container. The Trash Can is fixed in place in the Neighbour's Front Yard. The description of the Trash Can is "There seems to be an odour leaking out. Maybe you shouldn't open it." After opening the Trash Can: say "Unfortunately, you faint over from the smell. You shouldn't have tried your luck."; end the story Rose is a person. Rose is in the Neighbour’s Front Yard. The description of Rose is “You see your neighbour who has lived beside you for more than ten years now. She is wearing a red and green apron and dark brown gardening gloves. Her hair is tied back and she has a baseball cap on. As you watch her tidying her garden, memories of your interactions start to come back to you. Rose is planting new flowers and trimming her bushes. She really likes gardening. You even remember how she won the Bakersville gardening competition last year.” Rose can be helped or unhelped. Rose is unhelped. Instead of talking to Rose: if Rose is unhelped begin; say “Hello, how are you doing? I’m just cleaning up our front yard. Don’t you love the colorful flowers? I was just looking for our spare key, I remember hiding it in one of the bushes, but I’m not quite sure which one. It’s a bright blue key. Do you want to help Rose find their house key?"; if the player consents begin; say "Good for you!"; now Rose is helped; increase the score by 1; otherwise; say "What’s wrong with you? Why won’t you help your friendly neighbour with a simple task? Rose gets upset at your rejection and knocks you out with her shovel."; end the story; end if; otherwise; say "Have you found the Blue Key yet? I'm pretty sure the dog has a hint."; end if. [NEIGHBOUR'S HOUSE] The Neighbour's House is a room. The Neighbour’s House is north from the Neighbour’s Door. The Neighbour's House is south from the Neighbour's Back Door. "As you step in your neighbour’s house, you suddenly have the urge to explore the backyard. The time reads 5:55 PM. You notice a red glow coming from behind the clock. Time is slowly running out. You take a look at the interior of the Neighbour's house. It has a homey feeling just like you remembered from before. Maybe, if you find your way back to your house, you can regain your memories to understand what led you to be in this situation. You notice the stairs leading down to the basement. A memory resurfaces in your mind as you remember running down the stairs in a hurry. The Neighbour’s Front Yard is to the south. The Neighbour’s Backyard is to the north. The stairs that lead to the basement are to the west." The Red Glow is a thing. The Red Key is in the Neighbour’s House. The description of the Red Glow is "It glows just like the other keys." The Red Key unlocks the Red Chest. The Red Key is in the Neighbour's House. The Red Key is undescribed. [BASEMENT] The Basement is a room. The Basement is west of the Neighbour’s House. "You are standing in the basement of your neighbour's house. The room is dusty with cockroaches crawling around. It's been abandoned since you last came to watch a movie. On the back of the wall, there is a dusty bookshelf that you remembered from last time. Piles of boxes are scattered around and you notice a notebook lying on the ground." A staircase is a kind of door. A staircase is always open. The stairs is a staircase. It is above the Basement and below the Neighbour’s House. The Notebook is a openable container. The Notebook is in the Basement. The description of the Notebook is "A few pages are torn out. The whole notebook is empty except for a few lines on the first page. [line break]Identify the genre in the bookshelf and pull its book. [line break]In fiction, when do you hurry to piece together the storyline? [line break]What are you trying to solve? [line break]Be careful of who you trust. [line break]In what book do you find the truth?" The Boxes is a thing. The Boxes is in the Basement. The description of the Boxes is "They are normal boxes. Why would you look at them?" Instead of taking the Boxes, say “They’re too heavy for you to carry.” The Mystery Book is a thing. The Mystery Book is undescribed. The Mystery Book is in the Basement. The Pulling is an action applying to one thing. Understand "pull [something]" as pulling. After pulling the Mystery Book for the first time: say "As you pull the Mystery Book, the basement shakes and a message is displayed on the wall: The emergency trigger has been pulled. A section of the green backyard fence is destroyed, creating a hole. Now you can go to your backyard!"; increase the score by 4; now the Fence is open The Fence is a door. The Fence is west of the Backyard. The Fence is east of the Neighbour's Backyard. The Fence is closed. [NEIGHBOUR'S BACKYARD] The Neighbour's Backyard is a room. The description of the Neighbour's Backyard is "[Neighbour's Backyard-description]." The Neighbour’s Backyard is north from the Neighbour’s Back Door. To say Neighbour's Backyard-description: if the Fence is open: say "It is a normal backyard with flowers, weeds and bushes, however you don't remember the weeds being this overgrown. Surrounding the backyard is a green fence. On the right side, the part that is between the Neighbour's Backyard and your Backyard is torn. The hole looks big enough for you to fit though."; else: say "It is a normal backyard with flowers, weeds and bushes, however you don't remember the weeds being this overgrown. Surrounding the backyard is a green fence."; The Neighbour's Back Door is a door. The Neighbour's Back Door is south from the Neighbour's Backyard. The Neighbour's Back Door is north from the Neighbour's House. [FRONT DOOR] The Front Door is a door. The Front Door is north from the Porch. The Front Door is south from Your House. Front Door is locked. The description of the Front Door is "Your front door is painted aquamarine. You find that you like the color a lot. It looks very old though. You wonder how long you've lived in this house for." [HOUSE] Your House is a room. Your House is north from the Front Door. Every turn when the player is in Your House: if the score is 26 begin; say "Congratulations on making it home before dark! You look around and see your house and it looks emptier than usual. The house is dim and more quiet than usual. As you walk around, you realize it's empty. Where did everyone go? You walk past your messy living room upstairs and head for your bedroom. On the table, you see a torn piece of paper similar to the one you took from the purple chest. You take it out and put the two side by side. They fully connect and you turn both pieces of paper around to see the final message. [line break]You have successfully completed the challenge! Now, you may return to the real world. Remember to keep questioning things and persevere! [line break]The End."; increase the score by 1; else; say “Seems like you haven’t completed all the steps yet. Go back to find more clues before coming back home.”; end if