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The Key
by
Zelia Chloe Johnny
Played 1,630 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
The foyer is a room. "You have arrived at the party, you are in the foyer. To the north there are wooden double doors leading to a hallway." The wooden double doors is a door. The wooden double doors is north of the foyer. The wooden double doors is south of the hallway. The wooden double doors is openable. The wooden double doors is open. The hallway is a room. "The hallway is painted ochre, and has dim lighting." The black door is a door. The black door is west of the hallway. The black door is east of the living room. The black door is openable. The black door is open. The mirror is in the foyer. The mirror is fixed in place. "There is a polished silver mirror on the wall." Description of the mirror is “The mirror is old and somewhat dull. It looks like it has seen many journeys as it is chipped." The bedroom is a room. "The bedroom's a big modern room with a skylight and a large bed in the center." The blue door is a door. The blue door is locked. The gold key unlocks the blue door. The blue door is north of the hallway. The blue door is south of the bedroom. The cellphone is in the bedroom. The cellphone is a device. Description of the cellphone is "An outdated bulky cellphone. It has no service." The murderer is a person that varies. When play begins: now the murderer is a random person who is not the player. The Living Room is a room. The William is a man in the Living Room. Elizabeth is a woman in the Living Room. Edgar is a man in the Living Room. Mrs Smith is a woman in the Living Room. Instead of examining the murderer: say "The host is dead!" Test me with "x William / x Edgar/ x Elizabeth/ x Mrs Smith". The gate is west of the Garden. The living room is east of the gate. The gate is a door. The Garden is a room. The description of the Garden is "A small outdoor space. There are many beautiful flowers and plants surrounding you." The Garden is west of the Gate. The flowers is an object. The flowers is fixed in place. The flowers is in the garden. Description of the flowers is “The flowers smell pretty" The gold key is a device. The gold key unlocks the blue door. The gold key is in the Garden. The description of a thing is usually "You glance over at [the noun]." The dining room is a room. The dining room is east of the arch door. "The dining room is an elegant room filled with chatting guests. There are ornate walls and wooden flooring. There is a large chandelier above the dining table.". The candleholder is an object in the dining room. Description of the candleholder is "A somewhat dull golden candleholder." The arch door is a door. The arch door is east of the hallway. The arch door is west of the dining room. The guest is a person in the dining room. "The guest is a drunk woman with long black hair and fancy attire." Every turn when the player can see the guest:say "The guest [one of]trips on her shoes [or] starts singing loudly [or] hiccups [or] says 'You're sooo great.'[or]spills champagne on her dress [or]looks up and says 'W-where did the host go?' [or] looks at you drunkenly - and burps[at random]." The kitchen is a room. The kitchen is north of the red door. " The kitchen is a small room with checkered floors and white walls. The kitchen counters are covered with plates and cups for guests." The red door is a door. The red door is north of the dining room. The red door is south of the kitchen. The butler is a person in the kitchen. Description of the butler is "The butler is an elderly man named Fred." Instead of examining the player: say "Daaamn. Better get going though." Every turn when the player can see the butler: say "The butler [one of] straightens his bowtie [or]turns to you and says 'Do you require anything?' [or] Says 'I happen to be quite busy at the moment, if you'll excuse me.' [or]scoffs at your choice of clothing [at random]."