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The House
by
Nathan
Played 1,321 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"The House" Use no scoring The Bedroom is a room "You just woke up and open your eyes slowly. You have a splitting headache, but its fading. You realize that no, you are not dead, but that the lights are off. Panicking, you quickly stand up feeling a wooden floor." The light switch is a device in the Bedroom. The light switch is fixed in place. The light is switched off. Carry out switching on the light switch: now the Bedroom is lighted. After switching on the light switch: say "As light pours into the room you notice your headache is gone. But what's scary you thought is that you don't remember what happened. There is a bed, nicely made, a desk with a drawer, a closet, and a wooden door to the west." After switching off the light switch: say "Now why did you do that?" The desk is in the Bedroom. The desk is scenery. The drawer is part of the desk. The drawer is a closed openable container. In the drawer is a cookie and a lead key. The cookie is edible. After eating the cookie: say "A nice fresh baked chocolate chip cookie. Delicious." The description of the cookie is "A delicious chocolate chip cookie. Defiantly edible." The description of the desk is "A standard oak desk with a single very educational drawer" The bed is in the Bedroom. The bed is scenery. The Description of the bed is "A nicely made bed. Nothing interesting here" The closet is in the Bedroom. The closet is scenery. The closet is a locked closed openable container. The lead key unlocks the closet. Inside the closet are cobwebs, a note, and a large box. The large box is a closed openable container. Inside the large box is a slightly smaller box. The slightly smaller box is a closed openable container. In the slightly smaller box is a shoe box. The shoe box is a closed openable container. In the shoe box is a box lid, a gold key, and $10.00. After opening the slightly smaller box: say "You are starting to get slightly annoyed with the box and wonder if it's a practical joke. You reveal a shoe box." After taking the note: say "You probably don't know where you are. I'll give you a hint... a long way from home." The description of the closet is "A rather large dusty closet that takes up one wall" Cobwebs are edible. After eating cobwebs: say " You eat the cobwebs and as you choke to death, you wondered, why would you do that? " ; end the game in death. A Pillow is on the bed. The description of the pillow is "A large, fluffy pillow." The description of the large box is "Your standard cardboard box." The description of the slightly smaller box is "A slightly less interesting cardboard box." The description of the shoe box is "A shoe box that contained stilish shoes, size 14." The description of the $10.00 is "10 worn out one dollar bills" The description of the gold key is "A shiny golden key." The description of the lead key is "A standard lead key" The description of the cobwebs is "Some dusty old cobwebs, probably been there a while. Not edible" The description of the wooden door is "A locked wooden door. Nothing special." The wooden door is a closed, locked door. It is scenery. The wooden door is west of the Bedroom and east of the Hall. The gold key unlocks the wooden door. The Hall is a room. "A hallway... Wasn't expecting anything more. However there IS one painting. The bathroom is west of the hall" The painting is in the Hall. After taking the painting: say "That accomplished nothing." The description of the painting is "A beutiful painting of a field." The Bathroom is a room "A very clean and ordinary Bathroom including a sink, a toilet a shower, and a mirror that appears to be locked." The Bathroom is west of the Hall The sink is in the Bathroom. The sink is scenery. The toilet is in the Bathroom. The toilet is scenery. The shower is in the Bathroom. The shower is scenery. The description of the shower is "OH WOW!! IT IS A... completely normal shower. Don't worry." The description of the toilet is "It's a toilet... nothing more." The description of the sink is "A totally expected and completely ordinary sink." soap, a toothbrush and a copper key is on the sink. The mirror is in the Bathroom. The mirror is scenery. The mirror is a locked closed container. In the mirror is toothpaste, a pen and a notebook. A copper key unlocks the mirror. A small mat is in the Bathroom The description of the small mat is " a small but nevertheless uninteresting mat" The description of the copper key is "A very coppery key." The description of the mirror is "You look like a train wreak" The description of the notebook is "A completely unused and unusable notebook." The description of the pen is "A pen... but it's out of ink." The description of the toothpaste is "An empty tube... reads, do not eat." The description of the soap is "A sliver of soap." The description of the toothbrush is "Why are you reading this? It's a normal toothbrush." The Kitchen is a room. "A nice modern kitchen with bad taste in colors. You can see an oven, dining table, a cupboard with a cupboard drawer, and a refrigerator." The Kitchen is north of the hall The cupboard is in the Kitchen. The cupboard is scenery. The cupboard drawer is part of the cupboard. The cupboard drawer is a closed openable container. Inside the cupboard drawer is a spoon, a fork, a stack of plates, and a grenade. The description of the grenade is "A heavy grenade, capible of exploding." After taking grenade: say "As you examine the grenade you accidentally drop it, knocking out the pin. A clicking sound commences followed by a spectacular explosion killing you slowly and painfully. You would rather have eaten the cobweb in the closet."; end the game in death. The description of the cupboard is "A sleek corner cupboard with a heavy marble top." The refrigerator is in the kitchen. The refrigerator is scenery. The refrigerator is a closed openable container. The refrigerator contains leftovers, a rotten apple, and a carton of milk. After opening the refrigerator: say "A cold wash of air whooshes out and annoyingly into your face, chilling you." The description of the refrigerator is "A sleek, white refrigerator with a steel handle. Doesn't really match the counter top." The dining table is in the kitchen. The dining table is scenery. A pair of scissors, a table cloth, and a cookie tray are on the dining table. The chair is in the kitchen. The oven is in the kitchen. The oven is scenery. The oven is a closed openable container. In the oven is a turkey and a burnt potato. The description of the burnt potato is "A extra crispy potato." The burnt potato is edible. The description of the turkey is "A well-done turkey, enough for a feast." The turkey is edible. The description of the spoon is "You can almost see your face in it!" The description of the fork is " A stabby, stabby fork." The description of the stack of plates is "Four washed neetly stacked plates." The description of the leftovers is "leftovers. That is all." The description of the rotten apple is "A gross rotten apple that has probably been there ages." The description of the carton of milk is "A yummy gallon of 2% milk. Its a little heavy." The description of the dining table is "A round, wooden table." The description of the chair is "Its a chair. Nothing more, nothing less." The description of the oven is "An openable oven with a lovely smell." The description of the cookie tray is "Probably used to make your cookie in the drawer earlier" The description of the table cloth is "A felt table cloth." The description of the scissors is "Sharp scissors for cutting paper." Livingroom is a room Livingroom is south of Hall The couch is in the livingroom. The couch is scenery. The description of the couch is "A cream colored couch with crumbs scattered on it" The remote is a device in the Livingroom. The remote is fixed in place. The remote is switched off. Carry out switching on the remote: say "You turn on the TV and static brings dissapointment to your face." Carry out switching off the remote: say "The TV is now quiet." The description of the remote is "A standard TV remote. Complete with batteries." The TV is in the Livingroom. The TV is scenery. The description of the TV is "A large flat-screen TV." The rug is in the livingroom The cushion is a closed, openable container. The cushion contains a plain key. The cushion is on the couch. After taking the cushion: say "A glint of metal peeks out at you from inside the cushion." The description of the cushion is "A soft and springy cushion." The description of the plain key is "A slightly dulled key of silver color." The description of the rug is "A nice woven rug." The steel door is a closed, locked door. It is scenery. The steel door is south of the livingroom and north of the garage. The plain key unlocks the steel door. The garage is a room. The garage is south of the living room. The Motorcycle is in the garage The description of the motorcycle is "A shiny new motorcycle... just sitting there... waiting to be taken... by you." The Workbench is in the garage. TheWorkbench is scenery. The description of the workbench is "An average workbench strewn with tools and other various items" The Box of Nails is in the garage. After taking box of nails: say "You shuffle around the tools on the workbench when suddenly you find a box of nails. For no reason that you know of you take them" The description of box of nails is "A simply facinating box of nails" Garage door is east of garage and west of The Path. Garage door is a door. Garage door is a locked closed, openable door. The Door opener unlocks the Garage door. The description of the garage door is "A massive aluminum door." The Path is a room. The Path is east of garage door. "The Path leads to home. Home is nice, home is comfortable. It's not far." Instead of going to The Path when the player is not on the Motorcycle: say “The Path is long: it’ll take you to much time to get home.†After going to The Path: say “You start up the Motorcycle and take to The Path. Soon enough you will be home. Also you get a free motorcycle!â€; end the game in victory.