Home
Start a new game
Explore games
Help
Log in or sign up
Log in
Username
Password (
Forgot it?
)
×
New to Playfic?
Full Name
Email
Username
Password
Password (confirm)
Are you sure about this?
Dungeons & Aliens
by
Aiden Quach
Played 70 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
When play begins: say "Ah poop, you have to lay off the dihydrogen monoxide while flying during a planet's night time. Good thing you bought the safest identified object. You'll just run through whatever you hit and go on your merry- you hit a giant flora, spin, you realize you didn't close the hood properly, the battery flies out and lands next to a tiny, fuzzy creature with long ears. The battery explodes. Luckily for you, what you thought was a pile of rubble was actually an abandoned building that you crashed into." Castle Entrance is a room. "You're in a spacious room with no light or any method of outdoor vision. The walls are lined with lumber and minerals. Must've been built by one of those transmission nuts who like to live in the fake buildings they see. There seems to be some decorations as well some exit points for the room. Outside of your identified object, you look around with your biological night vision to see if there's anything that can help. Facing north you see a screen." Mural is north of Castle Entrance. The description of the Mural is "The screen appears to be broken; stuck on a single frame. From the left, it shows a bunch naked bipeds wearing skin and hair from other creatures reaching towards something. To right, it shows a giant, green, winged being with tentacles for its lower jaw, finger, and toes, seeing with red eyes that can show its soul even from the broken screen. Reminds you of your friend that still owes you for buying them food and getting you banned from an automat. But what's that the bipeds are reaching towards? That person is holding what looks like a object battery. This must be an abandoned aero repair shop! Snoop around to see if this place has any functioning spares you can use.[Paragraph Break] There appears to be a door to the west." Equipment Room is west of Mural. The description of the Equipment Room is "The door seems to be broken so you have to manually open it. This is some shoddy craftsmanship if the anti-frictional mechanism doesn't work even without the door actually working. You look around to see there is an abundance of items. You barely recognize anything. Why is there a big spoon? Why are bunches of dried soil shaped into blocks? Is that a farming tool poorly reused as a weapon? You look around to find something you at least know." The rope is in the Equipment Room. After taking the rope, say "It appears you found a transmission cable." The description of the rope is "This transmission cable seems to be broken, you can barely see the conductors. You can probably use it for something."