Home
Start a new game
Explore games
Help
Log in or sign up
Log in
Username
Password (
Forgot it?
)
×
New to Playfic?
Full Name
Email
Username
Password
Password (confirm)
Are you sure about this?
Motel 6
by
Enderdude112
Played 1,355 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Motel 6" by Enderdude112 Include Hidden Items by Krister Fundin. Include Basic Screen Effects by Emily Short. The Story Creation year is 2017 Use no scoring. [INTRODUCTION] When play begins: say "While driving home from your short vacation you decide to stop for the night at the nearest vacant hotel you find. It happens to be the cheapest looking Motel 6 you have seen in your life. As it starts to rain, you walk in and buy a cheap room." [Paragraph break] When play begins: now the time of day is 10:00 PM. When play begins: now the right hand status line is "[if the player wears the watch][time of day][end if][if the player carries the watch][time of day][else]" [END OF INTRODUCTION] [SHOPS] A shop is a kind of room. Check going to a shop (called the target): if the time of day is before 8:00 AM, say "[The target] is locked up until 8:00 AM." instead. Check going to a shop (called the target): if the time of day is after 5:00 PM, say "[The target] is locked up after 9:00 PM." instead. [END OF SHOPS] [SLEEPING] A person is either awake or asleep. A person is usually awake. Sleeping is an action. Understand "sleep" and "go to bed" and "rest" and "sleeping" and "use bed" as sleeping. [END OF SLEEPING] [USING] Using is an action applying to one thing. Understand "use [thing]" as using. [END OF USING] [PLAYER] [INVENTORY] The player carries a wallet. Instead of examining the wallet: say "My wallet, knowingly empty because of the small price of this room." [END OF INVENTORY] [APPAREL] The player wears a watch. Instead of examining the watch: say "My old watch. The time is [time of day]." After dropping the watch: say "Now I can't tell the time." [END OF APPAREL] [END OF PLAYER] [YOUR ROOM] Your room is a room. "There is a dirty bed with a single pillow tossed on it. A night stand is to the right of the bed.[Paragraph Break] A bathroom is to the east. [Line Break] A door to a hallway is to the north. [Line Break] A window is to the south." [BEDSIDE TABLE] There is a bedside table in your room. The bedside table is fixed in place. The bedside table is a scenery object. Understand "table" and "bedside" and "night stand" and "nightstand" as the bedside table. The description is "A small table sits here, with a lamp on it. A drawer with a brass handle is on this night stand." [DRAWER] The drawer is part of the bedside table. The drawer is a closed openable container. In the drawer is a pen and a bible. On the desk is a lamp. The description of the drawer is "A small drawer with a brass handle." [PEN AND BIBLE] The description of the pen is "A ballpoint pen, but nothing to write on, except if I want to write on the bible, but I would rather not." The description of the bible is "I'm not religious, but it's a good gesture that they put it here." Instead of taking the bible: say "I'm not religious, but it's a good gesture that they put it here. I'll take the pen though."; try taking the pen. [END OF PEN AND BIBLE] [END OF DRAWER] [END OF BEDSIDE TABLE] [BED] The bed is in Your room. The bed is a scenery object. Instead of taking the bed: say "I don't have pockets that big!" The description is "A ripped mattress with a rusty frame, a torn sheet and a single small pillow sit atop it" The mattress is part of the bed. Understand "ripped mattress" and "ripped" as mattress. The description is "A mattress with several gashes through the sides. One main slit going through the top is revealing some stuffing" The stuffing is part of the mattress.Understand "fluffing" and "gash" and "slit" as stuffing. The description is "A fluffy white substance, nothing special here." The frame is part of the bed. Understand "rusty frame", and "rusty" as frame. The description is "A metal box frame sits around the lower half of the mattress. Some rust is showing." The sheet is part of the bed. Understand "torn sheet" and "torn" as sheet. The description is "A sheet lies on top of the bed, it's edges show several threads. Some major tears are in the center as well." The pillow is part of the bed. Understand "single pillow" and "small pillow" and "thin pillow" as pillow. The description is "A very thin pillow, you notice a bulge coming from the pillowcase" [END OF BED] [STING1 EASTER EGG] The bulge is part of the pillow. Understand "bump" and "anoraks almanac" as bulge. The description is "You pull out the mysterious bulge and find it's a copy of Anorak's Almanac, a slip of paper falls out of the book." The paper is in your room. The paper is a scenery object. Understand "almanac paper"and "slip of paper" as paper. Instead of taking the paper: say "I don't think this is useful." The description is "It reads: Check out Sting1's interactive fiction based on the novel Ready Player One at readyplayertwo.net " [END OF STING1 EASTER EGG] [WINDOW] The Window is a thing. The Window is in Your Room. The Window is a scenery object. Instead of going south while in your room: say "You can see a gas station across the wet highway. Some cars fly past"; Instead of examining The Window: say "You can see a gas station across the wet highway. Some cars fly past"; [END OF WINDOW] [END OF YOUR ROOM] [BATHROOM] The Bathroom is east of Your room. The description is "There is a sink, toilet, and shower in here. The floor is a little cracked. [Paragraph break] Your room is to the west." After going to bathroom the first time: say "[paragraph break][bold type] Bathroom [Roman type][line break] There is a sink, toilet, and shower in here. The floor is a little cracked, it is worth examining. [Paragraph break] Your room is to the west." [SINK] There is a sink in the bathroom. The Sink is fixed in place. The sink is a scenery object. Understand "faucet" and "tap" as sink. The description is "The tap drips every couple of seconds only to make a 'dink' sound." Instead of using the sink: say "I don't need to wash my hands right now." [END OF SINK] [TILE] The tile is a thing. The tile is hidden in bathroom. " "; The tile is fixed in place, locked and lockable, closed and openable. The key is in the tile. The description of the tile is "There seems to be something under it. You try to pry the tile up to no avail. Maybe using a tool would help." The floor is in the bathroom. The floor is a scenery object. Understand "cracked tile" and "cracked floor" and "floor" and "tile" and "cracked tile" as the floor. Instead examining the floor: reveal the tile; say "A specific tile jumps out at you, it seems there is something under it. Maybe you should try and pry it up." Instead of opening the tile when the tile is locked: if player is carrying the crowbar: say "You pry up the tile with your trusty crowbar. It comes up easily. You find a key under it. Thinking it could be useful; you decide to take it. What could it unlock?"; move key to player; otherwise: say "You should try to find a tool of some sorts. I don't think I could get this up with my hands." Understand "open [thing]" and "pry [thing]" and "pry up [thing]" as opening. [END OF TILE] [KEY] The key is a thing. The key is in the tile. Instead of dropping the key: say "I think this might be important." The description of the key is "A small brass key, it has a circle at the top to attach it to a key ring, I don't have a key ring though." [END OF KEY] [TOILET] There is a toilet in the bathroom. The toilet is fixed in place. The toilet is a scenery object. Understand "loo" and "john" and "throne" and "potty" as toilet. The description is "A porcelain toilet with stains in the bottom. Gross." [END OF TOILET] [SHOWER] There is a shower in the bathroom. The shower is fixed in place. The shower is a scenery object. Understand "tub" and "bath" as shower. The description is "A tub with soap stained acrylic and a few long hairs in the bottom. Definitely not using this anytime soon." [END OF SHOWER] [END OF BATHROOM] [HALLWAY] The Hallway is north of Your room. "There is a railing right in front of you. Your room is on the second floor of the motel. If you look over the railing you can see your car. To the west are stairs leading down to the parking lot. If you turn around, the gas station across the street from here would be visible. You can see several other doors numbered, your room number is 21. [Paragraph break] The hall continues to the east. [Line break] Your room is to the south. [Line break] The stairs are to the west." There is a railing in The Hallway. The railing is fixed in place. The railing is a scenery object. Understand "fence" as railing. The description is "A black square railing, nothing important here." There is a gas station in The Hallway. The gas station is fixed in place. The gas station is a scenery object. Understand "station" as gas station. The description is "The gas station has a few gas pumps. The awning over the pumps is colored red. There are no cars there. A sign on the window says '50% off all cigarettes!' It appears to be opened at this time of night." There is a car in The Hallway. Understand "my car" as car. The car is fixed in place. The car is a scenery object. The description is "Your car, it is a 1998 Toyota Camry. It's not much, but it works." [END OF HALLWAY] [HALLWAY 2] The Hallway 2 is east of the Hallway. "More doors to different rooms here, most unoccupied. A glass box is seen on the wall with some red text on it.[Paragraph break] The hallway continues to the west." A glass box is here. The glass box is a scenery object. The glass box is fixed in place. Understand "box" and "glass" and "text" and "red text" and "red" and "red box" as the glass box. The description is "The glass box has a fire hose in it, however I don't need that right now. The text reads: 'In case of emergency, break glass.' The crowbar to the left of it is supposed to be used to break the glass." The crowbar is a thing. The crowbar is hidden in Hallway 2. Understand "crow" and "bar" and "pry" as crowbar. The description is "This could be useful somehow." After examining the glass box: reveal the crowbar. Instead examining the crowbar: say "This could be useful somehow."; reveal the crowbar; [END OF HALLWAY 2] [STAIRS] The Stairs are west of the hallway. "The stairs go down to ground level to the north. Nothing of interest is here besides a sign. [Paragraph break] The parking lot is to the north. [Line break] The hallway is to the east." There is a sign in the stairs. The sign is a scenery object. The sign is fixed in place. The description is "A white sign with red letters reads: [Paragraph break] 'The lobby is open 8 AM - 9PM' [if the lobby is open] Looks like its open. [end if]" [END OF STAIRS] [PARKING LOT] The Parking lot is a room. The parking lot is north of the stairs. "You can see your car, I don't need to drive anywhere though. The highway seems to have many cars on it at this time of night. [Paragraph break] The lobby is to the east. [Line break] The highway is to the north.[Line break] The stairs are to the south." There is car2 in the parking lot. Understand "my car" and "car" as car2. The car is fixed in place. The car2 is a scenery object. The description is "Your car, it is a 1998 Toyota Camry. It's not much, but it works. I drove this all the way here, it was bumpy ride." There is a highway in the parking lot. Understand "road" and "street" as highway. The highway is fixed in place. The highway is a scenery object. The description is "A wet 4-lane highway sits between you and the gas station. You could probably make it across but it would be dangerous." [END OF PARKING LOT] [LOBBY] The Lobby is a shop. The Lobby is east of the parking lot. "A man sits behind a counter. A large potted plant is in the corner next to some waiting chairs." A potted plant is in the lobby. It is fixed in place. Understand "plant" and "large plant" and "potted" as the potted plant. The description is "A large potted plant, not much of interest here." The receptionist is a person in the lobby. Understand "man" as the receptionist. The description is "The man behind the counter[one of]fiddles with his pen.[or]picks up the phone and talks into it.[or]looks at you, expecting you to leave.[as decreasingly likely outcomes]" Every turn when the player can see the man: say "The man behind the counter[one of]fiddles with his pen.[or]picks up the phone and talks into it.[or]looks at you, expecting you to leave.[as decreasingly likely outcomes]" [END OF LOBBY] [To do list: Make Lobby Make Street Make Gas station]