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Awake
by
Robb
Played 1,561 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
when play begins: say "You are playing Awake. Version: Alpha 0.03." [home1_F3_room_1] First Bedroom is a dark room. the description of bedroom is "A bedroom with off-white painted walls, the color feels emotionless. [if player has the compass] There is a door to the East. [end if]" the bedroom contains a bed. the bed is fixed in place. the description of the bed is "The bed you first woke up in." the bedroom contains a desk. the desk is fixed in place. the desk is a closed openable container. the description of the desk is "A small, professional desk." a note is in the desk. the description of the note is "The note reads: You are not the first." a textbook is in the desk. the description of the textbook is "Taxes and you; struggle problems prior to death." a pen is in the desk. the description of the pen is "A ball-point pen filled with blue ink." in the desk is a compass. the description of the compass is "An instrument containing a magnetized pointer that shows the direction of magnetic north and bearings from it." the bedroom contains a waste bin. the waste bin is a transparent container. the description of the waste bin is "A small waste bin." the bedroom contains a rug. the rug is scenery. the description of the rug is "A small, drab, rug is on the floor." the bedroom contains a painting. the painting is fixed in place. the description of the painting is "The painting depicts a library, seen from above. In the midst of the stacks of books a man sits at a desk holding a quill pen poised over a book or journal." the bedroom contains an endtable. the endtable is fixed in place. a lamp is on the endtable. the lamp is fixed in place. the lamp is lit. the description of the lamp is "An old lamp with a pale shade." the bedroom contains a closet. the closet is closed openable container. the closet is fixed in place. the description of the closet is "The closet does not seem like it has been used recently." a jacket is inside the closet. the jacket is wearable. pockets are a part of the jacket. pockets are an opaque container. a handkerchief is in the pockets. the bedroom contains a dresser. the dresser is a closed openable container. the dresser is fixed in place. a book is in the dresser. a shirt is in the dresser. it is wearable. pants are in the dresser. it is wearable. a hat is in the dresser. it is wearable. some socks are in the dresser. it is wearable. a flashlight is in the dresser. the flashlight is lit. [home1_F3_room_2] Hallway is a dark room. the description of the hallway is "A narrow hallway with doors on two sides. [if player has the compass] There are doors to the East and West. [end if]" an oak door is east of First Bedroom and west of Hallway. oak door is a door. [home1_F3_room_3] Second Bedroom is a dark room. the description of the Second Bedroom is "A bedroom with blue walls. [if player has the compass] There is a door to the West. [end if]" a wardrobe is in the second bedroom. the wardrobe is fixed in place. the wardrobe is a closed openable container. the description of the wardrobe is "An old wardrobe with dust accumulating on the top." an oaken door is east of Hallway and west of Second Bedroom. oaken door is a door. a staircase is down from the Hallway and above the Foyer. the staircase is an open door. the Foyer is a dark room. the description of the Foyer is "A foyer." in the foyer is a grandfather clock. the description of the grandfather clock is "An old, old clock."