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Fate (WIP)
by
Luke Harry
Played 1,514 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Background: Your Memory is gone and all you remember is who you are and what happened to the world. There is a schematic of a dungeon on the wall. It seems you are on the bottom floor from the you are here point on it. The schematic has very little details. All you know is that there is 2 floors. Your goal get to the surface or whats left." "Memory You know that you are a highly decorated naval officer. You spent three years in naval intelligence, two years with the seals and you have been training with your father in different styles of combat since you were five. About 2 years ago the United States of America developed a microchip to be planted in your brain. You have a rare genetic mutation that allows your brain to connect to things inside you head. It is called the Athens. This chip connects you straight to the information grid along with many other things you will develop along the way. You will also see things along the way to help you remember things. Throughout the different rooms you will find things to help you develop your skills." You are in the bedroom is a room. The bedroom is west of the kitchen. "You can also see a box. The Kitchen is to the east. There is a box in this room." The box is a closed, fixed in place, openable container in the Bedroom. It is scenery. The description of the box is "A large, heavy box that can be opened, closed, and can be used to hold things." Inside the box is a pistol, 2 matches and a flashlight. There is a cabinet in the kitchen. "Candy" The plural of piece of candy is pieces of candy. A piece of candy is a kind of thing. A piece of candy is always edible. Toxicity is a kind of value. The toxicities are safe and poisonous. A piece of candy has a toxicity. A piece of candy is usually safe. Inside the cabinet are 4 pieces of candy. These pieces are poisonous. A staircase is a kind of door. A staircase is usually open. A staircase is seldom openable. There is a dark staircase heading up. Use flashlight to see on your way up the staircase. "Troll" A Troll is a type of monster. A troll will fight people. A troll can die if shot by a pistol. Walking up the staircase. While on the staircase there are troll noises coming from the dark room. There is a troll is in the dark room. Enter the dark room. Light the room with the flashlight. See the troll. Use pistol to kill troll. If you don't shoot pistol at troll the troll will kill you. After troll is shot see two doors. One door is a black locked door with a key hole. The other door is dry and wooden without a handle. Use match to burn down wooden door. Enter the Chasm. "Pit" A pit is a hole. People can fall into pits. If people fall into pits they die. The Chasm is dark. Use flashlight. See a pit in the middle of the room. On the other side of the pit you see a black key. Jump over the pit. Pick up key. Jump over pit. Enter the dungeon. Unlock black door with black key. Enter attic. There is a wooden box in the center of the attic. There is a golden locked door with a keyhole. Burn the box with second match. A golden key appears in the ash of the box. Pick up golden key. Unlock golden door with golden key. Enter outside. See the surface. Remember what happened. Win the game.