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All One Needs Is A Carrot
by
Aldrich Ruiz
Played 2,132 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"All One Needs Is A Carrot - Aldrich Ruiz" Enclosed Space is a room. "Black. Black is all you see. You slowly open your eyes, only to find that you can't see anything more than a feet in front of you. You reach your hands out in front of you, to feel the rough feeling of worn metal. 'Where am I?' you ask, as you feel around the container you seem to be enclosed in. You look through the hole of the keyhole, and see another room to the north." Larger room is a room. Larger Room is north of Enclosed Space. "You cautiously open the door, and stumble into a large room. You see a desk in the corner, smothered with lettuce all over the top. You hear scratching in the room to the east, and mumbling to the west." Kitchen is a room. Kitchen is east of Larger Room. "As you approach the scratching noises to the east, the scratching gets faster and faster. You peer your head into the room to see a kitchen, nicely laid out with pots and pans in their respective spots. There is nothing to indicate where the source of the scratching came from. Strange. As you look around you see a doorway heading north." Front of House is a room. Front of House is north of Kitchen. "You open the doorway to see the front of the house. There doesn't seem to be any signs of danger right now, so you decide to walk outside. You look around at all the ordinary houses, and think to yourself 'where is everybody?', when suddenly a pack of kids to the west spring at you. They don't look very happy. Panic spreads inside of you. You see a way to the north to escape." Fenced Off Area is a room. Fenced Off Area is north of Front of House. "You sprint as fast as you could, entering the space in between two houses. You try to enter through the windows oneither side, but they are locked. There isn't anything to break them, and the children are catching up to you. The only thing you could do is climb over the fence. As you jump over it, you let out a sigh of relief as the kids complain from the other side of the fence that they can't climb over it. 'Man, no we'll never get to Roger!' you hear. 'Roger? Who is that?' you ask as you continue to walk. You see another road parallel road ahead to the north. Proceed west?" The Road is a room. The Road is west of Fenced Off Area. "You proceed forward, thoughts racing through your mind. You hear a heavy stampede of foot steps. You start to panic, thinking that the kids finally caught up with you. To your horror, you are right! The angry kids are sprinting towards you. You instinctively sprint to the north. The kids are gaining on you. You regret skipping gym class in high school. Your stamina is rapidly falling, and you fear that the kids will get to you first. The ground cracks, and you fall down, under the road. The last thing you hear is the sound of kids crying in rejoice, probably because you fell. You wonder why, as your eye sight fades into darkness. Press n to wake up..." Rabbit Room is a room. Rabbit room is north of The Road. Rabbit Room is south of Cave Tunnel. "You look around the room. There is nothing but a bunny in the middle of the room. It is labeled 'Roger'. It looks like there is something inside?" The Bunny Box is in Rabbit Room. The Bunny Box is a locked closed openable container. The Carrot unlocks the Bunny Box. note is an object. note is inside the Bunny Box. The Living Room is a room. The Living Room is west of a Larger Room. "As you walk towards the talking, you vaguely hear useless banter between old men. 'My back hurts so much!' you hear a melancholy voice say. 'Ah, get over it. It's not like it's going to kill you' said another, in a pessimistic tone. When you step into view, you see a living room. The old TV box is playing some movie you don't recall seeing. There is no one in this room. You hear a slight creaking of old wood behind a door to the north." The Basement is a room. The Basement is north of The Living Room. "You carefully open the old wooden door. As you pull the door towards you, the smell of old clothing and antiques fills your nose. You step down the stairs, hearing each unsettling creak as you delve into the depths of what seems to be a basement. Developed webs of spiders fill the corners, and what little light that comes into the room allows you to see the stacks of old things around the room. Intense fear fills your senses, as you see another door to the north. Why do you feel uneasy?" The Stairway is a room. The Stairway is north of The Basement. "You open the door, and as soon as you do so, intense fear envelops your being. You see a stairway leading down. You don't see an end. Proceed north?" Stairway Continued is a room. Stairway Continued is north of The Stairway. "You keep walking down the stairs at a steady pace. You still see no end in sight, and what's worse, is that the fear keeps getting stronger the more you go on. You begin to feel uneasy, being confined to a small hallway. Proceed north?" Dirt Cave is a room. Dirt Cave is north of Stairway Continued. "You finaly see a door! You fear is intense at this point, and you quickly open the door. A gust of cool wind blows you back. As you get up, you see a small cave, filled with nothing but dirt. What surprises you is that there are small leaves sprawled to the east. It looks like a trail." Cave Tunnel is a room. Cave Tunnel is east of Dirt Cave. "You walk eastwards, following the dirt cave. As you continue to walk, more pieces of lettuce leaves appear each step. 'Why are there so many lettuce leaves on the floor? Where did it come from, there is no way that vegetation can grow down here...' You continue eastwards until you see a ladder. It leads up. You go to the base of the ladder, and look up above to see where it leads. It took you hours to walk down here through the previous staircase. And it seems like there is no where to go. The only choice you have is to proceed south, or up the ladder." a desk is an fixed in place object. desk is a container. a desk is openable. a desk is closed. a desk is in Larger Room. a carrot is an object. a carrot is inside the desk. a TV is an object. a TV is in the Living Room. a TV is fixed in place. The description of note is "Great Job! You found what everyone above was desperately trying to look for. As an award, I will send you back to your home. Congratulations!" The description of the desk is "The old desk looks very worn.". The description of the carrot is "The main staple in any rabbit's diet".