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Shuriken: Dreamwalker
by
Saucepan Sue
Played 693 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"DREAMWALKER" Living Room is a room. There is a shuriken in Living Room. "The Shuriken from your dreams is sitting, right there, on the table. You don't know how it's there. You think of taking it." The description of the living room is "A tattered but comfortable room." Kitchen is a room. Kitchen is north of Living Room. There is a Cookie in kitchen. Cookie is edible. After eating the cookie, say "Yum!" Mom is a person in the Kitchen. every turn when player can see Mom: say "Your Mom smiles at you. 'Hey honey, how are you feeling?' She says." Every turn: If the player has been in the Kitchen for 1 turn, say "Your Mom talks again. 'You had better get to school, sweets. I'll see you later!" Road is north of Kitchen. The description of road is "This old road is tattered and rough." Graveyard is east of Road. "So sad..." There is a Body in Graveyard. Body is edible. After eating body: say "Ughhhh... You have food poisoning."; end the game in death. Library is north of Road. "A lovely library. No time to read now." Countryside is east of library. "A lonely and sketchy area... Your mom will be so mad..." There is a Mushroom in Countryside. Mushroom is edible. after eating mushroom: say "Oh. No. Bad idea... that was poisonous!"; end the game in death. Old Road is west of library. "An Old Man stands here." Old Man is a person in the Old Road. Every turn when player can see Old Man: say "Hey, whippersnapper! What are you doing here?" Every Turn: If the player has been in the Old Road for 1 turn, say "Don't let me hold you up!" School Entrance is a room. School Entrance is north of Old Road. There is a Cool Guy in school entrance."Your school is bright and shiny. You and your friends hold contests to draw fluffy eyes here." The description of School Entrance is "Shouldn't you be in school?" Math Class is west of School Entrance. Mister FJFJFJF is a person in the Math Class. "MISTER FJFJFJF IS HERE!" Every turn: If the player has been in Math Class for 1 turn, say "The principal would like a word with you. Go South to her office." Office is south of Math Class. There is a Biscuit in Office. Biscuit is edible. "Eat this biscuit. Now. Says the principal." After eating the Biscuit: say "You are a Wizard, young one. I will tell you about it in the next game, and I will take you to Hogwarts. Shuriken: Wizardry and Witchcraft comes out soon!"; End the game in victory.