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'I like trains'
by
Jenny Zhang
Played 1,948 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
When play begins: say "You are taking a train to New York. You've lost your valuable grandfather's watch to a mouse and need to find it before you arrive at your destination." The sleeping compartment is a room. "You are in a sleeping compartment on a train. It smells like rats and the curtains are moth-bitten and the windows are clouded with dust. There is a bunk bed that has recently been slept in." The suitcase is in the sleeping compartment. The suitcase is a closed openable container. The bed is fixed in place in the sleeping compartment. Antisocial person is a person in the sleeping compartment. The description of the bed is "What good will lying on our back do?" The description of the suitcase is "It's empty. Like my wallet." The overcoat is in the sleeping compartment. The overcoat is a thing. The overcoat is wearable. The description of the overcoat is " A heavy coat that my grandfather gave me. It's old and worn. I had lost my watch after I had gotten on this train. I must find it." The description of the antisocial person is "He sits straight and dresses like a proper gentleman, somewhat rare on this train. He is reading a small book with thick glasses on." Instead of asking the antisocial person about something: say "He looks up and makes eye contact with you. He looks back down and continues on with his book." Instead of telling the antisocial person about something: say "He looks up and makes eye contact with you. He looks back down and continues on with his book." The corridor is a room. "It's rather cold here because there is no heating. Let's quickly go to a heated site." The sleeping compartment door is a door. The sleeping compartment door is west of the sleeping compartment. The sleeping compartment door is east of the corridor. The description of the sleeping compartment door is "a sliding door." The smoking man is a person in the corridor. Instead of asking the smoking man about something: say "The man scowls at you with his cigarette in his mouth. 'Whadda ya want?!' he yells in a raspy voice." Instead of telling the smoking man about something: say "The man scowls at you with his cigarette in his mouth. 'Whadda ya want?!' he yells in a raspy voice." The description of the smoking man is "His clothing is patchy and old. He smells like smoke and seems grouchy. He holds an unlighted cigarette in his mouth." The dining compartment is a room. "There are many eroded wooden chairs placed around the tables. The windows filter in little sunlight. The flowers on the tables are wilted. Doesn't anyone ever clean this place?" The wooden chairs are fixed in place in the dining compartment. The tables are fixed in place in the dining compartment. The wilted flowers are in the dining compartment. The description of the wooden chairs is "They look uncomfortable." The description of the tables is "They look like they might fall apart." The description of the wilted flowers are "They must have been beautiful. Too bad no one bothers to tend to them." The dining compartment door is a door. The dining compartment door is north of the corridor. The dining compartment door is south of the dining compartment. The passenger compartment is a room. "There are a lot of seats that need to be mended here. Although, there are a lot of things that need to be mended here.†The passenger compartment door is a door. The description of the dining compartment door is “There are foul stains on the door.†The passenger compartment door is north of the passenger compartment. The passenger compartment door is south of the corridor. The kitchen is a room. The description of the kitchen is “The whole cart smells like rotten eggs and the appliances look greasy and old. How unsuited to the expensive door.†The refrigerator is a closed openable container. The refrigerator is fixed in place. The refrigerator is in the kitchen. The mushroom is in the refrigerator. "It doesn't look like something I should eat this." The mushroom is edible. The apple is in the refrigerator. "It looks dull and crude." The apple is edible. The chocolate mousse is in the refrigerator. "It looks bad despite it being a dessert." The chocolate mousse is edible. The knife is in the kitchen. The description of the knife is “It looks dangerous.†After eating the mushroom: say “After eating the mushroom, your vision goes blurry, and you close your eyes. You don’t open them again.â€; end the game in death. After eating the apple: say "it's soft and tastes strange." After eating chocolate mousse: say “It is surprisingly delicious.†The chase door is a door. The description of the chase door is “It's a chase door. It is somewhat mind-boggling that they can even afford to have a door like this in a train like this one." The chase door is north of the dining compartment. The chase door is south of the kitchen. Cheese unlocks the mousehole. Cheese is in the kitchen. The cheese is edible. After eating cheese: say "It tastes good. But you realize you needed it to lure out the mouse, and so you will never get to see your beloved watch ever again." The description of cheese is "It smells like something that no one should eat." The baggage compartment is a room. "Bags and boxes are strewn around the compartment." The clean and glossy suitcase is in the baggage compartment. The glossy suitcase is a locked openable container. The pile of rugged suitcases is a fixed in place object in the baggage compartment. The description of the glossy suitcase is "The leather is unusually clean and glossy. I wonder who could be the owner." The description of the rugged suitcases is "They are old and dusty, much like the rest of this place." The baggage compartment door is a door. The baggage compartment door is south of the passenger compartment and north of the baggage compartment. The description of the baggage compartment door is "It's old and rusty. It squeaks on its' hinges. Whoever is responsible for the maintenance on this train must have assumed that no passenger would come here. And yet I stand before this doorway." The mousehole is a locked container. The mousehole is in the baggage compartment. The description of the mousehole is "It's so dark you can't see into it." The description of the watch is "My beloved watch!" The watch is in the mousehole. After taking the watch: say "My beloved watch. Yippee."; end the game in victory.