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draft -- emily
by
EmilyKathineSophia
Played 18 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Draft" by Draft The Maid's Room is a room. "You walk into a dark, small room filled with rows of beds and are hit with the stench of dirty mop water and moldy food. The maid from earlier is sitting on the bed closest to the door. There is a bleeding wound on her forehead and a pained look in her eyes." A worn-out mat is here. The description is "A mat so small it only covers a bit of the room." Instead of looking under the mat when the candle is unlit: say "The mat must have been here for a while, because the heavy smell of mildew suffocated you as you lift the mat with a finger. Too bad its too dark in the room for you to discover anything of interest." Instead of looking under the mat when the candle is lit: say "You carefully lift the mat with your pinky as you hold the candle closer to the ground. There are two marks on the ground, about half an arm's length apart. It appears to have been created by the friction of something against the floor." A half-eaten cookie is here. An alarm clock is here. The cookie is edible. The maid is a person in the Maid's Room. Instead of eating the half-eaten cookie in the presence of the maid: say "The maid is sad because you've eaten her cookie." The Dining Room is south of the Maid's Room. "A grand mahogany table dominates the room, long enough to seat a small army, with at least 20 or so chairs around it." The table is here. The description is "A grand mahogany table stretching as far as the eye can see." It is fixed in place. The head chair is here. The description is "A beautiful velvet chair for the head of the household. Hanging from the back is a leather trench coat." A candle is on the table. The description is "A long, skinny candle on top of a candlestick. It looks unused - the maids probably place a new one every morning to prepare for the evening." A candle can be unlit or lit. The candle is unlit. Instead of burning the candle when the player does not have a lighter: say "You try to light the candle by blowing on it. Did you not listen in science class? You can't set fire to things that way!" Instead of burning the candle when the player does have a lighter: say "It takes a few minutes to figure out how to use such an old lighter, but you managed anyway. You lit the candle, holding it carefully to protect its delicate spark."; now the candle is lit. After burning the candle: now the printed name of the candle is "lit candle". A platter of fruits is on the table. The description is "Just a decorative platter of fruits. What, have you never been in a mansion before?" A trench coat is on the head chair. The description is "A heavy, beige trench coat. Something seems to clink when you lift it off the chair." The pocket is a part of the trench coat. The Ballroom is south of the Dining Room. "You step foot into an empty, exquisite room three times the size of the dining room. Every step you take echoes as your heels meet the floor." A rose is a thing. The description is "You hold the rose carefully, avoiding all its unruly thorns. However, the pollen soon travels to your senses as your eyes start getting itchy and your nose stuffy. Better put it away for now." Instead of dropping the rose: say "Just because the rose may prick your fingers and make you sneeze doesn't necessarily mean it's harmful. Oh well, I guess you're too lazy to pick it up again anyway."; continue the action. The rose is in the Ballroom Storage. The Ballroom Storage is a room. The flower pot is in the Ballroom. The description is "A beautiful china vase." Instead of examining the flower pot for the first time: now the rose is in the Ballroom.; say "As you move closer to admire the florals, a delicate rose falls to your feet." The Fiance's Bedroom is south of the Ballroom. "An over-the-top room with expensive taste but no personality. A massive king sized bed takes center stage, its silky sheets tempting you to steal some to bring home." The closet is a closed openable container in the Fiance's Bedroom. The description is "A large, ornate closet, no doubt filled with impeccably tailored suits." Inside the closet are the pair of gloves. The pair of gloves are wearable. The description is "A pair of dark leather gloves." After wearing the gloves: say "The gloves are much warmer than expected. You could really use this against the chilly weather back home." A lighter is here. The description is "A small, ornate contraption made of polished brass. Instead of a modern flint wheel, it features a wick and a tiny fuel reservoir." The painting is in the Fiance's Bedroom. The description is "A beautiful oil painting of the manor. It seems slightly off-center. Maybe it's new, because some paint stains your hands when you accidentally brush past it." Instead of smelling the painting: say "You feel overwhelmed at how strong the paint thinner smells mixed with pungent fresh oil paint as you move a step closer. Maybe listening to your chemistry teacher and using the wafting technique would have prevented this." Instead of touching or taking the painting: now the secret passage is unhidden; now the secret passage is unlocked; now the secret passage is open; say "You set the heavy painting on the floor and notice a secret passage!" Instead of entering the secret passage: move the player to the Fiance's Office. The secret passage is a door. " " The secret passage is closed and locked. It is east of the Fiance's bedroom and west of the Fiance's Office. The secret passage can be hidden or unhidden. The secret passage is hidden. The Fiance's Office is a room. "You rest your eyes on a dimly lit room filled with the scent of ink and paper. The walls are lined with oak wood bookshelves, making no space for windows." The desk is in the Fiance's Office. "To your left, you notice a large, polished desk." Instead of entering the secret passage: move the player to the Fiance's Office.