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Goblin Market
by
Salvador Sarmiento
Played 1,392 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Goblin Market" by SS After printing the banner text: say "You heard rumors from the maids that they heard goblins crying. The maids told you that the goblins kept on screaming to come buy, come buy. It didn't matter the weather, they were always around. [paragraph break] You are playing as Lizzie. Your quest is to go and try to save Laura from the clutches of the goblin men. Now get out there and SAVE Laura!" Gate is a room. "It was dark outside. You bowed your head to listen as to where the goblin men may be. You feel a breeze hit your face. Shivering without the help of Laura to help you stay warm. You clasp your hands together as your fingers tingled from the breezing air. Your golden hair flowing through the air. [paragraph break] You remembered how you told Laura to not go see those goblin men and to cover her eyes to not be tempted by them. You sighed and let a tear fall down. [paragraph break] You noticed fur and fruit tracks going towards the EAST. Maybe you should EXAMINE the fur and fruit, then GO EAST." Mossy Glen is a room. "You entered a new area. It was getting colder. You try to keep your composure. You waiver for a few seconds, but push on through. You noticed on the floor there is a Golden Lock. Maybe you should try to EXAMINE the Golden Lock. You suddenly heard some noises coming from the NORTH, it sounded like laughter." Brookside Rushes is a room. "The noises were getting louder. You hear a few evil laughters coming from further up NORTH. You noticed a bunch of goods going towards the path. Maybe you should EXAMINE the goods. There's a red vial, maybe you should EXAMINE it and then TAKE it." Open Snowy Field is a room. "You were in complete shock to see that Laura is turned cold as stone. A great amount of excess juices bled from her cold stone body You ran towards Laura with great urgency. You tried talking to her, but there was no response. You look up at the sky, the stars start shinning bright. Laura doesn't seem like she won't budge. You heard the goblins laughing. Maybe you should try EXAMINE the goblins. [paragraph break] Try to find a way to save Laura!" Fur is an object in Gate. Description of Fur is "You noticed the fur. It seemed rough around the edges." Fur is fixed in place. Fruit is an object in Gate. Description of Fruit is "The fruit seemed shriveled and dark." Fruit is fixed in place. Goods is an object in Brookside Rushes. Description of Goods is "It is a trail of goods that seemed to be consumed not too long ago." Red Vial is an object in Brookside Rushes. Description of Red Vial is "This is the vial you have been looking for in order to save Laura's life!" Golden Lock is an object in Mossy Glen. Description of Golden Lock is "It is Laura's Golden Lock. You remember when you met Laura at the gate, you warned her that maidens shouldn't be out this late. Laura noded and sometimes you wouldn't see her in the evenings. Maybe you should TAKE it with you." Coin is an object in Mossy Glen. "A currency used to purchase goods. Maybe you should TAKE it with you." Goblins is a person in Open Snowy Field. Goblins is fixed in place. Laura is a person in Open Snowy Field. Laura is fixed in place. Description of Goblins is "Come buy. Come buy! Don't be shy! They yelled." Description of Laura is "A beautiful woman consumed by greed." Mossy Glen is east of Gate. Brookside Rushes is north of Mossy Glen. Open Snowy Field is north of Brookside Rushes. The description of player is "A beautiful-worried woman hoping to find Laura." Instead of going nowhere: say "Follow the linear path." Instead of giving something to Laura: say "Laura gains consciousness. The weather clears up. She shivers. The goblin men disappear. You help Laura and try to keep her warm. You both go home."; end the story.