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The Machine Stops
by
Salvador Sarmiento
Played 1,203 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
SECTION -- ROOMS Hexagonal Room is a room. "You notice you are in a room that is ï¬lled with a soft radiance. The air is fresh. There are no musical instruments, and yet, at the moment that my meditation opens, this room is throbbing with melodious sounds of buzzing. An armchair is in the centre and by its side a reading desk." Kuno's Hexagonal Room is northeast of Hexagonal Room. "You look around the room and see a rowdy bee tearing up its quarters." Rebel Room is southeast of Kuno's Hexagonal Room. "You look at the room and see a bunch of bees talking to each other about something. They seem to be secretive." Silent Room is south of Rebel Room. "You feel an eerie precense in this room, though comforting. There seems to a lot of teachings in this room. The honey drips from the cubby hole....the knowledge." Vashti's Hexagonal Room is southwest of Silent Room. Enforcement is northwest of Vashti's Hexagonal Room. "There seems to be some workers and inmates trying to pay for their disrespect of the queen bee." Hexagonal Room is north of Enforcement. Sanctuary is southeast of Hexagonal Room. Sanctuary is southwest of Rebel Room. Sanctuary is north of Vashti's Hexagonal Room. Sanctuary is south of Kuno's Hexagonal Room. Description of Sanctuary is "The queen bee seems to be sitting on her throne. She doesn't seem too pleased about something. A bright light illuminates like a spotlight on the queen bee." SECTION -- PEOPLE Bee Forces is a person in Enforcement. Description of Bee Forces is "A group of people that seem to push others to follow the Queen Bee's orders." Bee Forces is fixed in place. Pale Bee is a person in Hexagonal Room. Description of Pale Bee is "Seems to be a swaddled lump of flesh with a face as white as a fungus." Pale Bee is fixed in place. Queen Bee is a person in Sanctuary. Description of Queen Bee is "She looks mesmerizing..." Queen Bee is fixed in place. Kuno is a person in Kuno's Hexagonal Room. Description of Kuno is "A rebel bee ready to take matters in his own hands." Kuno is fixed in place. Vashti is a person in Vashti's Hexagonal Room. Description of Vashti is "A mysterious bee not wanting to waste time with other bees." Vashti is fixed in place. Crowd is a person in Silent Room. Description of Crowd is "Seems to be other bees reading information...what could it be?" Crowd is fixed in place. Outsiders is a person in Rebel Room. Description of Outsiders is "They don't seem to be doing their busy work...what are they doing?" Outsiders is fixed in place. SECTION -- Action Joining is an action applying to one visible thing. Understand "join [someone]" and "accept [someone]" as Joining. killing is an action applying to one visible thing. Understand "kill [someone]" and "destroy [someone]" as killing. SECTION -- Instead of + Choices Instead of talking to Pale Bee: say "Doesn't seem to respond." Instead of talking to Outsiders: say "'Remember don't listen to the Queen Bee...she isn't being reasonable we must be able to see the outside world!'" Instead of talking to Crowd: say "They ignore you and don't seem like they want to interact with you." Instead of talking to Bee Forces: say "'Now you pay attention and get back to work. Unless you want to deal the physical labor that these ingrates are going through.'" Instead of talking to Kuno: say "You talk to him about the Machine and he replies, 'You talk as if a god had made the Queen Bee...I believe that you pray to it when you are unhappy...The Machine is much, but it is not everything. It must be destroyed.'" Instead of talking to Vashti: say "She looks at you and says, 'I don't have time to talk to you right now...I am trying to think of some ideas. Please leave me alone...'" Instead of talking to Queen Bee: say "What will you do?" Instead of joining Queen Bee: say "You accept the Queen Bee's offer and give in to her order."; end the story. Instead of killing Queen Bee: say "You sneak behind her and take her down."; end the story. Talking to is an action applying to one visible thing. Understand "talk to [someone]" and "talk to [something]" as talking to. Check talking to [something]: if noun is not a person: say "Don't be weird talking to objects."; stop the action. Carry out talking to: say "You retract from talking." SECTION -- Objects Armchair is a thing in Hexagonal Room. Description of Armchair is "A standard seat for those unworthy." Reading Desk is a thing in Hexagonal Room. Description of Reading Desk is "A standard honey-comb desk for planning." Reading Desk is fixed in place. switch is a device in Hexagonal Room. switch can be on or off. switch is on. Throne is a thing in Sanctuary. Description of Throne is "A gigantic golden-honey-made seat, fit for royalty." Throne is fixed in place. SECTION -- Misc Mechanics Definition: a direction (called X) is Navigatable if the room X from the location is a room.   WhichWaying is an action applying to nothing. Understand "Which Way" and "Way" and "Where can I go" as Whichwaying.   Carry out WhichWaying:     say "You may go [list of Navigatable Directions]." playerName is a text that varies. playerMale is a truth state that varies. playerMale is false. Include Punctuation Removal by Emily Short. Include Basic Screen Effects by Emily Short. When play begins: now the left hand status line is "Score: [score]"; now the right hand status line is "Turns: [turn count]" SECTION -- Combat A person has a number called maximum hit points. A person has a number called current hit points. The maximum hit points of Queen Bee is 10. The maximum hit points of the player is 15. The current hit points of the player is 15. The current hit points of Queen Bee is 10. WeaponAttacking is an action applying to two visible things. Understand "attack [something] with [something preferably held]" as WeaponAttacking. Instead of attacking Queen Bee: if a random chance of 1 in 2 succeeds: let damage be a random number between 1 and 3; decrease the current hit points of the Queen Bee by Damage; say "You attack the [noun] causing [Damage] points of damage! [if current hit points of noun > 1] She has [current hit points of noun] hit points left."; if a random chance of 1 in 6 succeeds: let damage be a random number between 1 and 2; decrease the current hit points of the player by Damage; say "The Queen Bee blocks your pitiful attack and counterattacks. She hits you for [damage] points of damage!"; if the current hit points of the noun is less than 0: if noun is Queen Bee: say "[paragraph break]The [noun] is slain. You take the throne and decide to go to the outside world."; end the story finally saying "You are looking outside to a beautiful green world ready to be explored."