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The Place - *unfinished*
by
S E D
Played 1,850 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"The Place" by SD When play begins, change the right hand status line to "Score: [score]/350". When play begins, change the left hand status line to "'The Place by S.D." The maximum score is 350. a thing is either wet,dry, or sticky. a thing is either either soaked or unsoaked. a thing is either absorbent or unabsorbent. a thing is either floatable or unfloatable. a thing is either floating or unfloating. a thing is either drinkable or undrinkable. a thing is either mixed or unmixed. a liquid is a kind of thing. a liquid is either safe or poisonous. a liquid is usually wet. a liquid is usually undrinkable. a liquid is usually safe. instead of drinking a poisonous thing: say "You drink [the noun] which is not conducive to your health!"; end the game in death; instead of drinking a container: say "Try drinking from the container instead.". instead of drinking something which is not a liquid: say "You can't drink [the noun].". instead of drinking a thing: say "You drink [the noun]." [FIRST ROOM GAMEPLAY] The Chamber is a room. "'You are in a room that has an eerie feeling to it. The only light source in the room is coming from a crack under the Large Door. The Large door is to the East" The vial is in the Chamber. The vial is a container. A liquid called blood is in the vial. the indefinite article of the blood is "some". the description of the blood is "...red". The blood is drinkable and poisonous. After drinking the blood: say "Why the fu...." ; end the game in death some torture devices is in the chamber. The Large Door is a closed locked door. The small key unlocks Large Door. The Large Door is east of the Chamber. A stand is in the Chamber. The stand is fixed in place. The small key is on the stand. The Chamber contains a glass case. The Glass case is closed, transparent, and openable. In the glass case is a rusty sword The backpack is a player's holdall. The carrying capacity of the player is 5. The backpack is wearable. The description of the torture devices is "Bunch of pointy objects" The description of the Large Door is "A wooden door with a small crack in it allowing light to come through" The description of the stand is "It has been mounted firmly to the ground" [SECOND ROOM GAMEPLAY] The Lab is a room. The lab is east of the Large Door."You find yourself in a lab. There is a foul stench in the air, but you decide to ignore it. There is a table on your left." The table is in the Lab. On the table is a beaker and some mysterious ingredients. The table is scenery. A liquid called Awkward potion is in the beaker. the description of the awkward potion is " it seems to be in the progress of completion" The mysterious ingredients are edible. After eating the mysterious ingredients: say "While thinking to yourself why the fuck you would eat random stuff you found on a table; You shove the ingredients into your mouth and instantly explode." ; end the game in death. After drinking the Awkward potion: say "Why....?" ; end the game in death The description of the mysterious ingredients is "Pffft, I would never eat this."