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Epic dragonbattle 3000
by
Erskine Wells
Played 778 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Epic Dragonbattle 3000" by Spleencare Entertainment Include Exit Lister by Eric Eve. When the entire game begins: say "You, the mighty hero McMosh have come to a crucial point in your story, it is time to [bold type] [italic type] SMOTE [roman type] the evil dragon to the north."; Use undo prevention. Starting Tunnel is a room. The description of Starting Tunnel is "A nice tunnel might be a nice place to rest if you didn't have a dragon to kill. A cavern lies to the north and to the south the tunnel continues.". Spear is in tunnel. Spear is an object. The description of spear is "A long stick with a pointed end.". Chad is a number that varies. Chad is 0. after taking spear, increase chad by 1. after dropping spear, decrease chad by one. More Tunnel is south of Starting Tunnel. More Tunnel is a room. The description of More Tunnel is "The tunnel continues and it continues some more to the east.". Extra Tunnel is east of more tunnel. Extra Tunnel is a room. The description of Extra Tunnel is "You just won't stop will you?". Another Tunnel is a room. Another Tunnel is north of Extra Tunnel. The Description of Another Tunnel is "Guess what, to the west their is even more Tunnel!". Last bit of Tunnel is a room. last bit of tunnel is west of Another Tunnel. The description of last bit of Tunnel is "Finally the end. Above you is a star lit sky and below you is a chamber.". Above Last bit of tunnel is your planet. your planet is a room. Garbage is in your planet. Garbage is an object. The description of garbage is "some jumbled containers, soda cans and computer parts. You feel the need to go back to the world of imagination.". The description of your planet is "still stupid and boring.". Cavern is a room. Cavern is north of starting tunnel. Cavern is below last bit of tunnel. The description of Cavern is "An epic chamber worthy of heroes and villains of great power. Above you the star lit sky shines down on the piles of gold to the north of you.". Dead body is in cavern. before taking dead body, say "I mean I'll let you do it...". The description of dead body is "Was once a maiden in distress." . Dragon is in cavern. Dragon is a door. Dragon is lockable and locked. dragon is north of cavern and south of Riches. Riches is a room. instead of going to Riches, end the game in victory. Understand "smote [something] " as chopping. Chopping is an action applying to one thing. Zlor is a number that varies. Zlor is 1. The description of dragon is "Scary and frighting, I would smote it if I where you.". Every turn: If the player is in your planet for 4 turns: Move player to starting tunnel. After chopping dragon: If chad is one: decrease Zlor by one; say "the dragon is dead. You are now champion. Go forth to collect your winnings."; Unless chad is one: say "You punch the dragon and only succeed at hurting your fist.". Instead of going up in cavern, say "you jump, but to no avail.". Carry out chopping: If chad is 1, now the noun is unlocked. Carry out chopping: If chad is 1, now the noun is open. Instead of chopping something which is not dragon, say "that is a needless act of violence." Every turn: If Zlor is one: If the player is in cavern for 4 turns: Say "The dragon releases a volley of flame at you, instantly turning you to ash". Every turn: If Zlor is one: If the player is in cavern for 4 turns: end the story. Before taking dragon for the first time: If Zlor is one: say "The confused dragon whacks you and your bones crumble against the wall!"; end the story; Unless Zlor is one: say "If you think that is the winnings then you are clearly misguided, the winnings are to the north.".