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S. P. Y.
by
amy rich
Played 882 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
Talking to is an action applying to one visible thing. Saving is an action applying to one visible thing. 2Saving is an action applying to one visible thing. Walking away from is an action applying to one visible thing. Understand "walk away from [something]" as walking away from. Understand "save [something]" or "help [something]" as saving. Understand "greet [something]" or "say hello/hi to [something]" or "talk to [something]" as talking to. Understand "continue to save [something]" as 2saving. Understand "woman" and "lady" as the lady in the pool. A person can be dead, 2saved or alive. A person is usually alive. Understand "attack [something] with the firearm" as attacking. Understand "shoot [something] with the firearm" or "kill [something] with the firearm" as attacking. Instead of talking to someone when someone is dead: say "This person is dead, you cannot speak to them." The HOME SUITE is a room. "You stand straight in your first-class suite like an ignoramus; nobody can see your perfect posture from here. This 'you' being a scurrilous assassin on a luxury cruise ship out at sea with a heralding job to rob the world of its beloved president. The door to the hallway is absolutely, and ONLY south. There are no other doors as surely intended, as well as a lack of need to check one’s surroundings EVER throughout the game, since there are no easter eggs and no pumpkins and no secrets here in directly-give-it-to-you-ville. The door is once again, very southwards. I repeat, VERY south door. Please go there. Don’t ask questions." The HALLWAY is a room. The HALLWAY is south of the HOME SUITE DOOR. The MASTER SUITE is a room. The MASTER SUITE is east of the MASTER SUITE DOOR. The home suite door is a closed door. The HOME SUITE DOOR is south of the HOME SUITE. The DINING GALLERY is a room. The DINING GALLERY is west of the HALLWAY. The MASTER SUITE DOOR is a closed locked door. The MASTER SUITE DOOR is east of the HALLWAY. The master suite key unlocks the MASTER SUITE DOOR. The CONTROL ROOM is a room. The CONTROL ROOM is west of the DINING GALLERY. The DECK is a room. The DECK is south of the POOL. The POOL is a room. The POOL is south of the HALLWAY. The pants are an object. The pants are wearable. The description of the pants is "Your handsome pants. Your one and only. It's you and pants against the world." The closet is in the HOME SUITE. The closet is a closed, openable container. In the closet is a disguise, a firearm, and a master suite key. The disguise is wearable. After wearing disguise: say "You look great you fashionable chap!"; The description of the disguise is "It's your disguise: wig, coloring pigments, eye color contacts, and a fine silk dress with complementary satin gloves. Your disguise is odd, you admit, yet you look positively voguish in the garb, much befitting such an assassin as yourself. You should probably put it on." The description of the firearm is "This is your elite firearm, fully equipped with new 'noise stopper' technology." The description of the master suite key is "The key is silver, with no etching upon it. Anyone looking at it wouldn't guess that it would unlock a room on the ship. This key unlocks the presidents room. Be careful with it, if you are found carrying it, you will be in some big trouble..." The HALLWAY is a room. The HALLWAY is south of the HOME SUITE DOOR. The description of the HALLWAY is "You take one step out of the suite before all shit hits the fan; a woman lying in wait just outside your door is suddenly upon you. 'YOU! OH YOU SHODDY WENCH! WEAR YOUR-*hic- TISSUES-THIN GARBS ‘ROUND MY MANS WOULD’ST YOU!? I’LL BEATS YOU TO BITS! WOBBY SNOD! WAFTY-WADDY WITCH!' she screams with passionate frevior, launching a thick slap across the diagonal of your face hard enough to shift your face meats. The woman’s chin has done a crunch up into her eyebrows and she smells of rotting wine; if you don’t do something to neutralize this drunk woman soon you can guarantee that the eventual start her slap-happy havoc will not spare your nice face any mercy." The drunk woman is a person in the HALLWAY. Instead of asking the drunk woman about something: say "'SHUSH UP I DONN' WANNA HEAR IT!'". Instead of talking to the drunk woman: Say "'SHUSH UP I DONN' WANNA HEAR IT!'". Instead of unlocking the drunk woman with the master suite key: Say “You deal the woman a great amount of confusion as you wiggle the key in her direction, trying your hardest to unlock the secret of communication from within your collective core. Her great confusion quickly becomes great aggravation and she leaves with a huff, spouting off some choice words as you watch her go. With the woman gone you can have a chance to examine the room without such a great distraction. You notice that the president’s MASTER SUITE is down the hall to the east, the DINING GALLERY is to the west, and a sign pointing towards the POOL is to the south.â€; remove the drunk woman from play; now the description of the HALLWAY is "The moderately extravagant white wallpaper decorates a nice long hallway with the door to your suite to the north, the president’s MASTER SUITE down the hall to the east, the DINING GALLERY to the west, and a sign pointing towards the POOL to the south. The hallway has a wonderfully square shape as a layout, and you expect turning around one of the corners in this hallway would have you in as much giddy suspense as any given Hitchcock film." Instead of attacking the drunk woman: say "You act quickly to rid yourself of this scandalous moment and fire two shots point-blank into her scalp. She collapses and begins twitching on the floor loudly. The immense joy of having such power the fates of others overfills your small heart with an icey warmth to the point of bursting. You hear the sounds of approaching witnesses coming from the west coming closer; it’d be a good idea to run for it right about now You notice that the president’s MASTER SUITE is down the hall to the east, the DINING GALLERY is to the west, and a sign pointing towards the POOL is to the south."; Now the drunk woman is dead; Now the description of the HALLWAY is "The moderately extravagant white wallpaper decorates a nice long hallway with the door to your suite to the north, the president’s MASTER SUITE down the hall to the east, the DINING GALLERY to the west, and a sign pointing towards the POOL to the south. The hallway has a wonderfully square shape as a layout, and you expect turning around one of the corners in this hallway would have you in as much giddy suspense as any given Hitchcock film, except it is notoriously more difficult to feel suspended in such a way when you already are the cause of the horrific scene just around the bend. There is also a dead drunk woman on the ground, and a rather large blood spill growing under her. You should probably run, witnesses are never a good thing." The description of the POOL is "A pool filled with glimmering cerulean water is set on the highest point of the ship, a view of the ocean can be seen wherever you go, and a glass fence is set around the perimeter. Deck chairs are placed everywhere with pillows, despite not seeing very comfortable, a couple people are lounging on them, tanning. To the south you can see a gate directing people to the deck. Within the pool are a couple of floating rings, and a lady with a concerned look on her face." The lady in the pool is a person in the POOL. The description of the lady in the pool is "A lady is splashing around in the pool with a concerned look on her face. She is wearing a rather large sunhat, and a black bathing suit. She has an expensive looking pearl necklace around her neck." Instead of talking to the lady in the pool: say "The lady begins to scream, 'Help! Please sir, help me! I’m drowning and am unable to swim!' You struggle to decide if you should risk your life and save the woman, or walk away."; Instead of saving the lady in the pool: say "You slowly move towards the woman, and with strong strokes, you are finally beside her. At this point she is laying motionless, face down in the pool. You can choose to continue to save her, or walk away." Instead of 2saving the lady in the pool: say "You tread towards her with heavy caution, bringing her limp body to the edge of the pool. You eventually pull the woman to stone cold safety. You press firmly on her ribs and she wakes coughing, spitting out water, and opens her eyes. 'Thank you! Thank you so much! I can’t dare imagine what would have happened if you had not stopped and saved me, I can't imagine how to repay you kind stranger.' The woman pauses, sitting up with your help. 'Wait! Here, I have my purse along with me. Take anything you want, please!' The woman scrambles to stand, grabbing a pearly pink purse, presenting it to you."; now the lady in the pool is 2saved Instead of walking away from the lady in the pool: say "as you back up, the woman struggles before your eyes, splashing a couple times before stopping, her arms and legs in the water, all you can see is her back. The woman in the pool is dead."; now the lady in the pool is dead; now the description of the pool is "A pool filled with glimmering cerulean water is set on the highest point of the ship, a view of the ocean can be seen wherever you go, and a glass fence is set around the perimeter. Deck chairs are placed everywhere with pillows, despite not seeing very comfortable, a couple people are lounging on them, tanning. Within the pool are a couple of floating rings, and a lady lying face down in the water, dead."; now the description of the lady in the pool is "The lady lies dead in the water." Instead of walking away from the pool: say "as you back up, the woman struggles before your eyes, splashing a couple times before stopping, her arms and legs in the water, all you can see is her back. The woman in the pool is dead."; now the lady in the pool is dead; now the description of the pool is "A pool filled with glimmering cerulean water is set on the highest point of the ship, a view of the ocean can be seen wherever you go, and a glass fence is set around the perimeter. Deck chairs are placed everywhere with pillows, despite not seeing very comfortable, a couple people are lounging on them, tanning. Within the pool are a couple of floating rings, and a lady lying face down in the water, dead."; now the description of the lady in the pool is "The lady lies dead in the water." Instead of talking to the lady in the pool when the lady in the pool is dead: say "You cannot talk to her, she is gone from this world. The lady in the pool continues to lie face down, dead." Instead of saving the lady in the pool when the lady in the pool is dead: say "You have already made your choice, it is too late now. The lady lays face down in the pool, dead." Instead of 2saving the lady in the pool when the lady in the pool is dead: say "You have already made your choice, it is too late now. The lady lays face down in the pool, dead." The purse is in the pool. the purse is an object. The purse is a closed openable container. The description of the purse is "the inside of the purse is a velvety dark pink, it's expensive, worth far more money than anything you own. Held within the purse is a collection of cash, a room key to what you assume would be the woman’s suite, a small vial labelled cyanide which you choose not to question, and a small black book, the title being ‘Mr. Death'" Instead of opening the purse when the lady in the pool is dead: say "The purse does not belong to you, you may not open it without suspicion." Instead of opening the purse when the lady in the pool is alive: say "The purse does not belong to you, you may not open it without suspicion." Instead of taking the purse: say "The purse does not belong to you, you may not take it without suspicion." Instead of taking the purse when the lady in the pool is 2saved: say "'Excuse me! That belongs to me sir.’ The woman chuckles good naturedly at your boldness, but will not allow you to leave with her beloved purse." Inside the purse is cash, a room key, a vial, and a book. Understand "money" as cash. Understand "cyanide" or "bottle of cyanide" or "vial of cyanide" as the vial. Understand "key" as the room key. Understand "mr death" or "small black book" as the book. Cash is an object. The description of the cash is "There's about twenty dollars in cash here, you can use the cash to pay for things." The room key is an object. The description of the room key is “A small gold key, room number 703†The vial is an object. The description of the vial is “a vial of cyanide, it can be used to kill another person, by hiding it in consumptions.†The book is an object. The book is a closed openable container. The description of the book is “It is a book, titled ‘Mr. Death’, it can be opened.†Instead of drinking the vial: say "The drink slides down your throat easily, and you recognize the slight taste of almonds. You feel yourself slipping away, and realize your mission will never be completed now."; decrease score by 1 Instead of opening the book: say "You open the cover, and notice the language is not one you understand. As you continue to read, the words change, or maybe you change, whatever it is, you begin to understand. The more you read the more you realize this is not a normal book; this book holds all the secrets to the universe. You feel your past self slipping away as your eyes continue to scan the pages, and all you know is that you are finally in control now. You hold the secrets; you know how to control everything and everyone. The universe is at your fingertips and you are it’s puppet master. You feel your brain swelling fuller and fuller against your skull, growing evermore with the knowledge you possess, but unfortunately your tiny human brain at last cannot retain all this new information. You feel a blinding, unimaginable pain. And then it’s over.â€; decrease score by 1 Every turn: if score is 1 begin; say "You have done it. You have assassinated the president and completed your mission. Despite this, you have an uneasy feeling about what you have done. Was there another way you could have lived this day? You don’t know what the future will hold, but you are proud, you are a successful spy."; end the story finally; end if. Every turn: if score is -1 begin; say "Unfortunately this is the end. You have failed your mission, and are now dead. You’re family chooses to forget you out of pure shame. No one will remember you. And thus the world rolls on."; end the story finally; end if. The MASTER SUITE is a room. The MASTER SUITE is east of the MASTER SUITE DOOR. The description of the MASTER SUITE is "the master suite is larger than you could ever imagine.It contains a huge bed, luxurious sofas, and further in, a washroom as big as your house. Everything in this room is fragile, and each item looks to cost over $10 grand each. A rather large rug stands out, something that confuses you, for it seems as if it does not belong in the room." The rug is an object in the MASTER SUITE. The Trapdoor is a closed door. The trapdoor is above the HIDDEN ROOM and below the MASTER SUITE. A secret door is a kind of door. A secret door can be revealed or unrevealed. A secret door is unrevealed. A secret door is scenery. A secret door is closed. The Trapdoor is a secret door. Instead of doing anything other than examining or taking the rug: try taking the rug Instead of taking the rug: now the trapdoor is revealed; now the trapdoor is open; say "When you move the rug, a trapdoor made of dark brown wood is revealed. Your gut instincts tell you that there’s a mystery beneath it, but do you trust them?" The HIDDEN ROOM is a room. The HIDDEN ROOM is below the trapdoor. The description of the HIDDEN ROOM is "As you climb down the ladder beneath the trapdoor, you realize this room is kept hidden for a reason. The small metal-walled room is lit by a single lantern, on top of a table. On one wall is a bulletin board, covered in printed out pictures. The board has thumbtacks, with red string connecting the different pictures. You realize that any move you could make in this room could be your last, you can’t take these moves back." The bulletin board is an object. The bulletin board is in the HIDDEN ROOM. Understand “board†as bulletin board. The president is a person. Instead of examining the bulletin board: Say “The bulletin board contains a conspiracy about the president. A spy is being sent to kill him, and once they succeed, the public will be outraged about the death. The man who hired the spy will be the one to turn him in, and once he does so, the public will be overjoyed someone managed to find the assassin. The group the man is part of will then use that to help him rise to power, and become the next president. As your eyes move down, you realize that the picture of the spy is, in fact, a picture of yourself. ‘So, you've finally found out.’ A man says, and you whip your head around. The president comes out from the darkness in the corner of the room, a serious look on his face. ‘This is what is really going on behind the scenes, and if you want to survive this, come with me. Regardless of what you do, I will be killed. There are spies all over the ship, I have no chance. I’ve set up a motorboat to get me to safety, you can come with me, if you want.’ This is your final chance, you can either kill the president and succeed in your mission, or believe what the bulletin board says and escape with him.â€; Now the president is in the HIDDEN ROOM Escaping with is an action applying to one visible thing. Understand “escape with [someone]†as escaping with. Instead of escaping with the president: Move the player to THE OCEAN; Decrease score by 1 Instead of attacking the president: say "You ignore that bulletin board and quickly raise your firearm. You shoot the president square in the chest, and he falls to the ground, clutching where you shot him. You walk over, and shoot him a few more times, until he stops moving completely. You may never find out if the bulletin board was right or not, but the deed is done. "; increase score by 1 The OCEAN is a room. The description of the OCEAN is “ You are in a grey motorboat, zooming away from the ship. The ocean is vast, and surrounds you, it’s blueness simply drawing you in. Sometimes it’s endless depths remind you of the eyes of basically any girl movie protagonist’s love interest with the blue eyes who can’t keep his shirts on as he can only function at the level of a tantruming three year old, and sometimes you wonder if your little ship is just cruising straight through the folds of his iris. Other times you just wish that you never find out if it’s true. You also don’t like the connotation those movie have about ‘romance’ and the remorseless hunger of the sea. ‘Die fool.’ The president says, hacking out a cold laugh. He pulls a small peashooter out of his breast pocket and points it at you. And you allow him a pause; to spout off an explanation---give some sound reason for this-- and but a second later you feel the piercing burn in your chest. As your vision begins to fade you see the ship you were on just minutes ago consumed by bulging fire. The president has betrayed you, and you wrathe him so. You shouldn’t have believed that board. What little you can feel now brings the hot blood of anger through to your fingertips, each of which blisters with rage. Had you only trusted more in your starting case! This isn’t a glorious end for a great assassin! You fingers are numbing now, and your head is marred. And almost in a childish whine you anguish, believing lastly on the one thought: you were the good one all along.†The control room is a room. The description of the control room is “the control room is one of the most important and influential rooms. Here, you have the option to change your life, forever. The captain resides here, but possibly not for much longer. Inside the control room, there are plenty of weapons. The control room is also filled with plenty of security guards, who happen to be in possession of the weapons. They leave little room for you to cause obstruction. There are security cameras in the west corner of the room.†A map is an object. A map is in the control room. The description of a map is “It is fragile and openable. Inside, it contains the ship layout, showing all the rooms, hallways, doors, and etc. Through further observation, you find faded marks on the map and decide to look more closely. After piecing together the pencil marks and smudges, you discover a secret lifeboat, stashed in the nearby deck. After this discovery you look even more closely, only to flinch back a few feet at having found the locations of several peepholes to your room. This president’s tricks are starting to disgust you.†The president’s file is an object. The president’s file is in the control room. It is closed and openable. It contains confidential information about the president. The description of the file is “Using the file as proof, you can confirm that the president is incredibly manipulative. This file contains many records that show how cruel the president is. From this file, you can assume that the president should not be trusted in no way or form.†The DECK is a room. The description of the DECK is “The deck is wide and the ocean spray is refreshing. The ocean blooms with shades of blue, all trailing the tail end of the ship, bringing some enjoyable colour to the contrary cold and darkly sweeping sea. The president is standing on one end of the deck, leaving his drink unattended. Poison would be a good thing to pour into his drink, if anyone had such a thing There are too many witnesses to shoot the president here.†The president is in the deck. The description of the president is “Dashingly manly, this gentlemen is as handsome as the devil. The ladies are reported to fawn over him, though there is nothing on earth more repulsive than his obtusely veiny hands. His eyes are very dark, though many giggling reporters of the femme variety claim to have seen a lurking blue somewhere in there, but you are definetly not impressed. His navy suit is far too dark for his skin colour, which nearly blinds you when the sun bounces off it’s disturbingly smooth surface and burns into the patch of deck you’re occupying†The presidents drink is an object. The presidents drink is in the deck. Understand “the drink†as the presidents drink. pouring it into is an action applying to two things. understand "pour [something] in/into[something]" as pouring it into. Instead of pouring the vial into the presidents drink: say "You quietly pour the vial of cyanide into the president’s drink, just in time you realize, as he walks over right after. He downs it swiftly and walks back to his lounge chair. Not before long you hear the sweet sound of him retching, and you tuck into your imaginary pina colada and wait for the show. The man is double-decker doubled over and he begins to clutch at his throat as if choking. A few of his guards run over to aid him, but it is too late. The president drops to the floor, dead."; increase the score by 1