Home
Start a new game
Explore games
Help
Log in or sign up
Log in
Username
Password (
Forgot it?
)
×
New to Playfic?
Full Name
Email
Username
Password
Password (confirm)
Are you sure about this?
Tiffany'sjewlery
by
Anna Richman
Played 1,838 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Tiffany's" by Anna Richman The garage is a room. "The reason you have found yourself in an unfamilar garage is due to the fact that somebody has stolen your entire collection of Tiffany's jewlery. Last night you had a party at your house, and noticed your neighbor frequently staring and rumaging through your jewlery stash. You noticed that many times last night, she had asked you questions about your amazing collection. This morning, you woke up to find your entire collection gone! With a clear idea of who it is, you travel next door with the intentions of searching your neighbor's house to find what is yours while she is at work. As you enter the garage, you see that it is extremely empty with the exception of a refrigerator." The refrigerator is in the garage. The refrigerator is a container. The double door is a door. The double door is unlocked. The double door is north of the living room and south of the kitchen. The kitchen is a room. The description of the kitchen is "It is obvious that this room is not used very often. This leads you to believe that the cabinets and fridge are not going to be very stocked. However, since you haven't eaten breakfast yet today, maybe you can search for something to eat." There is a dishwasher in the kitchen. The dishwasher is fixed in place. There is a cabinet in the kitchen. The cabinet is fixed in place. The cabinet is a container. There is a stove in the kitchen. The stove is fixed in place. There is a microwave in the kitchen. The microwave is fixed in place. The microwave is a container. There is a fridge in the kitchen. The fridge is fixed in place. The fridge is a container. There is a pie in the fridge. The pie is edible. After eating the pie, say "Very interesting choice for breakfast!" After taking the pie when the pie is not handled: increase the score by 5; say "Time to eat it!" The white door is a door. The white door is west of the garage and east of the living room. The white door is lockable and locked. The copper key unlocks the white door. The copper key is in the refrigerator. After taking the copper key when the copper key is not handled: increase the score by 5; say "Good job entering the house! Keep on going!" The brown door is a door. The brown door is west of the living room and east of the dining room. The dining room is a room. The description of the dining room is "Here you see a large table that takes up the entire length of the room. It seems that this room has been untouched for years. The only other object in the room is an antique rug." The brown door is unlocked. The living room is a room. The description of the living room is "The only objects in the living room are a rug and various portraits on the wall." The wood door is a door. The wood door is west of the dining room and east of the workout room. The wood door is lockable and locked. There is a rug in the dining room. There is a red key beneath the rug in the dining room. The red key unlocks the wood door. After taking the red key when the red key is not handled: increase the score by 5; say "Well done! Keep exploring!" The tan door is a door. The tan door is north of the workout room and south of the bathroom. The bathroom is a room. The description of the bathroom is "This bathroom seems to consist of nothing more than the very basics; a shower, sink and toilet. " There is a shower in the bathroom. The shower is fixed in place. There is a toilet in the bathroom. The toilet is fixed in place. There is a small sink in the bathroom. The small sink is fixed in place. Instead of examining, looking under or searching the shower: say "There's no use in searching in this room. It is exremely unsanitary and doesn't look like it will help in finding your Tiffany's collection." The workout room is a room. The description of the workout room is "This room is filled with all kinds of workout equiptment, including an Eliptical, many benches and a treadmill. There are also many weights of various sizes left randomly on the floor." There is an Eliptical in the workout room. The Eliptical is fixed in place. There is a treadmill in the workout room. The treadmill is fixed in place. The tan door is unlocked. The yellow door is a door. The yellow door is unlocked. The yellow door is south of the bedroom and north of the bathroom. The bedroom is a room. The description of the bedroom is "This room looks as if it is actually used. There is a small bed, a toy chest, a television and many pieces of clothing scattered sporadically around the room; including a rain coat." There is a rain coat in bedroom. The rain coat is portable. The small bed is in the bedroom. The small bed is fixed in place. After taking the rain coat when the rain coat is not handled: increase the score by 5; say "Good choice! This will help you once you reach the patio." The glass door is a door. The glass door is east of the bedroom and west of the patio. The patio is a room. Every turn when in the patio, say "It is raining very hard. Spend the least amount of time as possible on the patio." The description of the patio is "The patio has many chairs surrounding a glass table. There is also a covered grill and a hot tub." There is a glass table in the patio. The glass table is fixed in place. There is a grill in the patio. The grill is fixed in place. There is a hot tub in the patio. The hot tub is fixed in place. The glass door is unlocked. The peach door is a door. The peach door is unlocked. The peach door is south of the patio and north of the study. The study is a room. The description of the study is "This room is extremely gloomy. The walls are painted black. The only source of lighting is an unshaded lamp that is sitting on the ground. This lightbulb is uncovered and turned on and appears very dangerous. The only other things in the study are an old, black piano and a bookshelf." There is a lamp in the study. The lamp is portable. Instead of taking the lamp, end the game saying "You have touched a very hot, uncovered light bulb. You must leave the house now and rush to the hospital." The bookshelf is in the study. The bookshelf is a container. The bookshelf is fixed in place. The extremely heavy metal key is in the bookshelf. The extremely heavy metal key unlocks the creaky door. After taking the extremely heavy metal key when the extremely heavy metal key is not handled: increase the score by 5; say "Awesome find! Don't give up! You must be getting close." After taking the extremely heavy metal key, say "Taken. This is heavy!" The creaky door is a door. The creaky door is east of the patio and west of the master bedroom. The creaky door is lockable and locked. The master bedroom is a room. The description of a master bedroom is "There is a lit fireplace on the far wall. There is also a king size bed, a dresser, a full size mirror, bookshelves lining the walls and a small chair sitting in the corner. The sight of the mirror makes you want to search yourself to see the damage the rain did to your hair." The mirror is in the master bedroom. The mirror is fixed in place. Instead of searching the mirror: say "You see how soaked you are because of the rain." The dresser is a container. The dresser is in the master bedroom. The jewlery is in the dresser. After taking the jewlery, end the story finally saying "You found your Tiffany's jewlery collection! Congratulations! Now, you can go home and rest easy knowing that it is back in your possession."