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The Cave
by
Aiden Shrenik
Played 19 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
[The Twilight Zone] The Twilight Zone is a room. " hello" . [Vase] The Vase is an object. The Vase is in The Twilight Zone. The Vase can be broken. The description is "You see a vase covered in ancient drawings and cracks. It seems to be fragile." The Shiny Key is a thing. The description is "A small silver key gleaming faintly in the cave light." Instead of attacking the vase: if the vase is broken: say "The vase is already in shards."; else: now the vase is broken; now the Shiny Key is in The Twilight Zone; say "You smash the vase into tiny pieces! Shards scatter everywhere. Beneath the fragmented pieces, a tiny metal object reflects the gleaming light from the sunset above" ; Understand "tiny metal object", "metal object", "metal" as key. The Iron Door is a door. It is east of The Twilight Zone. The Iron Door is locked. The Iron Door is lockable. The Shiny Key unlocks the Iron Door. Instead of going east from The Twilight Zone when the Iron Door is locked: say "The heavy iron door blocks your way. It seems to need a key." [---------------------------------------------------------------------------------] Puzzle is a room. It is west of the Twilight Zone. "The damp room covered in moss glows faintly. An old mage sits on the cold ground, contemplating how he got here." Mage is a man in Puzzle. The description of Mage is "A weary old mage, eager to test your wit." Understand "man" as Mage. The Mage-riddle-solved is a truth state that varies. The Mage-riddle-solved is false. [------------------------------ Cavern & Door ------------------------------] The wooden door is a door. It is west of Puzzle and east of the Cavern. The wooden door is closed, lockable, and locked. The Cavern is a room. It is west of the wooden door. "A huge cavern stretches into darkness." [------------------------------ Riddle Interaction ------------------------------] Talking to is an action applying to one visible thing. Understand "talk to [someone]" as talking to. Instead of talking to the Mage: say "'Ah, traveler,' the Mage whispers. 'Answer me this riddle, and I shall open your way west...'"; say "[line break]'I follow you by day and flee from you by night. What am I?'"; say "[line break]Type 'answer
' to respond."; Answering it is an action applying to one text. Understand "answer [text]" as answering it. Carry out answering it: let T be the text understood; if T exactly matches "shadow": if Mage-riddle-solved is false: now Mage-riddle-solved is true; now the wooden door is unlocked; say "The Mage smiles faintly. 'You are clever indeed. The way west is open.' The wooden door unlocks with a soft click."; else: say "'You already solved my riddle,' says the Mage."; else: say "The Mage frowns. 'No, that is not it. Think again, traveler.'"; Before going west from Puzzle when Mage-riddle-solved is false: say "The Mage raises his staff. 'You may not pass until you solve my riddle.'"; stop the action. [------------------------------The Grotto--------------------------------------] The Grotto is a room. The Grotto is south of The Twilight Zone. "waterfall shhhhhhhhhhhh" [---------------------------The Dark Zone-------------------------------------] The Dark Zone is a room. The Dark Zone is east of the The Door. "You can't see anything" [-----------------------Underground Lake------------------------------------] Underground Lake is a room. The Underground Lake is east of The Grotto. The Underground Lake is south of the Dark Zone. "big lake" [--------------------------Forgotten Chamber--------------------------------] The Forgotten Chamber is a room. Forgotten Chamber is east of the Underground Lake. "You see a rabbit here" [----------------------------------Vault door-----------------------------------] The Vault Door is a room. The Vault Door is north of The Cavern. "you see a keypad resebling a nuclear launch command station" [--------------------------------------Vault-------------------------------------] The Tomb is a room. The Tomb is east of The Vault Door. "ancient mystery" [---------------------------------Ancient Door--------------------------------] The Ancient Door is a room. The Ancient Door is south of the Cavern. "door is locked, you see a keypad (its broken), you see a hole south into the wall leading to a warm bream of light" [------------------------------------boss fight----------------------------------] The Arena is a room. The Arena is east of The Ancient Door. "you walk in to a large room into a cave that resembles an arena. torches illuminating the sides, and a person at on the other end, blocking the exit" [---------------------------------------------------------------------------------] Puzzle2 is a room. Puzzle2 is west of The Arena. "looks like a contraption straight out of faraway" [----------------------------------Alcove---------------------------------------] [west] The Alcove is a room. The Alcove is west of puzzle2. "A breeze of fresh air blows past you as you take a step outside, a beriful warm sun emerges from the horizon as you take a deep breath."