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Echoes
by
Ian Buchanan
Played 958 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
Cave is Room. A stone is in Cave. North of Cave is Deep Cave. "'Wha...? Where am I? WHO am I? I can't remember! It looks like there are exits to the north and the south. The north seems like a deeper part of the cave. The south leads to a desert. Might as well get going.'" Deep Cave is a Room. "'Hmm... Not too much of interest here. Might as well keep going north, because it looks like it goes even deeper.'" South of Cave is Desert. Key is in Desert. Key unlocks the mysterious door. "'Hmm... Looks like a key. But what does it go to? Might as well head back into the cave, because there's no way I'll get out of this desert alive.'" North of Deep Cave is Deeper Cave. The mysterious door is a closed openable locked door. In Deeper Cave is the mysterious door. The mysterious door is inedible. The mysterious door is east of Deeper Cave and west of Mysterious Room. "'There's a door to the east side of here. Drat, it's locked. Where's the key?'" Mysterious Room is Room. There is a note in Mysterious Room. "'There's a note here. I'd better read this.'" Instead of examining note: say "'We are all echoes in a sense, aren't we? Just aftershocks of a massive butterfly effect. Insignificant, meaningless little aftershocks that do nothing.' As you finish reading the note, you slowly fade away into nothingness, realizing that you weren't even real, just a meaningless echo."; end the game in death.