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Kill the King
by
Spooky Scary Skeleton
Played 1,367 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
A projectile is a kind of thing. A projectile can be harmless or harmful. The spikeball is harmful. The bouncy ball is harmless. When play begins: now the player is carrying the spikeball; now the player is carrying the bouncy ball. The Courtyards is a room. "Here, the king is being a royal jerk. Try throwing your spiky ball at him." The spikeball is a projectile in the Courtyards. The king is a person in the Courtyards. The bouncy ball is a projectile in the Courtyards. Throwing is an action applying to two things. Understand "throw [projectile] at [somebody]" as throwing. Carry out throwing: if the noun is harmless, say "You throw the [noun] at the [second noun]. The [second noun] is humiliated."; if the noun is harmful begin; say "You throw the [noun] at the [second noun] at great speeds. Boom, headshot! The [second noun] deserved this. The [second noun] is taken away by an ambulance."; now the noun is in the location; now the second noun is off-stage; end the game in victory; end if.