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day in the life of a kindergartener
by
Doris harkness
Played 235 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Kindergarten" [INTRODUCTION] When play begins, say "You are a kid. You have a life. summer's over and it's time for Kindergarten. It's a good day for you though, because you hate summer. " [school playground/entrance] The school playground/entrance is a room. The description of the school playground/entrance is "Wow. Kindergarten. Oh there's Charles! I wonder how he and Kevin are doing. I'll go talk to them.(Kevin and Charles are rich twins. Kevin's a little dumb and Charles is very rich and knows his business. Also only say: talk to Charles)" Talking to is an action applying to one visible thing. Understand "talk to [someone]" as talking to. Charles and Kevin are people in the school playground/entrance. Every turn when the player can see Charles: Say "You go up to Charles and see them talking. 'Hello. We heard you're quite the handyman around here. Could you help us? Great. We need to kill Zoe, her fathers business is threatening to overtake our own fathers. you need to get into the science room and give her a poison apple to eat. SHHHH don't let her know! Oh! and here is a lighter and cigarettes to bribe the hall monitor away. see you and good luck.'" The cigarettes lighter is a thing in the School playground/entrance. The Hall Monitor is a locked door. The cigarettes lighter unlock the Hall monitor. The Hall monitor is north of the school's hallway. [school's hallway] The school's hallway is a room. The description of the school's hallway is "Very clean but there is an older kid standing in the hallway. Looks like he's a hall monitor.I guess I can't get past him till school starts. But I NEED TO GO NORTH FROM HERE. Unless.......I could bribe him?...(due to technical difficulties, You have to say: unlock hall monitor in order to go past him. Its basically bribing him but not really." The school's hallway is north of the school playground/entrance. [science lab room] The science lab room is a room. The description of the science lab room is "wow. There are a lot of scary sciencey things here. Oh there is the poison apple. Why do I feel like snow white's evil queen? Maybe you should give up and not kill Zoe. I will go apologize to her. Pretty sure she is in the math room." The science lab room is north of the Hall monitor. The Cup of coffee is a thing. The Cup of coffee is in The math room. The Cup of coffee unlocks The doory looking door. The doory looking door is a closed and locked door. The doory looking door is east of The math room. [end] The end is a room. the description of the room is " Oh you see a DeLorean. Wait! it's the one from back to the future! This story took a weird turn. I guess that is just the day in the life of a kindergartener. Sad though, that you don't know how to drive.Maybe you should take the car and drive it anyways." The end is east of the doory looking door. The DeLorean car is a thing in the end. After taking the DeLorean: say "You took the DeLorean car from back to the future! oh no...you crashed it since you can't drive. This is the end of the game good job"; end the game in death. [math room] The math room is a room. The description of the math room is "this is a good room. You learn math here if you can't tell. Oh no! looks like someone got to Zoe first. Zoe is lying dead on the floor. It looks like someone choked her with a rubber duck, it's still in her mouth. She also seemed to have been impenetrated buy a bunch of papa smurf mini figures. Oh well, she already died of blood loss, so nothing to do now except- Wait a minute! her hand is pointing to the doory looking door east of you.There is also an " The math room is east of the science lab room