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Mario Universe
by
Jimmy Li
Played 1,821 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
The Heart of Bowser's Castle is a room. “Your rival Bowser has stolen Princess Peach of the Mushroom Kingdom! You find yourself in a quiet room filled with an eerie red light. You are in the middle of his castle hoping to come out alive and save the day! You find supplies that will most likely help you in your journey. To the west is a grey door. To the east is a blue door. To the south is a pink door. *Hint* There are things you are carrying you need to give to the characters in each room. Look for hints in what each characters say. P.S. You should go west first,or else you'll just get really confused and fail.†the key is an Object. Description of the key is "The golden key shines in the dim light. The key’s size about your hand, this must go to a huge door, and what’s behind that door? You don’t want to think about that." the key unlocks the pink door. The grey door is a closed door. the grey door is west of Heart of Bowser's Castle. Dry Bones’ Chamber is west of the grey door. the blue door is east of Heart of Bowser's Castle. the blue door is a closed door. Description of the blue door is “The door is just like any other door you might see except it changes colours! Now it is blue but it will change colour after a while. It looks to be made of solid gold but with an enchantment placed over it. There are two wands crossed with each other carved onto the door and it looks ominous, if not threatening…†the pink door is south of Heart of Bowser’s Castle. the pink door is a closed locked door. Description of the pink door is “This door is made out of steel with bolts on all of the sides. Although it is painted entirely pink, it still looks menacing and has a look of confinement. There is a doorknob on the left that you can twist and open the door with." Princess Peach’s Cell is south of the pink door. Princess Peach’s Cell is a room. “You have entered a room with pink walls all around and a pink bed in a corner. The whole room smells like… peaches??? You can hear a soft weeping sound and look to see where it’s coming from, then you spot the problem. Princess Peach is sitting on the bed crying. You should wait for Princess Peach to notice you." Princess Peach is a person in Princess Peach’s Cell. Description of Princess Peach is “She looks like she’s been brutally kidnapped and thrown into this cell. Her face is red and she appears to have been crying a lot. Now she is sitting on the bed and daydreaming about how to escape when she sees you. Then she gives a scream of joy and hugs you, and you don’t know what to do.†Magikoopa's Chamber is east of the blue door. Magikoopa's Chamber is a room."You have entered a dark room filled with spell books and heavy mist. Your nose detects an unpleasant odour and you can hear a soft whistling noise like wind blowing. The room is very humid and you have some difficulty moving. You can see a turtle in the room sitting there doing nothing. He looks like he’s depressed and could use some consoling. There is a white door to the north." Magikoopa is a person in the Magikoopa's Chamber Description of Magikoopa is “Magikoopa is a turtle. He wears a blue cape, a blue hat, and glasses. He has a stick in each hand and is trying to join them with some black magic. Then he sits down and says, 'I give up. It’s no use. I JUST COULDN’T FIND OR MAKE A NEW WAND!' After that he just sits down and looks depressed.†Every turn when the player can see Magikoopa: say “Magikoopa: BOO HOO! MY WAND IS BROKEN!†Instead of giving something to Magikoopa: say “Magikoopa: NO! I DON’T WANT THAT!†Instead of giving the Wand to Magikoopa: say “Magikoopa: YOU’RE GIVING ME A NEW WAND? THANKS SO MUCH! HERE’S A BLUE MUSHROOM FOR YOUR HELP! BYE! (To be able to pick up the mushroom drop the Green Mushroom and pick up the mushroom).â€; Remove the Wand from play; Remove Magikoopa from play Carry out dropping Green Mushroom: now there is a Blue Mushroom in the Magikoopa’s Chamber; say “You can now see a blue mushroom here.†the Crown is carried the Super Leaf is carried the Bone is carried the Wand is carried the Item Spawner is carried the Dry Bones’ Chamber is a room. "You have entered a room full of bones. You take a look around and notice a turtle at the back of the room looking at different bones angrily as if he can't find the correct one. To your surprise he's made of bones as well! There is a green door to the north." Dry Bones is a person in the Dry Bones' Chamber. the Grey Mushroom is an Object Every turn when the player can see Dry Bones: say “Dry Bones: THIS BONE WON’T SATISFY MY NEEDS! (throwing a bone onto a huge pile in the corner)†Instead of giving the Bone to Dry Bones: say "Dry Bones says in his chattery voice: WOW THIS BONE IS PERFECT! To show my gratitude please take this wonderful Grey Mushroom (To be able to take the mushroom, drop the Item Spawner in your inventory first). See you later!"; Remove Bone from play; Remove Dry Bones from play Carry out dropping Item Spawner: now there is a Grey Mushroom in the Dry Bones' Chamber; say “You can now see a grey mushroom here.†the Grey Mushroom is an edible object Instead of giving something to Dry Bones: say "That item is useless to Dry Bones." The green door is a closed door. The description of the Green Door is “A giant door stands in front of you. It’s made out of pure black obsidian with a shiny polish, or as it use to be. You believe that it use to look like majestic with a solid black throughout with the designs in the center intact but now it's just a shadow of what it use to be. The door is crumble before your eyes, with pieces of obsidian just magically chipping off and then falling to the Earth. For some reason, even though it's losing its mass at a quick rate, it seems to never run out of rock to be disintegrated. This door reminds you of something eerie, to you, it kind of looks like a tombstone. The way it crumbles looks like old tombstones and the general shape of it, a half oval also reminds you of a tombstone, and death.†The green door is north of Dry Bones’ Chamber. Bowser's Chamber is north of the green door. "You feel the heat as you walk into the mystical chamber. There’s a minefield of lava puddles and the only object is a giant throne. A golden, jewel encrusted throne to be exact, and sitting on that throne is the king of the Koopas, Bowser! He looks dumbfounded, as he it looks like he is looking for something. You look around the room and disturbingly find many skeletons piled up on the floor, some look very new. You really don’t want to become one of them so you better be careful." Bowser is a person in the Bowser's Chamber. Description of Bowser is "A ferocious monster is the kindest way to describe Bowser. He has tuft of fiery red hair on-top of his menacing face. He grins, looking slightly amused as his two red eyes landed on you. Everytime that Bowser takes a breath, smoke spews out of his nostrils and a little bit of fire trickles out of his mouth. You suddenly realize that he could kill you in an instant with his sharp claws and powerful jaw of razor like teeth. You sweat a little bit as you notice that the there’s no way to defeat him, his emerald green shell is impossible to penetrate and he can just bellyflop onto you and you’ll be game over. If there’s no way to defeat him, might as well get on his good side." Green Mushroom is an Object Description of Green Mushroom is “The mushroom resides in your hand and you can feel a tingly sensation on your skin. It burns slightly but in a good way. It feels like crushed mint leaves melting into your skin. It has a sprout germinating at the cap of the mushroom and it’s a solid green throughout. This mushroom looks very healthy, like it was tended by expert gardeners but the mushroom is plucked out of the Earth so you have no idea where it’s getting its nutrients. There’s a smell to the mushroom. It seems like… freshness. It’s almost impossible to describe but smells like the breeze of the forest, even though the breezes of the forest is odourless, you can for sure pinpoint that that’s what the mushroom smells like. Legend says that the ancients of nature have trapped the essences of the Earth inside this mushroom because a prophet has foretold that one day, the Earth will be contaminated with unnatural mechanisms and this mushroom will cleanse the world once the essence is realised. You’re pretty sure that by eating the mushroom, you will realise the essences but do you really want to do that? It said that it will cleanse the unnatural mechanisms so will it destroy all pieces and technology and all structures that humanity has made. You’re not sure that’ll happen but would you risk it?" Every turn when the player can see Bowser: say “Bowser: UHHHHHHHHHHH! Where did I put that leaf! I just set it down for one second and now it’s gone… I have to find that thing.†Instead of giving the Super Leaf to Bowser: say "Bowser: HA, YOU FOOL! With this leaf I could control this kingdom, this world, this UNIVERSE, and perhaps some parallel universes as well. Here for your a troubles, a mushroom. It’s the least I could do if you sold out you're kind to me. I swear that the mushroom won’t do any harm or such, Hahahaha! (Bowser drops the leaf into a puddle of lava) Oh no.(To receive mushroom drop the Grey Mushroom)"; Remove Super Leaf from play; Remove Bowser from play. the Green Mushroom is an edible object Carry out dropping Grey Mushroom: now there is a Green Mushroom in the Bowser’s Chamber; say “You can now see a green mushroom here.†Description of wand is "The wand is a long narrow stick made of wood. It is decorated with lots of diamonds, rubies, and crystals. When you touch it you can feel the bumps and edges that could only come from excessive use and lots of times dropped." Description of Super Leaf is "You’re holding a leaf. It has a papery feel and it’s probably really fragile. You look at and think what’s so special about this, then you jump out of your skin as two eyes look right back at you. The leaf has two large red eyes that stares at you. You feel your legs go weak and your mind start slipping away. At the last second you look away from the leaf and all the symptoms stop. You now understand that this leaf posses forces of evil and probably shouldn’t be looked at again." Description of Crown is "You marvel at the beauty of the metal and the gems on the crown you hold. It looks pretty weathered with scratches here and there and there are a few dents marks and chips but the most important thing is the elegant design of the crown. There is a giant crystal clear blue sapphire in the shape of an elongated hexagon and surrounding that is two circular blood red rubies. The value of each gem must be in the thousands. You wonder who this belongs to, maybe a king?" Description of bone is "It is a magical bone that lets undead Koopa's reform with ease. It seems as if this bone was lost by the owner." Description of Item Spawner is "This item spawner allows you to spawn certain items in certain rooms. It will help you along your way." Description of Dry Bones is "You see a Koopa (turtle) made entirely out of grey, chipped bones! The shell on its back is almost pitch black and has dangerous spikes sticking out of it. I don't think you would want to touch that!" Description of Grey Mushroom is “It is a sad dead Mushroom, just like the Dry Koopa’s. It is said to contain the powers of the dead, turning the consumer into a dead Koopa. But what happens if a human eats it?" Description of the Grey Door is “It is a brittle door made of bones with a strange grey light emitting from it. It seems like it will break after one more use.†The White door is a closed door. Description of White Door is "As you approach the massive door, you notice something odd. The door is levitating. It seems quite impossible as the door isn’t much of a door. It’s a giant polished marble stone slab that has intricate designs with the spirits of the dead. You then realize that the carved designs on the door are moving. You approach the designs and touch it, you realize that it’s responsive to you. The spirits shift their body towards you and you immediately back off. You shouldn’t mess around any longer and just enter the door." The White door is north of Magikoopa’s Chamber. King Boo's Chamber is north of the White door. "You walk into a wall of darkness as you enter the room. It takes some time for your eyes to adjust to the faint light, you see there’s a glowing white ball in the center. It hovers above the ground and bobs a little every so often. You stay completely still and you can’t take it anymore. You take one step and then the blob faces you. For some reason it's not looking at you, it's blushing and putting it’s hands… well the closest anatomy part to hands over his eyes." King Boo is a person in the King Boo's Chamber. Description of King Boo is “A ghostly white figure stands in from you. More like it floats in front of you. It levitates, making no noise at all. The King of the Boos is kind of like a wall of mist, it moves around randomly and you can see right through him. The only distant feature about him is his pitch black eyes and a gaping mouth with a wagging tongue, closely resembling ones of a dog, just ten times bigger. He has a worried look on his face, and has a few tears rolling down his cheeks. He doesn’t look as scary now but you know that he has the powers to turn you into boo. Your heart gets twisted as you watch the boo cry silently, you think you should go talk to him, your conscience will kill you if you don’t." the White Mushroom is an Object Description of White Mushroom is “The White Mushroom you're holding is giving off an eerie white glow. It has a polka dotted cap with a dark gray tint for the spots and pure white for the rest of the mushroom. The stalk of the mushroom is shriveled up like it got the life sucked out of it and the mushroom looks almost transparent, kind of like a ghostly mirage. It feels cold against your hand and the longer you interact with it, you more you’re sure there’s dread coursing through your veins. There’s a legend about a mushroom that’s description completely matches the one you’re holding. It says that the souls of the damned were imprisoned in this mushroom and are just waiting to fly out and escape. You're pretty sure that this is the mushroom from the legends and you're pretty sure you don’t want to touch it, much less eat it. You’ll have to summon all your courage to do that.†Every turn when the player can see King Boo: say “King Boo: Ummmmmmmm. Hi. How...How are you. I’m usually not like this, I’m royalty but I’ve lost something important...†Instead of giving the Crown to King Boo: say "Oh thank you, thank you, thank you! This is just what I was looking for. This crown has been passed down by my family so one day I can rule over the Boos. I now have authority to control my people and be able to take my rightful in place in my throne. For your troubles, here’s a White mushroom, I have heard it has properties that help you achieve your dream when consumed.(To receive Mushroom please drop the Blue Mushroom) "; Remove Crown from play; Remove King Boo from play. the White Mushroom is an edible object the blue mushroom is an object Carry out dropping Blue Mushroom: now there is a White Mushroom in the King Boo's Chamber; say “You can now see a white mushroom here.†Carry out eating White Mushroom: now the Riddle is in the Heart of Bowser's Castle; say “You will find a riddle to help you with this quest at the Heart of Bowser’s Castle.†the Riddle is an object The Blue mushroom is an edible object description of the Blue Mushroom is "This mushroom is of water essence. The cap has droplets of water on it and the mushroom seems very moist. The mushroom has no smell at all and you could hear a sound like water droplets falling into water. Legend has it that a sorcerer created it using water only and put a spell over it so the water will solidify, it was created to battle fires and if you throw the mushroom into a fire the fire will instantly extinguish. You don’t want to think about what would happen to you if you ate this mushroom, turn into water? Maybe you should find out for yourself…." Description of the riddle is "It is a very old, crinkled parchment. It reads: The Mushroom you seek is at hand, but if you choose the wrong one, you will have to disband. This Mushroom's colour has four letters, for it is not the more the merrier, but the less the better. You have received this mushroom helping a magical turtle, for the choice you will make can be brutal." Carry out eating Blue Mushroom: now there is a Key in the Heart of Bowser’s Castle; say "There is now a key in The Heart of Bowser's Castle." Carry out eating Grey Mushroom: end the game in death; say “You have chosen the wrong mushroom. You feel a tingly feeling in your stomach. When you look down you notice you are made of bones, Uh-oh.†Carry out eating Green Mushroom: end the game in death; say “You have chosen to eat the wrong mushroom. OH NO! Your legs just gave way and melted into lava. OH NO! Your body has just hardened into stone. OH NO! Your head is evaporated from intense heat. In other words, you have died.†Every turn while in the Princess Peach's Cell: award 25 points Every turn while in the Princess Peach's Cell: if score is 50 begin; say "You have won the game! Congratulations on saving Princess Peach and the Mushroom Kingdom. We hope you had fun! CREDITS Vedant Gupta Jeffrey Chen Jimmy Li "; end the game in victory; end if.