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The Jewel Heist
by
Ian
Played 456 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"The Jewel Heist" [Ian] The carrying capacity of the player is 6. The block giving rule is not listed in the check giving it to rules. Instead of doing something when the turn count is greater than 100: say "Oh no! It's daytime and you still haven't escaped successfully. The police found you."; end the story. [Ian] The Vault is a room. "You just broke into Kevin's Treasury. You are in the Vault and on the floor is a a huge diamond and an ancient ruby pendant. Try to get out safely. The gold door you entered from is west of you. Your buddy will pick you up in a helicopter, but he didn't mention where. Unlucky. In return for his favour, he wants something treasured more than valuable jewels and crystals, so make sure you pick up EVERYTHING. You have 100 MOVES before sunrise so be careful. You can only carry 6 OBJECTS at once because your arms are too small.". The diamond is an object. Instead of examining diamond: say "Very shiny, very huge. You sure you can carry this?". The diamond is in the Vault. The ruby pendant is an object. Instead of examining ruby pendant: say "This would look nice around your grandma's neck to be honest.". The ruby pendant is in the Vault. Understand "ancient", "ancient ruby", and "ancient ruby pendant" as The Ruby Pendant. Understand "huge" and "huge diamond" as The Diamond. The gold door is an open door. The gold door is west of the Vault and east of the Tunnel. [Yahya] The Tunnel is a room. "The Tunnel has 3 exits. The jeweled door south of you, the black door west of you, and the circle door north of you. The jeweled door seems to be hiding even more goodies..." [Yahya] The Cliff is a room. "You're standing on the edge of a massive pitfall, the only thing protecting you is a glass barrier. Behind the glass barrier, you can see a wooden string bridge leading to a forest. You can see a sign. Maybe you should examine it?". The Sign is an object. The Sign is in the Cliff. Instead of examining Sign: say "HAHAHA. You thought. This glass is so strong that the STRONGEST kick wouldn't even scratch it, less unlock it. No normal key would be able to unlock it. Good luck thief.". The black door is a closed door. The Cliff is west of the black door. The Tunnel is east of the black door. [Yahya] The Bridge is a room. "You see a forest to escape to in the distance! The wooden bridge seems like it'll break any second. Go west to continue your escape." The glass barrier is a closed locked door. The Cliff is east of the glass barrier. The Bridge is west of the glass barrier. [Kevin] The Main Lobby is a room. "You enter the main lobby of the jewelry store. It is empty except for the secretary desk and an IKEA lamp to the right. You see a grand door west of you with a fat gold sign labeled BOSS. North of you, you see a sliding door leading to the street.". The desk is an object. The desk is in the Main Lobby. The IKEA is an object. The IKEA lamp is in the Main Lobby. The IKEA lamp is lit. Instead of examining IKEA lamp: say "It doesn't matter where you are or when you are; IKEA always remains dominant. Really bright.". The circle door is a closed door. The circle door is north of the Tunnel. The circle door is south of the Main Lobby. [Kevin] The grand door is a closed door. The grand door is west of the Main Lobby. The grand door is east of the Office. The Office is a room. "You walk into the Boss' Office and see a wooden desk.". The wooden desk is in the Office. The wooden desk is a closed openable container. Inside the wooden desk is a Jennifer Lawrence poster and a case. The Jennifer Lawrence poster is an object. Instead of examining Jennifer Lawrence poster: say "WOW it's a signed limited edition poster! I better take this!" The case is an openable container. In the case is a jeweled key. The jeweled key unlocks the jeweled door. [Ian] The Street is a room. The sliding door is closed, lockable, and unlocked door. The sliding door is south of the street. The sliding door is north of the Main Lobby. The guard is a man in the street. The guard can be calm, impatient or furious. The guard is calm. "A muscular man who looks like he benches 405 lbs that is dressed in black cotton with a gleaming badge that states SECURITY eyes you with unusual interest. The guard presses a button and the sliding doors close lock. I think you should ask him about what jewel he likes, y'know, to bribe him into letting you escape.". Every turn when the sliding door was open: now the sliding door is closed; now the sliding door is locked; Instead of asking guard about something: say "Give me the ruby pendant and not a word will be whispered."; now guard is impatient. Instead of asking impatient guard about something: say "GIVE ME THE RUBY BEFORE I REPORT YOU TO AUTHORITIES."; now guard is furious. After giving ruby pendant to guard: say "How'd you FALL for that! The guard pounds you to death with his meaty fists."; end the story. [Yahya] The Grand Vault is a room. "WOW! The Grand Vault is empty? You see a flashy item on the floor.". The jeweled door is a closed locked door. The jeweled door is south of the Tunnel. The jeweled door is north of the Grand Vault. Instead of examining Yahya's MMA Manual: say “This paperback contains all the secrets to destroy anything and anyone, even unlocking glass barriers!”. Yahya’s MMA Manual is in the Grand Vault. Yahya’s MMA Manual is an closed openable container. In Yahya’s MMA Manual is a Dragon Spinning Axe Kick skill. Dragon Spinning Axe Kick skill unlocks the glass barrier. Instead of examining Dragon Spinning Axe Kick skill: say “This powerful kick will flatten your opponent with a single blow. Good for breaking and unlocking glass and other fragile materials.” Understand "kick" as Dragon Spinning Axe Kick skill. [Kevin] The Forest is a dark room. The Forest is west of the Bridge. "You have just entered the Forest. The Forest is a safe zone free of any guards. It is extremely vast and there is no telling where you are in the forest. You can hear the faint humming of your buddy and his escape helicopter. To your north, the trees get deeper, but you can hear a slight hum from that direction. To your south you can see a clearing. You also spot a wooden map with scratches on it. Maybe you should examine it?" The Wooden Map is an object in the Forest. Instead of examining Wooden Map: say "Go north or south? You choose.". [Ian] The Bear Den is a dark room. The Bear Den is north of The Forest. After going to the Bear Den when the IKEA lamp is lit: say "You just walked straight into a bear den."; end the story. [Kevin] The Clearing is a dark room. The Clearing is south of The Forest. Luthor is a person in the clearing. Luthor can be lustful, stubborn and helpful. "Luthor is here with his helicopter to help you but he wants something special from you. He wants something special more than jewels in return for helping you." Understand "talk to [someone]" as a mistake ("To start a conversation, try to ASK [the noun] ABOUT something or TELL [the noun] ABOUT something."). Instead of asking Luthor about something: Say “I want something special more than jewels in return for helping you.” Instead of telling Luthor about something: Say “He seems unsatisfied.” After giving the Jennifer Lawrence Poster to Luthor when the IKEA lamp is lit: say “...Oh! You have a signed Jennifer Lawrence poster! That is exactly what I want! Thank you so much, hop in the helicopter! You have successfully robbed a bank. You are on your way to freedom with tons of valuables! WOOP WOOP!”; end the story finally. [Ian] When play ends when the story has not ended finally: say "You die. Unlucky. However, I can save you... (yes/no) Shall I? >"; if the player consents: repeat with item running through things had by the player: move the item to a random visited room; say "A strong wind picks you up and sets you back at The Vault, though perhaps without your valuable jewels which have been scattered around."; move the player to The Vault; resume the story; try looking.