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The Overpowering Darkness
by
Jacob Chung
Played 1,618 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Overpowering Darkness" by Jacob, Kimia, Hannah. Include Exit Lister by Eric Eve. the Deserted Dark Room is a room. "You wake up in a pitch black room covered in complete darkness. The only thing you can see is a desk and you have no memory of who you are. You feel like you have been asleep for weeks, even years and are very hungry.. There is something shining in the east, but you cannot remember what it is..." the Desk is in the Deserted Dark Room. "The desk seems to have several drawers only one is unlocked." The description of the desk is “The desk looks very old. It has dust all over it.†The desk is fixed in place. The drawer is part of the Desk. The drawer is a closed openable container. In the drawer is a letter and golden egg. Description of letter is “The letter is a small piece of paper folded into a tiny square. There’s also a lot of old tape on the paper. The edges look burned and it says 4 numbers: 2512 in the center in a dried dark red substance.†Description of the egg is “ You see a gold egg. On the bottom of the egg there is a carving of a dragon.†the Hallway is east of the Deserted Dark Room. “You have entered the hallway. You see a painting of a toy store burning down. There is an iron door north that leads to the library. To your south is a vault, to enter it you need to find the passcode that unlocks the black door which leads to the vault.†The Painting is in the Hallway. The description of the painting is At the very end of the hallway is a frightening painting of a toy store burning down. The painting is worn and old. The painting gives an eerie feeling and it’s wooden border is finely carved. The painting smells of ancient wood and gives you an unsettling feel. You realize that the painting is hanging loosely off the wall. You turn the painting over to reveal a silver key that unlocks the iron door. The silver key has a comfortable feel to it with a skull carved at its side. It looks brand new. It reflects light in all directions. The silver key is an object in the painting. The silver key unlocks the iron door. The description of the silver key is "The silver key looks like it can unlock something. It is carved delicately with a skull." The iron door is a closed locked door. The silver key unlocks the iron door. The iron door is north of the Hallway. The description of the iron door is “You come to a large door made out of hard shiny iron. The Iron door is locked, to open it you will need a key. When you put the key in, you will not need to turn it. In 5 seconds after you put the key in, the door will automatically open. You have 45 seconds to enter before the door closes. When the door closes, it will automatically put the key in a box where you can retrieve it.†The Black Door is a closed locked door. The number 2512 unlocks the Black Door. The Black Door is south of the Hallway. The description of the Black Door is The black door is a heavy wooden door made of fine firm wood. It feels silky and gives an elegant but unsettling look. You feel frightened and isolated as soon as you stand outside the door. You hear a slight creak and scratching sound coming from inside the door. The Vault is south of the Black Door. "You enter the vault to find millions of gold coins scattered all over the floor like snow. You see a dragon lying on the floor staring at you. There are a few doors with skull faces on them, but they are locked shut and will not budge." The Dragon is a person in the vault. “The dragon is glaring at you with its sapphire eyes breathing big balls of smoke into the air. Its body is like a mirror reflecting yourself. You see yourself for the first time and realize something…†The potion is in the vault. "In the dragon's arms there is a beautiful shiny bottle filled with a dark purple liquid." The potion is edible. Instead of drinking potion: say "you have drank the potion of death."; End the game in death. the Library is north of the iron door. "There is something hiding in the shadows in the corner. You see a knife stabbed into a book with blood all over it. As you approach the figure you feel weak. All of your senses go black though you still see the figure and realize it is a doll. A Memory comes back to you of a doll stabbing someone." The knife is an object in the Library. The knife’s worn out handle is made of cracked wood. Its blade made of sharp steel has blood all over it. It gives off an unpleasant feeling. The doll is a person in the library. The doll is possessed with a dark spell that has taken all your memories away. The doll has thin patches of long black strands of hair, with pink highlights stranded over its head. The doll is wearing a black dress which has dark pink and purple polka dots on it. It sends shivers through your whole body. The doll is staring at you with it’s pitch black eyes. As you are frozen from shock the doll approaches you... Instead of giving doll potion: say “The doll drinks the potion and you receive your memories and remember that you are a person and have a family. Everything comes back and you remember you aren’t a doll. In front of you the doll slowly dissolves into dust.â€; Move the player to bedroom. The bedroom is a room. “You wake up with a startle. You look around and realize that you are in your bed. The sun is coming up and you look in the mirror… To your relief you aren’t a doll.†; end the game in victory.