Home
Start a new game
Explore games
Help
Log in or sign up
Log in
Username
Password (
Forgot it?
)
×
New to Playfic?
Full Name
Email
Username
Password
Password (confirm)
Are you sure about this?
Passive Aggressive Dragon Game
by
Kathryn-kay Johnson
Played 599 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Passive Agressive Dragon" Use no scoring. The entrance is south of the grotto. "[if the Entrance is unvisited]You've discovered the Passive Aggressive Dragon Game! Looks like you have nothing better to do, I'm so jealous! So here it is: You're trapped in a cave with Reginald, the passive aggressive dragon. Reginald is in the corner of the cave watching you with an irritated expression; he's trying not to roll his eyes. Escape before Reginald's fiery underhanded comments scorch your self-esteem beyond repair. To begin, click on the > and type in 'go north', 'north', or 'n' to head north into the next room of the cave. Once you've typed it, go ahead and hit the enter key.[end if][if the entrance is visited]You are in the entrance. The grotto is to the north.[end if]" The grotto is west of the den. "[if the grotto is unvisited]Oh you've found the grotto. That’s really awesome—especially for you. The den is to the east and the entrance is to the south. The next room is to the east. [end if][if the grotto is visited]Reginald chuckles. Very interesting! You've found a way to make this simple interactive text game more complex. Why don't you try moving in any compass direction (that means north, south, east, or west, btw).[end if]" The den is a room. "[if the den is unvisited]You're trying your best. Bless your heart. In this room there is a sign. Type 'examine sign' or 'examine' to examine the sign.[end if][if the den is visited]You are in the den. The Cave is to the east and the sign will tell you where the next room is.[end if]" The description of sign is "Climbing will help with that excess weight." Reginald subtly lifts the right side of his lips into a sly asymmetrical smile. You're a little discouraged. The next room is above you. Type 'up' or 'u' to go up." A ladder is a kind of door. A ladder is usually open. A ladder is seldom openable. The ladder is a ladder. It is above the den and below the hallway. It is scenery. The hallway is a room. "[if the hallway is unvisited]You're a little nervous about climbing? I'm sure it's been a while, take it slow. Here there is a door and an envelope. The door is locked. To unlock the door, you will first need a key. I wonder if there is one in that envelope? Type 'open box' to see what's inside.[end if][if Hallway is visited]say "You discovered the hallway. Reginald follows close behind you. Impressive. Hoping you can keep it. Below you is the den and east of you is the door. You can also see an envelope here."[end if]" A ladder is a kind of door. A ladder is usually open. A ladder is seldom openable. The envelope is a closed, fixed in place, openable container in the hallway. It is scenery. The description of the envelope is "A small, unsealed envelope that can be opened, closed, and can be used to hold things." The cave door is a closed, locked door. It is scenery. The cave door is west of the vault and east of the hallway. The description of the cave door is "A heavy door made of the cave stone, it seems it can be unlocked and locked with the key." Inside the envelope is the key. The key unlocks the cave door. The description of the key is "A small key that you can use to lock and unlock the cave door." After opening the envelope: say "Wow! There's a key inside. You're smarter than you look. To pick up the key, type 'take key', 'get key', or 'pick up key' to take the key." After taking the key: say "Good. You can drop objects at anytime by typing 'drop' followed by the object. Go ahead and unlock the door by typing 'unlock door with key'." After unlocking the cave door with the key: say "You unlock the door. Type 'open door' to open it." After opening the cave door: say "You opened the door. To go through the door, just go to the east." The exit is a room. "[if Vault is unvisited]Very nice. You escaped the cave! Every turn: if the player is in Ecstasy: say "You've solved every riddle, you've passed every obstacle, and you've gone through every room. You have completed the tutorial and are now ready to play some interactive fiction! This tutorial will have not taught you everything, but it has given you a good basis on what to do in all your future adventures. Have fun in the land of Playfic!"; end the game in victory.