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Escaping the Harper
by
Kaylyn and Selin
Played 1,659 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
The closet is a room. "You find yourself in a closet. The lights are out, but you can see faint shapes. Perhaps you should turn on the lights." The blue door is west of the closet. The blue door is a locked door. The small key unlocks the blue door. The orange door is north of the closet. The orange door is a locked door. The gold key unlocks the orange door. The light switch is fixed in place in the closet. The light switch is a device. The light is switched off. Instead of switching on the light : say "You can now see shelves with multiple copies of the same book standing over you like a teacher helping you with your homework. And you can see a box sittingin the corner. There is an orange door to the north and a small blue door to the west" The box is in the closet. The box is an openable container. The box is closed. The box is fixed in place. Inside the box is some old newspapers, cookie, and a small key, and a gold key. Ms Harper's classroom is a room. Ms Harper's classroom is north of the orange door. Instead of opening the orange door : say "you see a glow coming from the north, you should go to it." "You can now see a bigger room which looks slightly familiar. There are orange desks and blue chairs. There is brown walls and a podium with a computer on it. On the wall there is a whiteboard and multiple pictures and posters. You look to your right and see Ms Harper. She is reading a book. Congratulations you have made it to english class.(:" The black room is a room. The black room is west of the blue door. Instead of opening the blue door : say "When inside the black room, the blue door shuts and you are locked in."