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Live Sound Adventure
by
Ken Jimenez
Played 462 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Live Sound Adventure" by Kenneth Jimenez The maximum score is 20. Every turn: If the score is greater than 19: Say "Good work, you beat the game. The answer to the assignment is ALLIGATOR."; end the story. The Lobby is a room. "You are in the Lobby. You can GO UP to the Storage Room, GO NORTH to the Lecture Hall, GO SOUTH to the Rehearsal Area, or GO EAST to the Concert Hall." The Lecture Hall is north of The Lobby. The Rehearsal Area is south of The Lobby. The Storage Room is up from The Lobby. The Concert Hall is east of The Lobby. The Lecture Hall is a room. "You are inside the Lecture Hall. A standard, non-lizard human is attempting to give a lecture, but something's not working with the sound and the people in the back can't hear. The lecturer stands there befuddled, unwilling to talk to you but expecting you to help. You can EXAMINE items here, OPEN them, or PUT items you have picked up inside other items." The Wireless Microphone is in the Lecture Hall. The description of the Wireless Microphone is "There is a wireless microphone. It seems unusually light. There is a Compartment that can be opened.". The Classroom Sound System is in the Lecture Hall. The Wireless Receiver is in the Lecture Hall. The Compartment is part of the Wireless Microphone. It is a closed, openable container."[if closed]There is a wireless microphone. It seems unusually light. There is a Compartment that can be opened.[otherwise]I could put a battery here." After opening the Compartment, say "There is an empty space inside. I could put a battery here." After inserting Battery into the compartment: say "You put the battery in and it all works now."; increase the score by 5. The description of the Classroom Sound System is "You tested this system earlier and it was functioning fine." The description of the Wireless Receiver is "The receiver is functioning normally. The problem must be elsewhere." The Storage Room is a room. "A music equipment storage room. You can GO DOWN to The Lobby. You can TAKE items if you need them." The Battery is in the Storage Room. The Power Cable is in the Storage Room. The Active Speaker is in the Storage Room. The Input Jack is part of the Active Speaker. The description of the Active Speaker is "A powered speaker that provides amplification. On the back is an Input Jack where cables can be inserted." The input jack is an open container. The Rehearsal Area is a room. "In the Rehearsal Area, a band is attempting to rehearse, but the guitarist is having a lot of trouble and doesn't seem to be getting any sound. You'll have to help out. You can EXAMINE items here, OPEN them, or PUT items you have picked up inside other items." In it is a Guitar Amp, a Keyboard, a Guitarist, and a Drum Set. The description of the guitarist is "He looks pretty upset and seems to not want to talk." The description of the Guitar Amp is "[if the Power Cable is in the Guitar Amp]It works! Nothing left to do here.[otherwise]A regular Fender guitar amplifier. The instrument cable is plugged in, but the power switch does nothing when you press it. Something must be missing, or not plugged in. There is a Power Cable Socket on the back." The Power Cable Socket is part of the Guitar Amp. It is an open container. After inserting The Power Cable into the Power Cable Socket: say "You connected the Power Cable and everything works now!"; increase the score by 5. The guitar amp is not portable. The keyboard is not portable. The drum set is not portable. The Concert Hall is a room. "In the Concert Hall, a vocalist is attempting to practice her microphone technique, but the microphone isn't working. You can EXAMINE items here, OPEN them, or PUT items you have picked up inside other items." The Passive Speaker is in the Concert Hall. The description of the passive speaker is "A passive speaker. It seems to be in good condition." The Speaker Cable is in the Concert Hall. The description of the Speaker Cable is "A regular 14-gauge speaker cable. It's in good condition. You could take this and put it in another item or items." The Unpowered Mixer is in the Concert Hall. The description of the unpowered mixer is "A small Behringer 4-channel mixer. It's obviously too small to amplify a signal on its own. It has an Output Jack." The Output Jack is part of the unpowered mixer. It is an open container. The Mic is in the Concert Hall. The description of the mic is "An SM58. You've used it before and it works. It is plugged into the Unpowered Mixer." After inserting the Speaker Cable into the Input Jack: say "You connected the cable, but is it connected to an output?"; increase the score by 5. After inserting the Speaker Cable into the Output Jack: say "You connected the cable, but is it connected to an input?"; increase the score by 5.