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Couloir
by
lei
Played 1,650 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Couloir" by lei tian A person can be dead. A person is usually not dead. Choix is a number variable. Choix is 0. couloir is a room. The description of couloir is "nous sommes dans le couloir". porte is a door. It is unlocked and open. It is north from couloir and south from le grandcouloir. le grandcouloir is a room. It is outside from couloir. Instead of opening or closing porte when porte is open, say "la porte est déjà ouverte.". Instead of opening or closing porte when porte is not open, say "Cest trop lourd pour vous.". box is a thing in couloir. The description of box is "box magique.". Some murs are scenery in couloir. " ce sont les murs en brique". Instead of searching or touching murs, say " il y a une interstice plus marquée entre deux briques.". Before taking box for the first time: say "c'est un box qui vous aiderais"; continue the action. Instead of inserting box into murs: if porte is locked begin; say "Vous glissez le box dans l'interstice entre les deux priques, et la porte s'ouvre de nouveau."; now porte is unlocked; now porte is open; otherwise; say "Il passe rien de spécial."; end if. le grandcouloir is a room. "C'est un grand couloir." le couloir1 is a room. It is north of le grandcouloir. "Vous rentrez dans un couloir blanc." The printed name of le couloir1 is "Le couloir". le couloir2 is a room. It is north of le couloir1. "Le couloir est toujours blanc". The printed name of le couloir2 is "Le couloir". le couloir3 is a room. It is north of le couloir2. "Le couloir est toujours blanc et vide." The printed name of le couloir3 is "Le couloir". l'arrivée is a room. It is north of le couloir3. "Vous pouvez choisir d'aller à l'est ou à l'ouest." Instead of going east when the player is in l'arrivée: say "Vous jetez un coup d'oeil à l'est avant de revenir. Quelque chose a changé."; now choix is 1; Instead of going west when the player is in l'arrivée: say "Vous jetez un coup d'oeil à l'ouest avant de revenir. Quelque chose a changé."; now choix is 2; chaise is an object. monstre is an object. before going south when the player is in l'arrivée: if choix is 1: now the description of couloir3 is "Les murs sont bleu."; now the description of couloir2 is "Les murs sont bleu et vert."; now the description of couloir1 is "Les murs sont bleu et jaune."; otherwise if choix is 2: now the description of couloir3 is "Les murs sont rouge."; now the description of couloir2 is "Les murs sont rouge et blanc."; now the description of couloir1 is "Les murs sont vert et rouge."; unless choix is 0: now chaise is in le couloir2; now monstre is in le couloir1; otherwise: say "Il faut choisir : aller à l'est ou à l'ouest."; stop the action; instead of going south when the player is in le couloir2: end the story; Instead of climbing or entering chaise: say "Vous remontez sur votre chaise et enfin eu la repose"; end the game in victory. Instead of climbing or entering monstre, say " Vous êtes couraguex,se mais c'est pas un bon choix.". Instead of attacking monstre: say "Le monstre n'a pas apprécié, et il vous le rend un coup de poing bien placé."; end the game in death.