Home
Start a new game
Explore games
Help
Log in or sign up
Log in
Username
Password (
Forgot it?
)
×
New to Playfic?
Full Name
Email
Username
Password
Password (confirm)
Are you sure about this?
journey home
by
Luna
Played 1,334 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
The corn field is a room. "You are lost in an enormous corn field. There is a statue in the room. Your objective is trying to get home." The statue is in the corn field. "There is a large statue on the ground." The statue is an openable container. In the statue is a knife. Description of statue is "The statue is made of stone. It looks very old and rusty." Description of knife is "The knife is very large and quite heavy. It has a message saying: Follow the purple brick road, to a room with a horse(east)." The purple brick road is east of the corn field. "The purple brick road is a vast hallway. The flooring has purple jewels. To the east is a red door and to the west is a green door." The green door is a closed door. The green door is west of the purple brick road. The red door is a closed door. The red door is east of the purple brick road. The closet is a room. The closet is west of the green door. "The closet room is a tight room. There are small jars upon jars of food." The jar is in the closet. "The jar looks very new. It is a pink jar and very shiny." The jar is a closed openable container. In the jar are cherries. The cherries are an object in the jar. The cherries are edible. Description of the jar is "The jar is small. It is very heavy." Description of the cherries are "The cherries are edible and very glossy. They are blood red. It was pointless to find the cherries." The stable is a room. The stable room is east of the red door. "The stable room is a large room. There are a bunch of rusty stables with one horse and no food. There is a blue door behind the horse." The horse is a person in the stable room. "The horse guards the door from humans. His name is Frank. He is large and hairy. His tail is like a whip." Every turn when the player can see the horse: say "The horse is hungry, maybe you should get him some cherries." The blue door is a closed door. The blue door is north of the stable room. The brick room is north of the blue door. "The brick room is a small room with a chest on the ground. The walls are made of bricks. There is a sign on the wall that says the horse doesn't do anything. A gold door at the back of the room." The chest is in the brick room. "There is a chest on the ground. It's lock is broken." The chest is a closed openable container. In the chest is a key. Description of chest is "The chest is made of wood. It looks very heavy. The handle is chipped." Description of key is "The key is very small, ruby's worked into it." The gold door is a closed locked door. The key unlocks the gold door. The gold door is north of the brick room. The home is a room. The home is north of the gold door. "You are finally home. You have won the game because it is a winning condition when you get home."