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The Interactive Computing Workshop Game 2014
by
colin w
Played 1,670 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
The Front Office is a room. "You step into the computing workshop for camp." A Couch, a side table, and a sign-in table are in the Front Office. On the sign-in table are a pen and a sign-in sheet and old sign-in sheet and a beading kit. On the side table is iPad For Dummies, CGI Magazine, and The Very Hungry Caterpillar. A sign-in sheet can be signed or unsigned. The sign-in sheet is unsigned. The doorway is open. The doorway is south of the Workspace. The doorway is north of the front office. The workspace is a room. The doorway is a door. A Book is a kind of thing. iPad For Dummies, CGI Magazine, and The Very Hungry Caterpillar are books. Instead of taking the couch, say "It's far too heavy." The description of the couch is "A Big, Comfy Couch." Instead of taking the sign-in table, say "It's far too heavy." The description of the sign-in table is "a white table with several papers on it." Instead of taking the side table, say "It's far too heavy." The description of the side table is "A black, metal table." The description of the pen is "A Blue, Bic Pen." The description of the sign-in sheet is "A List of all the names of the people who are here and the times they got here." The description of the beading kit is "A Clear plastic container full of colored beads" The description of the old sign-in sheet is "Everyone who was here back in 1986... Wait, Morgan Freeman staffed here?!" Colin is in the workspace. Colin is a man. The description of Colin is "Colin is both staff and student at the same time, and he seems to be a... unique guy, to say the least." Instead of attacking Colin: say "Colin screams and says DUDE. BRO. WAT ARE YA DOIN?!, You are now in jail. Great job, genius"; End the story finally. Instead of asking Colin about something: say "Colin looks at you excitedly and begins to ramble. 'Hey! Wazzup, bro? I'm making this AWESOME game about the computing workshop, a-and there's gonna be everybody in it! So, like, I'm using this AWESOME program called Inform 7 and stuff, so, yeah! Oh, I almost forgot to tell you about the AWESOME thing I did this weekend at City of Play! We played this AWESOME game called temple of doom, where there's this AWESOME giant beach ball and you run from it Indiana Jones-Style! AWESOME, huh? There's poison darts, which are really just headbands, because you wouldn't actually...' You begin to lose attention, and after many minutes, he stops talking." Instead of telling Colin about something: say "'Hey! Wazzup? I'm making this AWESOME game about the computing workshop, a-and there's gonna be everybody in it! So, like, I'm using this AWESOME program called Inform 7 and stuff, so, yeah! Oh, I almost forgot to tell you about the AWESOME thing I did this weekend at City of Play! We played this AWESOME game called temple of doom, where there's this AWESOME giant beach ball and you run from it Indiana Jones-Style! AWESOME, huh? There's poison darts, which are really just headbands, because you wouldn't actually...' You begin to lose attention, and after many minutes, he stops talking." instead of taking Colin, say "Bro. Seriously, like, why are you putting me into your inventory? You're weirder than, like, freaking pinkie pie!" The Desk Cluster is in the workspace. On the cluster is a laptop 5. Instead of taking the cluster, say "It's too heavy, and you'd probably spill the laptops, anyways." Paul is a man in the workspace. Instead of telling Paul about something: say "The music in the 2010s is reminiscent of European Trance Music." Instead of asking Paul about something: say "I've got a great idea for a Spongebob episode! What if there's a night club, where there's a DJ there!"