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The Manor
by
Misc Practice
Played 38 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"The Manor" When play begins: now the time of day is 10:56 pm. [MANOR’S FOYER] The Manor’s Foyer is a lighted room. The guide is a man. The guide is in the Manor’s Foyer. The description of the guide is "A guide to the Manor’s Foyer. He can be only shown something." Instead of showing the key to the guide, say “Ah, the key. I believe you want further clarification. You see, when the owner put me in charge for this week, he told them to find where this key belongs. The owner of the Coastwood Beach Manor told me that the previous owner gave it to him telling me that people have been trying to find the thing that it unlocks for generations! A renovation team is finding some strange stuff behind the walls of the living room. They told the owner they found a really filthy old chest hidden inside a brick. I don’t know where they put it, so we don’t really know if this key unlocks this chest or something else.” Instead of showing the food chest to the guide, say "You found the chest! Did you unlock it? What’s in it?" Instead of showing the ancient small slab of beef to the guide, say "Oh, so that’s what was in the food chest? That’s very old, like a few centuries old. I am amazed at how that piece of meat survived!" Player is carrying tissue. The tissue is an object. The description of the tissue are "A thin white tissue. The tissue is not used yet." Player is carrying key. The key is an object. It unlocks the food chest. The description of the key is "A very old and rusted key. The man at the Crosswood Beach Manor’s foyer gave you this key. Show him the key for more information." The description of Manor’s Foyer is "[if unvisited]Welcome to the Coastwood Beach Manor. [end if][if Player carries key]There is a key in your pocket. [end if]Please examine things, you might find out important pieces of information! The beach surrounding the Manor is south." The mat is an object in the Manor’s Foyer. The mat is fixed in place. The description of the mat is “The mat is faded, but you can make out the words ‘Coastwood Beach Manor.’” The digital clock is a device that is switched on. The digital clock is on the table in the Manor’s Foyer. The description of the digital clock is "A digital clock with no buttons on it except the on and off switch." Every turn when the digital clock is switched on and the player is in the Manor’s Foyer: if the digital clock is not carried by the player, say “The clock proclaims the time is [the time of day].” Every turn when the digital clock is switched on and the Player is carrying the digital clock: say “A muffled voice from your bag proclaims the time is [the time of day].” Understand "talk to [someone]" as a mistake ("To start a conversation, try to show [the noun] something. Try showing the key to [the noun] in your inventory as an example."). The table is scenery. It is fixed in place. It is in the Manor’s Foyer. The description of the table is "A wooden table." The chairs are scenery. The chairs are in the Manor’s Foyer. [LIVING ROOM] The Living Room is north of the Manor’s Foyer. "It seems that the living room is currently being renovated right now. A grand staircase leads to a bedroom directly above." Every turn when the digital clock is switched on and the player is in the Living Room: if the digital clock is not carried by the player, say “A faint voice from the Manor’s Foyer proclaims the time is [the time of day].” [BEDROOM] The Bedroom is a room. It is above the Manor’s Foyer. It is above the Living Room. "A magnificent twin bed with a wooden frame faces a nice desk with a single drawer." Every turn when the digital clock is switched on and the player is in the Bedroom: if the digital clock is not carried by the player, say “A faint voice from the Manor’s Foyer proclaims the time is [the time of day].” The bed is scenery in the Bedroom. It is an enterable supporter. The desk is scenery in the Bedroom. It is fixed in place. The description of the desk is "A wooden desk with a drawer." The drawer is a closed openable container. The drawer is part of the desk. Inside the drawer is a food chest. The food chest is a locked closed openable container. Inside the food chest is an ancient small slab of beef. The description of the food chest is "A small chest possibly containing food. It seems to have not been opened since the 1600s to the 1800s." The small slab of beef is an edible object. The description of the small slab of beef is "A foul-smelling slab of beef from centuries ago. Please don’t eat it." After eating the beef: end the story saying "Why?" [BEACH] The Beach is a room. It is south of the Manor’s Foyer. The description of the beach is "Coastwood Beach, a popular tourist attraction." The piece of driftwood is an object in the Beach. The description of the piece of driftwood is "A piece of driftwood."