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Test Game
by
Chicken Chicken
Played 778 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Test Game" The Items is a room. Items is south of Buttons. "You are in the Item Room. The Devices room is north. The Door Room is south" The case is in the Items. "There is a case with a bracelet in it." The case is a closed openable container. In the case is a bracelet and a chocolate and a glass key. The bracelet is wearable. The description of the bracelet is "It is shiny." The chocolate is edible. The description of the chocolate is "Tasty" The case is fixed in place. The description of the case is "A display case." The description of the glass key is "You might need this for later." Buttons is a room. Buttons is south of Entrances. "You are in the Devices Room. The Items Room is south. The Doors Room is north. There is a light switch and a button here." The wood table is in Buttons. The wood table is fixed in place. The description of the button is "It's yellow, maybe it unlocks the yellow door?" The description of the yellow door is "It's very bright yellow." Entrances is north of the yellow door. The description of the light switch is "Might as well play with it." The description of the wood table is "There is a button fixed into it." The yellow door is a closed locked door. The yellow door is north of the Buttons. The light switch is a device in the Buttons. The light switch is fixed in place. The light is switched on. Carry out switching off the light switch: now the Buttons is dark. Carry out switching on the light switch: now the Buttons is lighted. The button is a device. The button is a part of the wood table. Carry out pushing the button: now the yellow door is unlocked. Instead of pushing button: say "The Yellow Door opened a crack."; now the yellow door is unlocked. Entrances is a room. Entrances is west of NPCS. "You are in the Doors room. The NPC Room is east. The Devices Room is south." The glass door is a closed locked door. The glass door is east of Entrances. The glass key unlocks the glass door. NPCS is east of the glass door. The Description of the glass door is "You can see a cat behind it." NPCS is a room. "You are in the NPC Room. There is a cat in the room. The Doors room is west." The cat is a person in the NPCS. Instead of telling cat about something: say "He just meows." Instead of asking cat about something: say "He doesn't understand the question." Instead of giving bracelet to cat: award 1 point; say "He likes it." Every Turn: if score is 1 begin; end the game in victory; end if.