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Demo Game
by
Parker
Played 2,066 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
The Forest Clearing is a room. The printed name of the Forest Clearing is "A Sunny Clearing". The description of the Forest Clearing is "A clearing in a lush forest." The North Forest is a room. The printed name of the North Forest is "The Northern Forest". The description of the North Forest is "A forest straight out of a fairytale, with a large oak tree looming over you." The Forest Clearing is south of the North Forest. The oak tree is scenery. The description of the oak tree is "A robust, healthy oak tree. Unfortunately, it's a bit too tall to climb." The oak tree is in the North Forest. The mallet is a thing. The description of the mallet is "A heavy wooden mallet, suitable for hammering pegs into the ground." The mallet is in the Forest Clearing. The coat is a wearable thing. The description of the coat is "A nice woolen coat, suitable for winter treks." The coat is in the North Forest. After wearing the coat: say "You feel nice and warm." The desk is a supporter. The description of the desk is "An imposing desk, straight out of a barrister's office." The desk is fixed in place in the Forest Clearing. The cookie is an edible thing. The description of the cookie is "A yummy chocolate chip cookie." The cookie is on the desk. The comfy chair is an enterable supporter. The description of the chair is "An overstuffed chair, warm and comfy." The chair is fixed in place in the Forest Clearing. After entering the chair: say "You sit in the chair and find it a very comfy chair indeed - you could easily go to sleep here." The treasure chest is a closed openable container. The description of the treasure chest is "Just your standard pirate gold treasure chest." The treasure chest is in the Forest Clearing. The teleporter is a device. The description of the teleporter is "Turn this switch on for fun." The teleporter is in the treasure chest. After switching on the teleporter: say "You hear a buzzing noise, and all is dark for a moment."; move player to the North Forest. After switching off the teleporter: say "You hear a dull click." The rat is an animal. The description of the rat is "A rather scrawny rat, always looking for food." The rat is in the North Forest. The rat is edible The wizard is a person. The description of the wizard is "A wizard with a pointy hat and a robe. No magic wand, though." The wizard is in the North Forest. Every turn when the player can see the wizard: say "The wizard mumbles something about [the random thing which is in the Forest Clearing]." Instead of asking the wizard about ["coat" or "the coat"]: say "The wizard exclaims 'Take it - I have no use for it!'"