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take
by
rick boi
Played 769 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Take" by Ricky Player is carrying potion book. The description of potion book is "Maybe it's useless." Player is carrying a small rock. The description of the small rock is "A small rock. It looks like one of those geodes you can get at a drugstore." The The First Room is south of the Cave. "[if the The First Room is unvisited] Hey, I'm Skechles, I'll be with you through all of this. No one can see me, they can only see you. So, welcome to a terrible, terrible world! You're here, in The First Room, and it's named this because it is the very, very first room. Ever. No one knew what rooms could be before this room existed. Some say that god lived in this room once, but then humanity found new ways to conceal god, and make its presence ever more intangible. Anyway, your objective? Well... you've gotta figure it out for yourself. There's a cave to your North though, if you wanna check that one out. [end if][if the The First Room is visited]This is just a room, really. Go see the Cave to the north.[end if]" The Cave is west of the Corridor. "[if the Cave is unvisited]Alright, so this is the cave. You probably think there's something interesting about this cave.... but really? It's just a cave. A noooormal cave. Also there's a sign. Not metaporically, literally over there, is a sign. To the east is a corridor. There's also a gray haired dirty looking man here. [end if][if the Cave is visited]You're back in the cave.[end if]" The Gray Haired Dirty Looking Man is a man in the Cave. The description of the Gray Haired Dirty Looking Man is "Hmm." Instead of giving the small rock to the Gray Haired Dirty Looking Man: say "Thanks. I like them for my soup."; now the small rock is carried by the Gray Haired Dirty Looking Man; Instead of showing vines to the Gray Haired Dirty Looking Man: say "The vines started crying, but happily. It seems like they missed him. They jumped into his hands."; now vines is carried by the Gray Haired Dirty Looking Man; Instead of showing the glass cube to the Gray Haired Dirty Looking Man: say "It begins to spin uncontrollably, and floats into his hands."; now the glass cube is carried by the Gray Haired Dirty Looking Man; Instead of showing the swirling gas cloud to the Gray Haired Dirty Looking Man: say "It escaped from your lungs and floated into a jar behind him. It's fine."; now the swirling gas cloud is carried by the Gray Haired Dirty Looking Man; Instead of showing the bluetooth speaker to the Gray Haired Dirty Looking Man: say "Where'd you get that? I've been looking for that forever!!"; now the bluetooth speaker is carried by the Gray Haired Dirty Looking Man; Instead of showing the time worm to the Gray Haired Dirty Looking Man: say "It wiggles slightly, then teleports into his outstretched hands."; now the time worm is carried by the Gray Haired Dirty Looking Man; Instead of showing the pair of dice to the Gray Haired Dirty Looking Man: say "Now I can play some games!" ; now the pair of dice is carried by the Gray Haired Dirty Looking Man; Instead of showing the Wizard's Robe to the Gray Haired Dirty Looking Man: say "Oh!! Wow did you steal that? I'll take it."; now the Wizard's Robe is carried by the Gray Haired Dirty Looking Man; Instead of showing the Ball of Energy to the Gray Haired Dirty Looking Man: say "This is nice and warm, but not too energetic."; now the Ball of Energy is carried by the Gray Haired Dirty Looking Man; The sign is fixed in place in the Cave. It is scenery. The description of sign is "The sign says, 'A noooormal cave.'" The Corridor is a room. "[if the Corridor is unvisited]This looks like a long corridor. It's damp. You're exhausted. You want out of this world. I know, I've seen them all before. 'What's the point?' you must be wondering. You look so tired... how are you already so tired? [end if][if the Corridor is visited]You are back in the Corridor.[end if]" The Morridor is north of the Corridor. "[if the Morridor is unvisited]This looks like a more corridor. The floor is checkered but there are vines on the wall. They seem to hate you for some reason. There may even be more more corridor to the north. [end if][if the Morridor is visited]You are back in the more corridor.[end if]" Vines is in the Morridor. The description of vines is "They hate you." After taking vines: say "Wow... the vines can scream?" The MoMorridor is north of the Morridor. "[if the MoMorridor is unvisited]It seems like you're sort of stuck in this long tunnel. I guess you just have to keep going. In here, though, there seems to be something special. It looks like a glass cube, but your eyes could be playing tricks on you. You've walked a long way, already, though. [end if][if the MoMorridor is visited]You're back in the MoMorridor.[end if]" The piano is in the MoMorridor. The description of the piano is "It can ONLY be looked at." Instead of taking the piano: say "You can't just take a piano!! That belongs to someone!!!"; stop the action; The glass cube is in the MoMorridor. The description of the glass cube is "It refracts light in the weirdest way." After taking the glass cube: say "Haha!! It's so pretty. Where'd you find that? (It feels so... cold, almost beating like an icy heartbeat.)" The Chaos Room is north of the MoMorridor. "[if the Chaos Room is unvisited]What's going on in this room? It looks like the floor is a swirling galaxy. You haven't been doing drugs lately, have you? It sounds like there's some kind of pop song playing in the background... It sounds terrible. What's that to the east?[end if]" The swirling gas cloud is in the Chaos Room. The description of the swirling gas cloud is "It's... interstellar." After taking the swirling gas cloud: say "You can't really take it... so you inhale it. The gas cloud is in your lungs. But that's okay. You're okay. You're fine. You'll be okay." The bluetooth speaker is in the Chaos Room. The description of the bluetooth speaker is "This is where the music is coming from. It sounds like it's French pop music." After taking the bluetooth speaker: say "Imagine how you'd feel if someone just stole your speaker. Rude." The Wormhole is east of the Chaos Room. "[if the wormhole is unvisited]You should be dead right now. You really should. HOW are you still alive?[end if]" The time worm is in the Wormhole. The description of the time worm is "It's wiggling..." After taking the time worm: say "heheheeeeee.. hooHooooOHOHOH." The Tidy Room is east of the Wormhole. "[if the Tidy Room is unvisited]Wow... after going through a wormhole, you're perfectly fine... Well, I've seen weirder. Also, there's a wizard here. I met him once, he's kind of strange, but overall, a cool guy. His name is Axs. [end if][if the Tidy Room is visited]You're back in the tidy room with the wizard.[end if]" The pair of dice is in the Tidy Room. After taking the pair of dice: say "They're so tactile." The Wizard is a man in the Tidy Room. The Wizard carries a Wizard's Robe. The description of the Wizard is "He seems like he knows something. Or many things. Or any thing. Or anything." The description of the Wizard's Robe is "Eww." After asking the Wizard about "Axs", say "'Who told you my name?'." After telling the Wizard about "Axs", say "Who told you my name?'." After asking the Wizard about "Skechles", say "'I hear voices sometimes, too. Mine's named Krumpus, kind of like Krampus.'." After telling the Wizard about "Skechles", say "I hear voices sometimes, too. Mine's named Krumpus, kind of like Krampus.'" After asking the Wizard about "Krumpus", say "'Well, he's been with me ever since I can remember. Once he tried to kill me, but he's since chilled out. I remember what's happened since I got here though, but I don't remember anything about what happned before I was here. It's like I just blinked into existence, I try to think about it sometimes, but I feel mentally limited, like my life has been planned out. I've since figured out how to get around here though. I've kind of taken up residence here in this room, it seemed nice enough for me to live here. I found this robe once, and became a Wizard. I don't have a wand, and I did write a book once, sometimes you can find things growing in the various rooms in this place and I catalogged what you can make with them. I miss it. '." After telling the Wizard about "Krumpus", say "Well, he's been with me ever since I can remember. Once he tried to kill me, but he's since chilled out. I remember what's happened since I got here though, but I don't remember anything about what happned before I was here. It's like I just blinked into existence, I try to think about it sometimes, but I feel mentally limited, like my life has been planned out. I've since figured out how to get around here though. I've kind of taken up residence here in this room, it seemed nice enough for me to live here. I found this Robe once, and became a Wizard. I don't have a wand, they're myths, and I did write a book once, sometimes you can find things growing in the various rooms in this place and I catalogged what you can make with them. I miss that book.'" After asking the Wizard about "Krampus", say "'You know, the winter demon??'." After telling the Wizard about "Krampus", say "You know, the winter demon??'." After asking the Wizard about "robe": if Wizard carries a Wizard's Robe: say "'You can have it, I don't care.' "; try Wizard giving Wizard's Robe to Player; now the Wizard's Robe is carried by the player; else: say "I don't have it anymore. Now I'm cold and I can't remember who I gave it to. I'm sure it will be useful to whoever has it now, though.' "; After taking the Wizard's Robe: if Wizard carries a Wizard's Robe: say "'You can have it, I don't care.' "; try Wizard giving Wizard's Robe to Player; now the Wizard's Robe is carried by the player; else: say "I don't have it anymore. Now I'm cold and I can't remember who I gave it to. I'm sure it will be useful to whoever has it now, though.' "; Instead of showing the time worm to the Wizard: say "'Looks fun. I see them sometimes, but I can never catch them.'"; Instead of showing the small rock to the Wizard: say "'Really?'"; After showing potion book to the Wizard: say "'Oh! I wrote that. How'd you get it? I'll take that.'"; try player giving potion book to the Wizard; now the potion book is carried by the Wizard. The Sun Room is east of the Tidy Room. "[if the Sun Room is unvisited]So I remember this room too! Another one like you visited here once... It's an interesting room becaue it's right outside the sun, but looks like a normal sunroom. With the windows, and everything to let the light in, and normal chairs and a table with a cup of tea on it. It's funny beacuse it's meant to let the sun in, but if it weren't for the properties of this room, you'd melt. [end if][if the Sun Room is visited]You're back in the tidy room with the wizard.[end if]" The Ball of Energy is in the Sun Room. The description of the Ball of Energy is "It's a bit dull for a normal ball of energy, but you get the idea. It's glowing, warmly." After taking the Ball of Energy: say "So it was just sitting there, like that, on the floor? This universe is so weird." Every turn when the player carries the Ball of Energy, say "You feel the Ball of Energy's warmth." Every turn when the Ball of Energy is carried by the Gray Haired Dirty Looking Man and the small rock is carried by the Gray Haired Dirty Looking Man and the vines is carried by the Gray Haired Dirty Looking Man and the glass cube is carried by the Gray Haired Dirty Looking Man and the swirling gas cloud is carried by the Gray Haired Dirty Looking Man and the bluetooth speaker is carried by the Gray Haired Dirty Looking Man and the time worm is carried by the Gray Haired Dirty Looking Man and the pair of dice is carried by the Gray Haired Dirty Looking Man and the Wizard's Robe is carried by the Gray Haired Dirty Looking Man, say "The game is won!"