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make sf
by
robin hi
Played 1,484 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"MARIO" by MARIO When play begins: say "[italic type]You are once again lost in a jungle far from home. You are ready to give up and go home, disappointed in yet another failed archaeological expedition. Just as you decide to turn back to camp, you suddenly stumble upon something...[roman type]". The jungle is a room. "You stand in a clearing in the deep jungle. Obscured by centuries of overgrowth and dim sunlight is a ruined temple of some sort. Whatever details there may have been on the stone blocks have long since been worn away. There is a single, solitary entryway leading downward." A Mario mushroom is here. It is edible. "A red polka-dotted Mario mushroom pokes out of the moist soil. It is possibly yummy :) ." The description is "[if we have not examined the mushroom]Upon further examination, you decide that, while possibly scrumptious, it is also possibly a toadstool. You might want to keep examining it[otherwise]Now that you look at it again, you can see clearly that it is a toadstool; a nasty looking one, at that[end if]." After taking the Mario mushroom: say "you took the nice looking Mario mushroom." After dropping the Mario mushroom: say "You discard the abused Mario mushroom to the ground like a used facial tissue." After eating the Mario mushroom: say "don't you know NOT to EAT random things on the ground because it could cost you your life :( ."; end the story saying "You have died because you got too BIG". The temple is here. temple is scenery. The description is "The stone blocks lie in a large pile, with some strewn about, worn and broken. Vines cover the upper half, while soil, leaves and grasses cover the bottom half. A set of steep stairs goes straight down into darkness." The Dark Passage is a room. It is down from the Forest. "This passage is dark and cramped. This is obviously not the original entrance to the temple's underground chambers. It continues to the north. A dim shaft of light comes from the exit to the forest above." Treasure is a kind of thing. It has a number called worth. The worth of a treasure is usually 0. A COIN is here. It is treasure with worth 1400. "A COIN lies glinting on the floor." The description is "This coin is marked as an eight escudo piece. That's a neat $1.4K in your wallet. [if we have not examined the COIN ]Are there perhaps more pieces o' eight waiting for plundering?[end if]" Photographing is an action applying to one thing. Understand "photograph [something]" as photographing. Things have a number called point value. The point value of a thing is usually 0. The temple has point value 5. Check photographing: if the point value of the noun is 0, say "*click*[line break]You take a picture of a totally uninteresting [printed name]." instead; if the point value of the noun is -1, say "You already got a picture of that." instead. Carry out photographing: say "*click*[line break]You get a great shot of the [printed name]."; award the point value of the noun points; change the point value of the noun to -1. An ancient trophy is here. It is treasure with worth 10000 and point value 5. "An ancient trophy lies here, discarded." The description is "This ancient trophy is worth one million dollars!" After taking the ancient trophy: say "You take the trophy, a item of such worth that you can now return home, satisfied that you have properly plundered the temple!"; end the game in victory.