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My New Game
by
Sean K.
Played 51 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Little Forest Quest" by SeanSumbul.co.id The Whispering Forest Clearing is a room. "Soft moss, tiny lights, and a hush of leaves. Usagi bounces, Hachiware hums, and Chiikawa clutches a small pouch. Type A, B, or C when prompted." [--- Choice tallies ---] Usagi-score is a number that varies. Usagi-score is 0. Hachi-score is a number that varies. Hachi-score is 0. Chiikawa-score is a number that varies. Chiikawa-score is 0. [--- Scene resolution flags ---] ActI-resolved is a truth state that varies. ActI-resolved is false. ActII-resolved is a truth state that varies. ActII-resolved is false. ActIII-resolved is a truth state that varies. ActIII-resolved is false. [--- Flow control flags ---] intro-done is a truth state that varies. intro-done is false. ActII-ready is a truth state that varies. ActII-ready is false. ActIII-ready is a truth state that varies. ActIII-ready is false. Epilogue-ready is a truth state that varies. Epilogue-ready is false. When play begins: say "[line break][bold type]Little Forest Quest[roman type][line break] Created by SeanSumbul.co.id[line break][line break] [bold type]Background Story[roman type][line break] In the cozy heart of the Whispering Forest, three companions share a hollow tree:[line break] - Usagi: bouncy, chaotic troublemaker.[line break] - Hachiware: kind, thoughtful, a bit clumsy.[line break] - Chiikawa: gentle, shy, with a blush cheek.[line break][line break] To confess love, Sumbul wishes to gather three symbolic gifts: a [italic type]wildflower bouquet[roman type] (beauty), a [italic type]tiny letter[roman type] (truth), and a [italic type]flute[roman type] (harmony). Usagi, Hachiware, and Chiikawa vow to help—well, 'help' in their own silly ways.[line break][line break] [bold type]Type CONTINUE to begin.[roman type]"; [--- Continue command ---] Continuing is an action applying to nothing. Understand "continue" as continuing. Carry out continuing: if intro-done is true: say "You already continued. Make choices with A, B, or C."; else: now intro-done is true; say "The quest continues..."; [--- Scenes ---] Act I is a scene. Act I begins when intro-done is true and ActII-ready is false. When Act I begins: say "[line break][bold type]Act I - The First Gift: Wildflowers[roman type][line break] The trio reaches a glowing meadow. A sleepy forest sprite blocks the flowers and yawns:[line break] 'Flowers are precious... If you want them, show me joy.'[line break][line break] What do you do?[line break] [bold type]A[roman type]) Usagi does a chaotic dance, kicking petals everywhere.[line break] [bold type]B[roman type]) Hachiware sings a soft, wobbly tune.[line break] [bold type]C[roman type]) Chiikawa shyly offers the sprite a warm hug."; say "[line break][italic type](Type A, B, or C.)[roman type]". Act I ends when ActI-resolved is true. Act II is a scene. Act II begins when intro-done is true and ActII-ready is true and ActIII-ready is false. When Act II begins: say "[line break][bold type]Act II - The Second Gift: The Letter[roman type][line break] Inside the Shimmering Cave, glittering walls whisper. Mischievous mimic stones tumble, blocking the path to a sacred letter.[line break][line break] What do you do?[line break] [bold type]A[roman type]) Usagi races the stones, turning it into a chaotic game.[line break] [bold type]B[roman type]) Hachiware negotiates, offering shiny coins found earlier.[line break] [bold type]C[roman type]) Chiikawa sits calmly, letting the stones roll until they settle."; say "[line break][italic type](Type A, B, or C.)[roman type]". Act II ends when ActII-resolved is true. Act III is a scene. Act III begins when intro-done is true and ActIII-ready is true and Epilogue-ready is false. When Act III begins: say "[line break][bold type]Act III - The Final Gift: The Flute[roman type][line break] Under a moonlit tree, a flute carved from silver bark awaits. The ancient tree murmurs: 'This flute only answers the heart. Who will play first?'[line break][line break] What do you do?[line break] [bold type]A[roman type]) Usagi blows too hard; silly squeaks echo.[line break] [bold type]B[roman type]) Hachiware plays gently but forgets the melody.[line break] [bold type]C[roman type]) Chiikawa closes eyes and plays an honest, steady tune."; say "[line break][italic type](Type A, B, or C.)[roman type]". Act III ends when ActIII-resolved is true. The Epilogue is a scene. The Epilogue begins when intro-done is true and Epilogue-ready is true. When the Epilogue begins: say "[paragraph break][bold type]Epilogue - The Confession[roman type][line break] At dawn, in the clearing, Sumbul holds the bouquet, the tiny mirror, and the flute."; if Usagi-score > Hachi-score and Usagi-score > Chiikawa-score: say "[line break]The gifts are wild and bursting with energy—petals everywhere, a mirror smudged with happy fingerprints, and a flute that squeaks into laughter. Sumbul confesses, cheeks red. The crush laughs with joy: 'These are the happiest gifts I've ever seen!'[line break][bold type]Ending: Joyful Chaos[roman type]"; else if Hachi-score > Usagi-score and Hachi-score > Chiikawa-score: say "[line break]The gifts are honest and earnest—bouquet slightly crooked, mirror shining with truth, melody simple but true. The crush smiles warmly: 'You're real and kind. I see your heart.'[line break][bold type]Ending: Gentle Honesty[roman type]"; else if Chiikawa-score > Usagi-score and Chiikawa-score > Hachi-score: say "[line break]The gifts glow softly—the bouquet arranged with care, the mirror clear as morning water, the flute singing a tender promise. The crush whispers: 'Your heart is enough. I accept.'[line break][bold type]Ending: Quiet Heart[roman type]"; else: say "[line break]The gifts carry a beautiful blend—sparkles of mischief, notes of sincerity, and the steady glow of courage. The crush beams: 'All of this is you. I accept—joy, honesty, and heart together.'[line break][bold type]Ending: Harmony of Three[roman type]"; end the story finally. [--- Choice actions ---] Choosing A is an action applying to nothing. Choosing B is an action applying to nothing. Choosing C is an action applying to nothing. Understand "a" or "A" or "choose a" or "choose A" or "type a" or "type A" or "option a" or "option A" as choosing A. Understand "b" or "B" or "choose b" or "choose B" or "type b" or "type B" or "option b" or "option B" as choosing B. Understand "c" or "C" or "choose c" or "choose C" or "type c" or "type C" or "option c" or "option C" as choosing C. [--- Parser restrictions during choices ---] Before doing something other than choosing A, choosing B, or choosing C when Act I is happening or Act II is happening or Act III is happening: say "Please type [bold type]A[roman type], [bold type]B[roman type], or [bold type]C[roman type]."; stop the action. Before doing something other than continuing when intro-done is false: say "Type [bold type]CONTINUE[roman type] to begin."; stop the action. [--- Act I outcomes ---] Instead of choosing A when Act I is happening: now Usagi-score is Usagi-score + 1; now ActI-resolved is true; say "[line break]Usagi spins like a whirlwind. Petals explode into the air. The sprite giggles awake, clapping tiny hands. 'Joy granted!' A bouquet gathers itself into Chiikawa's paws.[line break](You obtained the [italic type]Wildflower Bouquet[roman type].)". Instead of choosing B when Act I is happening: now Hachi-score is Hachi-score + 1; now ActI-resolved is true; say "[line break]Hachiware sings a wobbly tune—imperfect but sweet. The sprite smiles. 'Sincere joy is the best kind.' A bouquet leans toward Chiikawa, tying its own ribbon.[line break](You obtained the [italic type]Wildflower Bouquet[roman type].)". Instead of choosing C when Act I is happening: now Chiikawa-score is Chiikawa-score + 1; now ActI-resolved is true; say "[line break]Chiikawa offers a gentle hug. The sprite melts, sleepiness gone. 'Warm hearts bloom flowers.' The meadow weaves a soft bouquet into Chiikawa's paws.[line break](You obtained the [italic type]Wildflower Bouquet[roman type].)". [--- Act II outcomes ---] Instead of choosing A when Act II is happening: now Usagi-score is Usagi-score + 1; now ActII-resolved is true; say "[line break]Usagi races the mimic stones. They giggle, roll aside, and reveal a letter in a niche. 'You win!' they chime.[line break](You obtained the [italic type]Tiny Mirror[roman type].)". Instead of choosing B when Act II is happening: now Hachi-score is Hachi-score + 1; now ActII-resolved is true; say "[line break]Hachiware offers shiny coins. The stones hum, pleased, and part politely. The letter rests on velvet dust.[line break](You obtained the [italic type]Tiny Mirror[roman type].)". Instead of choosing C when Act II is happening: now Chiikawa-score is Chiikawa-score + 1; now ActII-resolved is true; say "[line break]Chiikawa sits very still. The stones tire of being tricky and settle like calm pebbles, revealing the letter.[line break](You obtained the [italic type]Tiny Mirror[roman type].)". [--- Act III outcomes ---] Instead of choosing A when Act III is happening: now Usagi-score is Usagi-score + 1; now ActIII-resolved is true; say "[line break]Usagi toots! Squeaks bounce around the branches until they form a laughing chord. The flute warms to the chaos and accepts the group.[line break](You obtained the [italic type]Silver-Bark Flute[roman type].)". Instead of choosing B when Act III is happening: now Hachi-score is Hachi-score + 1; now ActIII-resolved is true; say "[line break]Hachiware plays gently, stumbling but sincere. The tree sighs with fondness; the flute glows faintly and agrees to follow.[line break](You obtained the [italic type]Silver-Bark Flute[roman type].)". Instead of choosing C when Act III is happening: now Chiikawa-score is Chiikawa-score + 1; now ActIII-resolved is true; say "[line break]Chiikawa closes eyes and plays a small, steady melody. The tree smiles in the wind. The flute sings back, complete and true.[line break](You obtained the [italic type]Silver-Bark Flute[roman type].)". [--- Act I divider ---] When Act I ends: say "[line break][bold type]--- Act I Complete ---[roman type][line break] The meadow fades as you clutch the bouquet.[line break] [italic type](Go to https://tinyurl.com/bloomellie to claim your rewards (manual aja ya wkwkwk) then type CONTINUE to proceed to Act II.)[roman type]"; now intro-done is false; now ActII-ready is true. [--- Act II divider ---] When Act II ends: say "[line break][bold type]--- Act II Complete ---[roman type][line break] The letter hums softly in your paws.[line break] [italic type](Go to tiny.url/letterellie then type CONTINUE to proceed to Act III.)[roman type]"; now intro-done is false; now ActIII-ready is true. [--- Act III divider ---] When Act III ends: say "[line break][bold type]--- Act III Complete ---[roman type][line break] The flute gleams with moonlight.[line break] [italic type](Type CONTINUE to the Epilogue then go to playelliest.carrd.co)[roman type]"; now intro-done is false; now Epilogue-ready is true.