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Something's Not Right
by
Summer Sierra
Played 1,074 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"Something's Not Right" [Bedroom] the Bedroom is a room. "You've just suddenly woken up in your room. The house is quiet... too quiet. Something is wrong. Where is your family? To the north is a door to the hallway." your phone is an object in the bedroom. the description of your phone is "No texts from Mom or Dad..." your bed is an object in the bedroom. your bed is fixed in place. the description of your bed is "You've just woken up! You're not tired." [Hallway] The Hallway is north of the bedroom. The Hallway is a room. "You are in the hallway. To the north is a door to the kitchen. To the west is a door to your parent's room. To the east is a door to the living room." [Kitchen] The Kitchen is north of the hallway. The Kitchen is a Room. "You're in the kitchen. It's a pretty standard kitchen, nothing special. The linoleum flooring is a bit worn; it's a miracle the butcher block breakfast table is still standing." the fridge is a closed openable object in the kitchen. the fridge is fixed in place. the description of the fridge is "Covered in memos, to-do lists, and notes, yet none of them give any hint to where Mom and Dad are." Inside the fridge is Food. the Food is edible. The description of the food is "Looks tasty." the table is an object in the kitchen. the table is fixed in place. the description of the table is "Seems like someone started to have breakfast... but never finished it." Papers are an object on the table in the kitchen. description of papers is "Some bills, junk mail, no hints to where your parents are..." [Parent's Room] West of the hallway is Your Parent's Room. Your Parent's Room is a room. "You're in your parents room. It's a little messy, which is odd. The bathroom is to the west." your parent's bed is an object in your Parent's Room. your parent's bed is fixed in place. the description of your parent's bed is "The queen-sized bed is unmade, although your mom is known to make her bed every morning..." the dresser is an object in your Parent's Room. the drawer is part of the dresser. the drawer is an openable container. in the drawer is jewelry, perfumes, and some knickknacks. the dresser is fixed in place. the description of the dresser is "An old, antique dresser that used to be your grandmothers. Maybe you'll find some clues inside?" Instead of taking jewelry, say "Although it's very beautiful, you don't really need this." instead of taking perfumes, say "Smells good, but you don't really need this." instead of taking knickknacks, say "What are these anyway? You don't need them." [Bathroom] West of your Parent's Room is the Bathroom. The Bathroom is a room. "You're in the bathroom. You're shocked, you can't even begin to imagine what happened here. There's blood all over the bathroom. Whose blood is this? Why is there no blood anywhere else in the house?" the mirror is an object in the bathroom. the description of the mirror is "It's written on in blood. you can barely make out the words but it says 'looking for something?'" The mirror is fixed in place. the shower is an object in the bathroom. the description of the shower is "Covered in blood. What a mess!" The shower is fixed in place. [Living Room] east of the hallway is the Living Room. The Living Room is a room. "You're in the living room. Everything is eerily quiet and still. The front door is to the east." the couch is an object in the Living Room. the description of the couch is "Cold and firm. Nobody has sat on this all night." The couch is fixed in place. The TV is an object in the living room. The TV is fixed in place. The description of the TV is "It's just static. Classic creepy TV." [Front Yard] east of the living room is the Front Yard. The Front Yard is a room. "You're in the front yard. It's dark out, given it's about 4 in the morning. Neither of your parents' cars are in the driveway. Everything is quiet. No birds are singing, no crickets chirping, not even the rustle of the wind in the trees can be heard. You look to the end of your street just in time to see a black car turning the corner, speeding away (southbound)." [edge of the forest] south of the front yard is the Edge Of The Forest. Edge of the Forest is a room. "You hop on your bike and follow the car to the edge of a nearby forest. Nobody ever goes in this forests, there are all sorts of myths and legends that keep the residents of the nearby town out. You see two figures step out of the car and unload something bulky from the trunk. They stumble into the forest (south), carrying the cargo between them." [Forest clearing] south of the Edge of the Forest is Forest Clearing. Forest Clearing is a room. "You follow the figures deep into the forest, always keeping your distance to avoid being detected. You could totally be a spy or something, you're very sneaky. They reach a small clearing and drop the object (suspiciously human-sized....) in the middle. ... After moments of silence, stillness, and creepy-ness, the two figures dart into the forest. They're running at full speed (south) and leave the lumpy... thing in between them. Might as well just call it a package." the Package is an object in the Forest Clearing. the Package is fixed in place. the description of the package is "<p>You check the 'package'. As you step closer to it, you can make out that it's in something like a burlap sack. Classic. But the material isn't quite burlap, in fact, it's like nothing you've ever seen before. There's writing on it but you can't make it out, given it's about 5am in the middle of the forest. </p><p>Before you get the opportunity to inspect any further, a blindingly bright light appears above you. You run back to the safety of the trees. The package is engulfed in light and becomes too bright to even look at. So, you look away. The light disappears, along with the package.</p><p>Well, there goes that, I guess.</p>" [End of the Forest] South of Forest Clearing is The End of the Forest. The End of the Forest is a room. "You reach the edge of the forest and emerge from the trees. It's still dark out, but the sun is just beginning to rise. It must be about 6am, meaning it's almost time for you to wake up for school. You laugh, trying to imagine yourself walking into class and acting completely normal after all you've seen and done tonight. The two mysterious figures are nowhere to be seen, so you might as well head home. (go east for a shortcut back to your room)" [Your Bedroom] Your Bedroom is east of The End of the Forest. Your Bedroom is a room. "You're back in your room. To the north is a door to the hall." your alarm clock is an object in your room. the description of your alarm clock is "It's about 7:30 am. You might as well go to school." [The Hall] The Hall is north of Your Bedroom. The Hall is a room. "You are in the hallway. To the north is a door to the kitchen. To the west is a door to your parent's room. To the east is a door to the living room." [Your Living Room] Your Living Room is east of The Hall. Your Living Room is a room. "The TV is off. The room is cold. Man, you're gonna have such a hard time focusing in class today. The front door is to the east." [Front Lawn] Front Lawn is east of Your Living Room. Front Lawn is a room. The description of Front Lawn is "The morning dew sticks to your sneakers as you trudge across the lawn. School's not too far, it's just north of here. It's only a 10 minute walk if you take the alleys." [Ally] Ally is north of Front Lawn. Ally is a room. "Maybe you shouldn't have taken the alleys. It's shadowy and you're still very much on edge from last night. You start walking faster. Suddenly, your path is blocked. All you see is legs, and then everything goes dark. You haven't passed out, your vision has just been obscured. You feel your backpack being taken off and your hands tied together. Everything is happening so quickly, you're too shocked to struggle or even scream. Whoever (or whatever) is tying your hands has cold, clammy skin. It's actually really gross. Now everything's really gone black, as they've knocked you upside the head with something. You're taken east. (that means go east please, thank you.)" [Unknown Location] East of Ally is Unknown Location. Unknown Location is a room. "You regain consciousness in a bright white room. You have absolutely no clue where you are. The room is tiny, containing just a cot. There's not enough room to fit anything else in here, really. It's like a holding cell. There are no windows, just a (surprisingly, unlocked) door to the east." Cot is an object in Unknown Location. Cot is fixed in place. The description of Cot is "Just a fitted sheet and a stiff pillow. Not very hospitable." [Creepy Hallway] east of Unknown Location is Creepy Hallway. Creepy Hallway is a room. "So, the door lead to a hallway. This hallway is, for lack of a better word, creepy. It makes you uncomfortable, but you're not exactly sure why. The hall runs from north to south. You don't hear any noises coming from any direction, so you figure you're probably safe for now. Might as well get to exploring!" [Empty Room] Empty room is a room. Empty room is north of Creepy Hallway. "You walk in to a room that is... completely empty. You can hear a sort of electric hum throughout the room. This room is honestly pretty large, but there's not a thing in here. White walls, and a white floor. Lame." [Conference Room] South of the Creepy Hallway is the Conference Room. Conference Room is a room. "You walk in to what looks like a conference room. A long, white (of course) table fills the room, surrounded by more than a dozen white chairs. What's with all the white? Who was the interior designer responsible for this? The door closes behind you. That's weird. You sit in the chair at the head of the table. Suddenly, ropes from seemingly nowhere (inside the chair?) strap you down. You're immobilized and you can only hope you're not going to get knocked out again. Your attention is drawn to the rest of the chairs around the table, as, one by one, aliens materialize into them. These aliens don't really look like the ones you've seen on TV. They're vaguely human shaped, but some of them shine like silver while others are downright iridescent. Some of them have two eyes, like you, while others have up to 9! Before you can finish analyzing each one, the silvery one seated at the other end of the table speaks. <b>'Welcome back, our king.'</b> to continue, go east" [Conference Room Cont] Conference Room Cont is east of Conference Room. Conference Room Cont is a room. "... What. You struggle to speak, due to shock. <b>'...what?'</b> you choke out. The alien laughs, <b>'You've been gone for far too long! You look as though you don't remember us!'</b> Yeah, they've definitely got the wrong kid. <b>'I'm sorry, <i>what</i>?'</b> Your voice is stronger now, since you've had a few seconds to calm down from being, you know, strapped to a chair very suddenly. <b>'That's because he doesn't, Arion.'</b> Speaks another alien, an iridescent one, from your right.<b> 'The King doesn't remember us or have any idea what's going on right now.'</b> <b>'Yeah I really don't, so if someone could explain that would be... helpful.'</b> Everybody around the table turns to the second alien, waiting. <b>'Well, I guess I'll start from the beginning. We are an interstellar race that has existed for billions of years. You are one of us. You come from a long line of royals and you became our king, at a very young age, when your father passed away. You were captured by humans - mages, actually - in search of a ransom. We recently captured them and... dealt with them. Before they were dealt with, we got some information out of them. They refused to tell us how exactly they got a hold of you, no matter how much we tortured them, but they did reveal that they cast a spell on you to make you appear human, wiped your memory, and raised you as their own kin. We were able to eventually track them down, but when we returned to your 'home' to bring you back, you were not there like we had expected. We found you nearby and brought you here, home. I think you're about caught up! There's much more you need to relearn but that's for a later time. What are your thoughts?'</b> That's a lot to process. <b>'Okay, so, if I've got this right, you're saying you murdered my parents (who are not really my parents) because they kidnapped me because I'm the king of some alien empire and they wanted money.' '...yeah pretty much'</b> A moment of silence passes. All eyes are on you. <b>'Alright then. Where do I start? Who's gonna teach me how to run this place?'</b>"