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The Creepy Cave
by
Tony Moreira
Played 1,430 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
When play begins: say "What is this place? How did I get here? As your rub your eyes, you notice that you have quite a headache..." Rule for printing the banner text: say "Welcome to: An Interactive Fiction (IF) Adventure. 'The Creepy Cave' - a short Interactive Fiction adventure for classroom demonstration. Written in Inform 7 - Release 1.1 / Serial number 130313 / Inform 7 build 6G60 (I6/v6.32 lib 6/12N) SD - Prof. Tony Moreira, JWU FIT1012 - Spring 2013." [SETUP] Use American dialect. [ROOMS] The Forest is a room. "The area is damp and slimy with dense impassable overgrowth all around. Looking north reveals what looks like a gate. There is a very large bush here in the center clearing." The Treehouse is up from the Forest. The description is "An old Treehouse built by someone... A chest sits in the corner." The Creepy Cave is a dark room. The Gate is a locked door and scenery. It is north of the Forest and south of the Creepy Cave. The key unlocks the gate. [OBJECTS] The chest is scenery. It is an openable closed container in the Treehouse. The key is in the chest. The large bush is scenery in the forest. The skeleton is a man. He is in the treehouse. [DEVICES] The lantern is a device in the large bush. Carry out switching on the lantern: now the lantern is lit. Carry out switching off the lantern: now the lantern is dark. [PEOPLE] The Zombie is a man in the Creepy Cave.