Home
Start a new game
Explore games
Help
Log in or sign up
Log in
Username
Password (
Forgot it?
)
×
New to Playfic?
Full Name
Email
Username
Password
Password (confirm)
Are you sure about this?
The Red Sea
by
Tallulah Ward
Played 265 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
"The Red Sea" [INTRODUCTION] When play begins, say "You have gone on a cruise across the Red Sea. You feel sad about leaving Mr. Moore's class, but you know that you will be back soon. Tonight, the storm is intense, and the sea is churning and cold as the Arctic Sea. The night is dark. And your boat is sinking. Passengers scream. You rush to the Captains Quarters and find him dead, and on the floor. No one knows how to steer the ship, and it's only a matter of time until you all drown." [Captain's Quarters] The Captain's Quarters is a room. The description of the Captain's Quarters is "You see the captain lying near the steering wheel. There is a closet to the west. The sign is labeled: No Entry. You also see a small piece of paper sticking out behind the sign. The captain's right fist is clenched, as if he was holding something. His face is full of shock, not pain. Nothing is stabbed in him. You have no idea how he died." The piece of paper is a thing in the Captain's Quarters. The description of the piece of paper is "A small note is etched in the paper. It says the letter E." The coin is a thing in the Captain's Quarters. The description of the coin is "A small bronze coin. A letter is marked in it. T." [Classified Closet] The Classified Closet is a room. The Classified Closet is west of the Captain's Quarters. The description of the Classified Closet is "It is small, and made of wood. A small book of red leather is laying on the floor in what you hope is just red ink. A small engraving is left in the wall: P." A yummy life preserver is an edible thing in the Classified Closet. Instead of eating the yummy life preserver: say "Gulp gulp gulp! Mmm, tasty-"; end the story saying "You have died a sad death. The Crewmates on the boat bury your body under the sea. Your gravestone says: Died to a life preserver, which did not preserve their life.". The red book is a thing in the Classified Closet. The description of the red book is " Hello. If you are reading this, then you know that your boat is sinking. I knew my enemy would try to kill us. Look for the clues and letters to find out who killed me. Best of luck, Your Captain. P.S. Make my murderer steer the ship." [Main Deck] The Main Deck is a room. The Main Deck is south of the Captain's Quarters. The description of the Main Deck is "The pale wooden planks are creaky. The rooms spread out in all directions. It smells like saltwater. To the east The east door smells like... lemon? To the west, steam is leaking out from under the west door." [South Deck] The South Deck is a room. The South Deck is south of the Main Deck. The description of the South Deck is "The rain splashes on the deck and makes it slippery, almost unable to walk on. Doors line the hallways but only two appear to be unlocked." [Spa] The Spa is a room. The Spa is west of the Main Deck. The description of the Spa is "Steam shrouds you in it's mist. People in hotubs scream as you enter." The tile titled E is a thing in the Spa. The description of the tile titled E is "The letter is rough, as if it was etched very quickly." A yummy towel is an edible thing in the Spa. Instead of eating the yummy towel: say "Soft, and stringy. Suddenly, you feel dizzy."; end the story saying "You realize that you were poisoned. You realize what has killed the captain, but you died.". [Dining Hall] The Dining Hall is a room. The Dining Hall is east of the Main Deck. The description of the Dining Hall is "You see broken glass and red liquid (wine, you think) and an old man slumped in the corner." A juice is an edible thing in the Dining Hall. Instead of eating the juice: say "Fruity. Yum. As you lick your lips, the old man screams at you. His eyes are wild and crazed with fear, his fists shaking. He shouts random things and you assume he's probably just... tired. Then, you notice a large letter sharpied on the bottle. R."; end the story saying "You realize that you were poisoned. You realize what has killed the captain, but you died. The old man shouts for help, but it's too late. You can't be saved.". [Crewmates Quarters] The Crewmates Quarters is a room. The Crewmates Quarters are west of the South Deck. The description of the Crewmates Quarters is "You see many beds, and the lights are dim and flickering." The key is a thing in the Crewmates Quarters. The key unlocks the wood door. The wood door is a closed locked door. The key unlocks wood door. The wood door is west of the Crewmates Quarters. The wood door is east of the Hatch to the Sea. [Hatch to the Sea] The Hatch to the Sea is a room. The description of the Hatch to the Sea is "It's metallic and cold here. Water spills on the floor. There is nothing else here..." The wetsuit is a thing in the Hatch to the Sea. The wetsuit unlocks the matal door. The metal door is a closed locked door. The wetsuit unlocks the metal door. The metal door is west of the Hatch to the Sea. The metal door is east of the Ocean. [Ocean] Ocean is a room. A mysterious coral is an edible thing in Ocean. Instead of eating the mysterious coral: say "As soon as you touch the strange green coral, it spreads into your helmet. You realize this was a poisonous mycelium."; end the story saying "You have died. No one found you, as you were in the sea.". [Control Room] The Control Room is a room. The Control room is east of the South Deck. The description of the Control Room is "You see mechanics and everything metal in this room. It smells like oil and exhaust. Yuck!" The picture is a thing in the Control Room. The picture unlocks the brick door. The description of picture is "You look at the picture, only to realize it's a picture of Mr. Moore with messy writing scribbled on it, and an arrow pointing at Mr. Moore. It says: Enemy." The brick door is a closed locked door. The picture unlocks the brick door. The brick door is west of the Control Room. The brick door is east of the Bunker of the Evil Peter McCruise. [Bunker of the Evil Peter McCruise] The Bunker of the Evil Peter McCruise is a room. The Bunker of the Evil Peter McCruise is east of the Control Room. The description of the Bunker of the Evil Peter McCruise is "You see Peter laughing in a corner. As he turns, his eyes are wild and bloodshot. He yells: You-you will-will eat... math!!! HAHAHA!!! Do you give in to math?" A math is an edible thing in the Bunker of the Evil Peter McCruise. Instead of eating the math: say "You eat it, only to realize you feel powerful beyond imaginable. Math makes you so strong, and you realize that Mr. Moore has been training you for this and that is why he is the enemy of Peter. Because he helped you defeat him using his only weakness. You get Peter to save you all, and Mr. Moore gives you an A+ in math because that's the nice person he is."; end the story saying "Amazing job, Mathematician! You now realize that Mr. Moore is the greatest teacher of all time and get him a nice new espresso maker and a big bag of candy for helping you save the day. "