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The Library
by
Joseph Wong
Played 2,146 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
[Hi, any bugs or feedback" wongsephjo@gmail.com] When play begins: now the time of day is 2:30 pm; change the right hand status line to "[time of day]"; say "You find yourself in the library. School ends at 3:35pm. You need borrow the The Hobbit for your friend before he goes home. examine items by typing: x {item}. navigate by typing: N or E or W or S And yes, there is a way to win. " Use no scoring. The describe what's on scenery supporters in room descriptions rule is not listed in any rulebook. Rule for printing room description details of a closed container: stop. Rule for printing room description details of an open container: stop. Rule for printing room description details of a supporter: stop. [Apple] the apple is an edible thing. Instead of eating the apple: if player is in the library: say "The librarian spots you eating the apple."; now the librarian carries the apple.; otherwise: say "You enjoy your apple."; remove apple from play; [Books] books are a thing. Instead of taking books: say "There are too many books to take." [DVD] The dvd is a thing. [Librarian's desk] The librarian's desk is a fixed in place supporter. The librarian's desk is in the library. Instead of examining librarian's desk: say "You walk to the desk but you see no librarian here. Maybe she is in the library office." [Library] The printed name of the library is "Library (front) "; The Library is a room. The description of library is "The boring front of the library has nothing much to it. Only bookworms find excitement in this place. The corridor is N of the library. The library office is E of the library front. The back of the library is S of the library front." [Library2] The printed name of the library2 is "Library (back)"; The library2 is south of the library. The description of library2 is "The back of the library is as boring at its front counterpart. The front of the library is N of the back of the library." [Fiction Shelf] The fiction shelf is a fixed in place container in the library. Instead of examining the fiction shelf: say "Some one has stolen all the fiction books."; [Non-fiction shelf] The non-fiction shelf is a fixed in place container in the library2. Instead of examining the non-fiction shelf: if hobbit is x: move the hobbit to the non-fiction shelf; move books to the non-fiction shelf; now the hobbit is y; say "You find some non-fiction books and The Hobbit. Somebody has misplaced the book back onto the wrong shelf."; otherwise: say "The long row of books stare at you."; [tables] the row of tables is a supporter in the library2. Instead of examining the row of tables: say "The empty tables are normally bustling with Year 9 students."; [comic shelf] The comic shelf is a fixed in place supporter in the library2. Instead of examining comic shelf: if comic shelf is x: say "Some idiot decided to put the Hunger Games novel in the comic section instead of putting it back onto the fiction shelf."; move Hunger Games to comic shelf; now shelf is y; otherwise: say "The comics look interesting to read. This doesn't interest you though." [Classroom] The classroom is a room. [Corridor] The Corridor is north of library. "The corridor usually home to the bags of the users of the library."; [Lockers] The row of lockers is a fixed in place container in the corridor. Instead of examining row of lockers: if row of lockers is x: move your bag to row of lockers; now row of lockers is y; say "You find your bag."; otherwise: say "The wooden lockers are the keepers of schoolbags."; [Lunchbox] The lunchbox is a openable container. Instead of opening lunchbox: if lunchbox is x: move library card to lunchbox; move apple to lunchbox; now lunchbox is y; say "You find your library card and an apple."; otherwise: say "Your lunchbox always fills your stomach in time of hunger." [Your Bag] Your bag is an openable container. Instead of opening your bag: if dvd is x: say "You find an overdue DVD called The Elephant Man and your lunchbox. You were meant to return the dvd 2 months ago."; move dvd to your bag; move lunchbox to your bag; now dvd is y; otherwise: say "Your bag can store stuff in it. You normally keep your lunchbox and books in here."; [Librarian] The librarian is a person. help is a thing. The librarian carries help. Instead of asking librarian for help: if player carries the hobbit: if player carries the library card: if return chute contains dvd: if player carries the Hunger Games: say "You run up into your friends classroom. You burst through the door again. You hand the Hunger Games to your shocked friend. The passionate geography teacher slams the door shut and demands an explanation. He demands you stay in his class until the bell goes. NOTE: press z to wait."; now player is in classroom; now player is done; otherwise: say "You ask the librarian for help. She helps you scan your book for you then returns into the librarian's office. You quickly run to your friend's class, bursting through the door and disrupting the lesson. You triumphantly hand the book to him, but he shakes his head and tells you that your got the wrong book. He actually wanted to read the Hunger Games. You go back to the library and start looking for the Hunger Games."; now player is angry; otherwise: if player carries dvd: say "The librarian scans your card for you but she tells you that you have an overdue dvd: The Elephant Man. She tells you to INSERT the dvd INTO the return chute. She returns into the library office, telling you not to disturb her until you return the book"; now player is in the library; otherwise: say "The librarians scans your card for you but she tells you that you have an overdue dvd: The Elephant Man. She tells you that you have to return the book before you can borrow. She returns into the library office."; now player is in the library; otherwise: say "The librarian asks you for you library card. You fumble around in your pocket but cant' seem to find it."; otherwise: say "The librarian asks you what you need help with."; [return chute] The return chute is a open container in the library. Instead of examining return chute: say "The chute's instructions tell you to 'insert book into return chute.' "; Instead of inserting dvd into the return chute: say "The automatic returning system scans your book and now it is returned."; move dvd to the return chute.; [Hunger Games] The Hunger Games is a thing. Instead of taking the Hunger Games: if player is angry: say "You furiously swipe the Hunger Games from the shelf."; now player carries the Hunger Games; if player is calm: say "Your friend wants to borrow the Hobbit, not the Hunger Games." Instead of examining Hunger Games: if player is in classroom: say "Your friend has the book."; otherwise: say "You have no time to read the Hunger Games. You have to help your friend and then study for your exams." [Hobbit] The Hobbit is a thing. Instead of examining the hobbit: say "In a hole in the ground there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort.It had a perfectly round door like a porthole, painted green, with a shiny yellow brass knob in the exact middle. The door opened on to a tube-shaped hall like a tunnel: a very comfortable tunnel without smoke, with panelled walls, and floors tiled and carpeted, provided with polished chairs, and lots and lots of pegs for hats and coats - the hobbit was fond of visitors. The tunnel wound on and on, going fairly but not quite straight into the side of the hill - The Hill, as all the people for many miles round called it - and many little round doors opened out of it, first on one side and then on another. No going upstairs for the hobbit: bedrooms, bathrooms, cellars, pantries (lots of these), wardrobes (he had whole rooms devoted to clothes), kitchens, dining-rooms, all were on the same floor, and indeed on the same passage. The best rooms were all on the left-hand side (going in), for these were the only ones to have windows, deep-set round windows looking over his garden and meadows beyond, sloping down to the river." [Library card] The library card is a thing. [Library office] The Library Office is east of the library. The description of the library office is "If you need help, ASK the librarian FOR help." Instead of going to library office: say "You enter the library's office. To ask the librarian to borrow a book, you need to ASK the librarian FOR help."; now librarian is in the library office.; now player is in the library office.; Yourself is a person. A thing can be either x or y. A thing is usually x. a person can be either angry or calm. a person is usually calm. a person can be either done or undone. a person is usually undone. a person can be either go or gl. a person is usually gl. [Teacher] The teacher is a person in the classroom. Instead of asking teacher about "geography/countries": say "He says geography the study of the physical features of the earth and its atmosphere, and of human activity as it affects and is affected by these, including the distribution of populations and resources and political and economic activities. He tells you he enjoys teaching geography."; [Your friend] Your friend is a person in the classroom. Instead of asking friend about "The Hobbit/hobbit": say "Your friend gets angry at you for asking about the hobbit. He starts shouting at the top of his lungs about how bad the Hobbit is. The teacher sends him to the principal's office."; remove friend from play; At 3:35 pm: if player is done: if player is gl: say "You leave the classroom triumphantly. You decide that the library is no place for you. Your friend tells you what a help you have been too him. Your friend takes a selfie of himself and the Hunger Games and promptly returns it to you, adding the captions: ZOMG READING IS SO FUN XOXOXO. You walk away is despair but you know you did the right thing."; end the game saying "You won."; otherwise: say "The passionate geography teacher dismisses you from class. Your friend comes up to you after school and tells you that he is no longer your friend. He punches you in the face for asking him about the hobbit. You walk away in despair but you know that you have learnt an important lesson about friendship. Never go into the library."; otherwise: say "You couldn't give what your friend wanted. You apologize to him, but he only shakes his head and turns away. He tells you that he is no longer your friend. You walk away in despair but you know that you have learnt an important lesson about friendship. Never go into the library."; end the game saying "You don't lose but you don't win."; Understand "your friend" as your friend. [mmr] The MMR is a room. The MMR is west of the library2. Instead of going to MMR: say "You accidentally stumble into the Multi Media Room. You encounter your worst nightmare: An asian IT teacher. He forces you to stay in his class and releases you just before the bell goes."; now the time of day is 3:34 pm;