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yeetusthemighty's game project
by
alexmason
Played 333 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
Start is a room. "You wake up on a chair in a room so small you can see all the walls, there is a light above you that shines so tightly it's like a spotlight. The only things noticeable about the room are the chair, the light and the doorway to the north. the doorway is strange, all light seems to stop right before it, what lies beyond, a mystery." Room 2 is a room. "The room is much much larger than the first room but very dark, except for the door directly in front of you. It is a steel door with a huge emblem resembling a bloodied butterfly. There is a doorway on the east side of the room and you can faintly make out a set of stairs on the other side." The gold door is a closed locked door. The gold key unlocks gold door. the gold door is north of Room 2. Room blank 2 is a room. After going through gold door: say "As you walk through the gold door, a bright light blinds you. as your eyes adjust, you see the world around you and you see many many people lining the streets. You have escaped."; end the game in victory. Room blank 2 is north of gold door. Room 2 is north of Start. Stairwell is a room. "You enter the stairwell and you hear footsteps, you realize that there is someone else here. they seem to be on stairs, taking their time going up. you know you have to either push forward to find the person, otherwise you may never make it out of this place." Stairwell is east of Room 2. Stairs is a room. "While on the stairs, you start to hear cracking and creaking, you realize that it's the concrete stairs beneath you. you press your body against the wall to ensure that the stairs don't break under you." the brick is a container in Stairs. "The brick that make up the wall are big and have a rough texture, you might even rub off skin." gold key is in the brick. Stairs is east of Stairwell. Stairs 2 is a room. "As you pass the final creaky and cracked stair step and continue up the stairs." Stairs 2 is east of Stairs. Landing p1 is a room."You push forward and find the landing. Go south." Landing pt1 is east of Stairs 2 Landing pt2 is a room. "You look up at the tiny light that barely illuminated the staircase and see a small portion of the long" Landing pt2 is south of Landing pt1. Second story stairwell is a room. "As you reach the top of the stairs, you hear a faint yelp in the room in front of you. You don't think of it as much and you believe it to be your imagination." Second story stairwell is west of Landing pt2. Final room is a room. "You enter a massive room with a door on the north side. You do not feel any comforting thing about the door, so you avoid investigating the door until the end. The room is empty aside from the door." Final room is west of Second story stairwell. wood door is north of Final room. wood door is a door. wood door is closed and unlocked. After going through wood door: say "As you walk open the door, you see a blinding light. Once your eyes adjust, you see that you are high up on a building and there are many people outside. then you suddenly feel a little shove on your back and you start to fall. Once you reach the end of you fall, which you have barely survived, you see the gold, emblemed door and realize that you could have found a way out. Then all fades to black."; end the game in death. Room blank is a room. wood door is south of Room blank.