Home
Start a new game
Explore games
Help
Log in or sign up
Log in
Username
Password (
Forgot it?
)
×
New to Playfic?
Full Name
Email
Username
Password
Password (confirm)
Are you sure about this?
Lunch Adventure
by
Zahra Moses
Played 334 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
The Classroom is a room. The classroom is north of the portal. The description of the classroom is “You are a teacher at a high school. Exhausted by the students, you are so happy for your lunch break! Feel free to go west to the office to pick up your lunch.” The office is a room. The office is west of the classroom. The Portal is a closed locked door. The portal is south of the classroom. The portal is north of the field. The key unlocks the portal. The portal is scenery. The Field is a room. The key is an object. The description of the key is "A gilded key. I wonder what it unlocks..." Instead of going from classroom to office: say "You feel yourself being teleported!"; move the player to The Field; The Field is south of the portal. “The field is green. The long reeds sway in the gentle wind, whispering as they rustle against each other. A magnificent castle to the south catches your eye. The portal you just left is to the north.” The East Hallway is a room. The painting is an object in the East Hallway. The painting is undescribed. The description of the East Hallway is “The East Hallway is dark and carpeted, decorated with stunning paintings expanding through the entire length. The lack of light makes it seem smaller than it is. Further east is the Throne Room.” The West Hallway is a room. The description of the West Hallway is “The West Hallway is filled with many armoured statues in honour of past warriors, and a grandiose chandelier in the centre of the ceiling. The statues almost seem to turn towards you as you walk past… but you must be seeing things. Further west is the Common Room.” The statue is an object in the west hallway. the statue is undescribed. the chandelier is an object in the west hallway. The chandelier is undescribed. Instead of attacking the painting: Say “Violence isn’t the answer (in this case)!” Instead of eating the painting: Say “That would poison you… you can’t eat that.” Instead of attacking the statue: Say “Violence isn’t the answer (in this case)!” Instead of taking the chandelier: Say “You can't reach.” The Castle is a room. The King is a person in the Castle. " ". The description of the King is "The king sits on his throne, overjoyed to have a visitor!". The description of the castle is “The castle doors creak open to reveal an expansive space with a tall ceiling and well-decorated walls. Sitting amidst the wealth is a jolly old king, who welcomes you with open arms and red cheeks, the East and West Hallways on either side of him.” The Castle is south of the field. The Castle is west of the East Hallway. The Castle is east of the West Hallway. The king is undescribed. Instead of asking the King about “the portal”: say “The portal? There’s a portal? Maybe ask Ms Dudgeon…” Instead of asking the King about “portal”: say “The portal? There’s a portal? Maybe ask Ms Dudgeon…” Instead of asking the King about "Ms Dudgeon": say "Ms Dudgeon is east in the Throne Room. Beware of the conquers you may face!" The Throne Room is a room. The Throne Room is east of the East Hallway. The sword is an object in the throne room. Ms Dudgeon is a person in the Throne Room. The description of the throne room is “The Throne Room is the epitome of extravagance, decorated with red and gold tapestries and furniture. Despite its lack of windows, it is bright, lit only by candles and a large, glowing, red throne sitting in the centre of a platform. Beside the throne is a woman named Ms Dudgeon holding a silver sword, with a beautiful ruby in the ornate handle.” Ms Dudgeon is undescribed. The sword is undescribed. The description of the sword is "This is a sword, reserved for only the most noble of warriors. Use it wisely." The shield is an object. The description of the shield is "It's for your protection." Answering is an action applying to nothing. Understand "nothing" as answering. Report answering: Now player carries the shield; say "Congrats! You have solved the riddle. You may take the sword." Check taking the sword: If the shield is not carried: Say “Ms Dudgeon: That’s mine! But you can earn possession of the noble weapon… If you answer my riddle. It is higher than the highest thing, lower than the lowest thing, better than God, worse than the devil. The dead eat it but if you eat it you die." instead. Check taking the sword: If the shield is carried: say "The sword is bestowed upon you, glinting as you sheath it.". The Common Room is a room. The Common Room is west of the West Hallway. The description of the common room is "The Common Room is humble in comparison to the rest of the castle. It's small and lit by the sun's rays streaming in through the windows, as well as a single torch. A wooden table and chair are in the centre of the room, as well as an odd apple. To the north is a dark room..." The table is undescribed. The chair is undescribed. The torch is undescribed. The apple is undescribed. The table is an object in the common room. The description of the table is "Wooden." The chair is an object in the common room. The description of the chair is "Wooden." The torch is an object in the common room. The description of the torch is "Hot and fiery." The apple is an object in the common room. The apple is edible. The description of the apple is "This is not a normal apple..." Instead of eating the apple: say “The apple gives you an extra boost of health! You'll need it...” Instead of eating the chair: Say “It’s made of wood… you can’t eat it.” Instead of eating the table: Say “You can’t do that… why would you want to eat a table?” The Dragon’s Lair is a room. The dragon is a person in the Dragon's Lair. The Dragon’s Lair is north of the Common Room. The key is an object in the Dragon’s Lair. “When you enter, you feel a rush of heat overcome your body as the dragon breathes fire towards the sky. This scaly, frightening creature with a barbed tail must be defeated for you to return to school. Use whatever you have to fight it, but beware; consequences come with mistakes.” The dragon is undescribed. Instead of eating the torch: Say “Where’s your sense of self-preservation? You can’t eat a torch.” Attacking it with is an action applying to one visible thing and one carried thing. Understand "attack [someone] with [something preferably held]" as attacking it with. Instead of attacking the dragon: say "With what?" The orb is an object. The description of the orb is "It's an orb. It glows in your hands!" Instead of attacking the dragon with something: If the second noun is the sword: Now the player carries the orb; say “Fatal hit! The Dragon’s health has decreased. You may take the key.” instead; If the second noun is the torch: say “The dragon breathes scorching hot fire onto you! You cannot fight fire with fire.” instead. Check taking the key: If the orb is not carried: say “Dragon: This is not yours. You have to earn it.” instead. Check taking the key: If the orb is carried: say “Dragon: Here is the key.”; After unlocking the portal with the key: say "You put the key into the portal. A click sounds from the other side.”; Now the portal is unlocked. Check going to the classroom: If portal is unlocked: say “You have won the game! Your impressive skills have led you to come back to class on time. Enjoy your lunch!"; End the game in victory. Check going to the classroom: If portal is locked: say "The portal is locked and closed." instead