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some fun and test
by
Robert E
Played 1,479 times
View game source
(spoilers!)
Download the
.z8 file
Source Code
part 1 - the safe Saferoom is a room. The safe is a container in saferoom. The safe is closed and locked. The dial is part of the safe. The safe has some text called the ccn. The ccn of the safe is "749". The dial has a number called dn. The dial has numbers called d1, d2, and d3. The dial has some text called cc. The cc of the dial is "[d1][d2][d3]". Every turn when cc of the dial is ccn of the safe: say "There is a creak as the safe opens."; now the safe is open. Turning to is an action applying to one number. Understand "turn to [number]" or "set to [number]" or "spin to [number]" or "spenn to [number]" as turning to. Instead of turning a thing to the number understood when the noun is not the safe: say "That is unlikely.".